Gaming News

ArenaNet Announce Guild Wars 2: Hearts Of Thorns Announced

Written by Joffy S on 25 January 2015 at 11:30

ArenaNet has announced Guild Wars 2’s first ever expansion pack, Guild Wars 2: Heart of Thorns, which will give players of the MMORPG an all-new area to explore - Maguuma Jungle. Continuing on from the events of the Living Story, players must embark on an epic quest line to destroy the dragon Mordremoth.

Heart of Thorns includes new zones to traverse, additional skill and class combinations, and more NPC races. Players will e able to master new training opportunities beyond level 80, and will even be able to attempt abilities like jungle hang gliding, or tearing bark off of armoured enemies. [More]

Cyberpunk 2077 Still In The Works But The Priority Now Is The Witcher 3 Confirms CDPR

Written by Neil Soutter on 25 January 2015 at 09:00

It’s been eerily quiet on Cyberpunk 2077 front as  developer CD Projekt RED’s been busy going full steam ahead with The Witcher 3. Since its announcement back in 2012 we’ve seen precious little of Cyberpunk 2077 save for some concept art, with no gameplay footage to speak of whatsoever, but the Polish outfit has confirmed that work on the sci-fi RPG is still ongoing.

"The first rule of Cyberpunk 2077 is that we don't talk about Cyberpunk 2077," said CD Projekt RED’s head of marketing and public relations, Michał Platkow - Gilewski, in an interview. [More]

Most Popular Games
Release Dates
1Grand Theft Auto V Mar-24-2015
2Far Cry 4 Nov-18-2014
3Assassins Creed: Unity Nov-11-2014
4Call of Duty: Advanced Warfare Nov-04-2014
5Dying Light Jan-30-2015
6The Witcher III May-19-2015
7H1Z1 Jan-15-2015
8FIFA 15 Sep-26-2014
9Dragon Age 3: Inquisition Nov-21-2014
10Saints Row: Gat Out Of Hell Jan-23-2015

Game Debate Exclusive - Chainsaw Warrior: Lords Of The Night Interview

Written by Joffy S on 24 January 2015 at 16:00

When the original Chainsaw Warrior arrived back in October 2013 it was the embodiment of what makes Games Workshop titles so great. The timeless board game updated for PC and mobile play was equal parts nail-bitingly tense, resolutely old-school, and tremendously punishing.

Those seeking a challenge could do no wrong than stepping into the shoes of the titular Chainsaw Warrior, but now developer Auroch Digital is back for a second rev of the chainsaw. Chainsaw Warrior: Lords of the Night promises to build on the success of the original, taking it in an all-new direction that's only possible in a digital format. We got a chance to have a chat with Auroch's Game Designer, Steve Martin to get the lowdown on what we can expect from the next blood-spattered romp.  [More]

blackguards 2 Review : Hell Hath No Fury...

Written by Stuart Thomas on 24 January 2015 at 14:00

I like the voice actors they've used in the Blackguards series. They bring a true layer of professionalism and character to the dialogue and bring the characters to life. I liked them in the original Blackguards and I continue to like them in Blackguards 2. Great job, dudes!

That said, I don't like the overly simplified world map that is little more than a simplistic web of adventure sites, some of which are technically towns - which means little more than a couple of weapons shops and very occasionally a chance for another combat encounter. The simplicity of Blackguards 2 is one of the things I appreciate about it, but it also feels like there was room for more development outside of combat. Just the same as I thought about Blackguards. [More]

Trials Fusion Has Multiplayer Modes Added Via Update At Long Last

Written by Neil Soutter on 24 January 2015 at 12:00

I get the feeling that Ubisoft has had a single RedLynx programmer squirreled away in some remote location, working solo on the Trials Fusion multiplayer portion which was expected to be available at launch. It’s now close to a year since Trials Fusion graced us with one of the most heinous game soundtracks of all time, but at long last the multiplayer component is arriving courtesy of update 4.

The multiplayer mode for Trials Fusion has been added for all platforms, so that includes PC, PlayStation 4, PlayStation 3, Xbox One, and Xbox 360, and comes with three unique game modes; Online X-Supercross, Private Game, and Private Game with spectator. [More]

Telltale Reveals Trailer And Launch Date For Game Of Thrones Episode 2: The Lost Lords

Written by Stuart Thomas on 24 January 2015 at 10:00

Telltale Games and HBO have revealed the second part of its episodic Game of Thrones series is due to arrive in February. Game of Thrones: Episode 2 - The Lost Lords will be arriving on February 3rd for PC, PlayStation 3, PlayStation 4, and Mac, before following up a day later on Xbox 360 and Xbox One.

There isn't a huge amount given away in the trailer, which in fact has a whole stack of footage from the first episode, but The Lost Lords looks to be every bit as miserable as we've come to expect from George R. R. Martin's fantastical tales. It goes without saying though that if you haven't got round to the first episode just yet, then this going to be a pretty spoilerific experience.  [More]

Song of the Myrne: What Lies Beneath Review : Pixel Past Times

Written by apmalpass on 24 January 2015 at 08:00

Song of the Myrne: What Lies Beneath is an old-school RPG questing adventure-style indie-game. Think Realm of the Mad God visually, crossed with Zelda in terms of gameplay. Your character comes home from a hard day toiling in the field to find that his, erm, wife (who is actually a rabbit?) has been murdered in his home, launching him on his first quest. So, it propagates the familiar revenging-your-wronged-woman (well, sort of woman) plotline.

There are villagers to interrogate, who provide vaguely humorous relief and spurious plot drivers. Buy items to equip on your character in order to face the perils awaiting in the dungeon. Standard RPG stuff, really. There is a lot of love gone into the feeling of the game, which will appeal greatly to fans of classic RPGs. The colour pallet is really nicely chosen. Movement is not too slow to be tedious. Combat is carried out by aiming with the mouse, while movement is independently controlled by the keyboard, meaning that you can back away and shoot at your enemies at the same time (or circle round them if you prefer).  [More]

GeForce GTX 970 Users Reporting Problems With 4GB VRAM Usage On The High-End Card

Written by Joffy S on 23 January 2015 at 16:30

There have been rumours trickling around for some time now that users are experiencing problems with Nvidia’s GeForce GTX 970 graphics cards when VRAM usage escalates above 3.5GB of its 4GB capacity. It appears that despite being advertised as a 4GB card, the GPU is in fact only capable of using a partial chunk of this.

A number of people have been noticing performance hitches with their GTX 970s but until now Nvidia hadn’t recognised it as an issue. At last though an Nvidia representative has said that it's looking into the problem and is hoping to update GTX 970 owners on the situation as soon as possible. [More]

The Talos Principle Review : We All Need Talos

Written by Mukul Gupta on 23 January 2015 at 15:15

“In a time where being different was being condemned, and being condemned was to die, one man chose to question his God”. These may well be the opening lines of a comedic trailer for the 2008 movie Tropic Thunder but they couldn’t be more in sync with what Croteam is trying to say with The Talos Principle. That is, if can catch all that in the midst of brain frazzling puzzles and unstoppable tension.

The premise of The Talos Principle is very simple - solve puzzles to acquire Tetris-esque Sigils and Star,s and use these to solve a mini-puzzle to open further rooms and areas with even more puzzles. So basically, everything looks adequate on the puzzle front. But what is the point of all this?  That is precisely the question The Talos Principle makes us ask ourselves. [More]

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