Gaming News

Assassins Creed Chronicles Heading To India And Russia As Well As China - First Trailer

Written by Neil Soutter on 01 April 2015 at 11:00

Ubisoft has announced Assassin’s Creed Chronicles: China is just the first part of a planned three-part standalone series arriving this year. Adventures set in India and Russia make up the final two parts, with AC Chronicles: China kicking things off on 21st April, for PC, PlayStation 4, and Xbox One.

Originally planned as part of the Assassin’s Creed Unity season pass, the Chronicles series will be a 2.5D side-scrolling action platformer with bite-sized globetrotting tales. The debut China episode will feature Shao Jun - a Ming Dynasty Assassin trained by series’ mainstay Ezio Auditore. [More]

Report: High-End Solar-Powered Graphics Cards Coming In 2018

Written by Joffy S on 01 April 2015 at 10:00

No more will you have to feel guilty when the sun’s blazing down outside and you’re staying indoors for an Unreal Tournament session - the next-generation solar-powered graphics cards will ensure peak gaming PC performance when the sun is at its brightest.

Reports have emerged a leading graphics card manufacturer, who cannot be named just yet, has been investigating the possibility of using a hybrid of solar and electric energy for its next-generation GPUs. Power demands of cards from 2018 and beyond are likely to be so demanding the power output from a typical PSU will be unable to cope with top-end gaming performance. [More]

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1Grand Theft Auto V Apr-14-2015
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3The Witcher III May-19-2015
4Dying Light Jan-30-2015
5Pillars of Eternity Mar-26-2015
6Assassins Creed: Rogue Mar-10-2015
7Cities: Skylines Mar-10-2015
8Mortal Kombat X Apr-14-2015
9Batman: Arkham Knight Jun-23-2015
10Star Citizen 2016

Evolutionary Real World Graphics Fidelity From New Devs Visual Realism Studios

Written by Felix Nova on 01 April 2015 at 08:00

Following a difference of opinion with past employers a group of senior developers have formed their own game studio, Visual Realism Studios. Their announcement comes alongside a graphical treat, that they claim, has never been seen before in PC gaming.

With decades of game development experience behind them, the 6 strong dev team say that through their development wizardry, they have expanded the now free to use Unreal Engine 4. Taking it to graphical levels that deliver in-game graphics that are genuinely comparable to real world. They are calling this Unreal Engine 4.1 and explain that once they get their kickstarter campaign crowdfunded they will provide the Unreal Engine technology upgrade to every backer that pledges more than $5. [More]

Leaked AMD Roadmap Shows GPU And CPU Plans Until 2020

Written by Stuart Thomas on 31 March 2015 at 16:30

AMD has revealed its CPU and GPU roadmaps for the upcoming five years, during a press conference at the PC Cluster Consortium event in Japan. AMD’s Junji Hayashi put up a number of slides during the conference, unveiling its roadmap to 2020 and confirming AMD has concrete plans for the next decade.

Clearly unphased by the rumours of a buyout from Samsung, AMD has committed to development of graphics processing units, central processing units, server CPUs, and hybrid accelerated processing units for the foreseeable future. [More]

Leaked Halo Online Footage Shows What To Expect From The F2P PC Shooter

Written by Joffy S on 31 March 2015 at 15:15

Late last week Microsoft announced a free-to-play Halo game would be coming to PC, in Russia only for now. In development at Saber Interactive, the first gameplay footage of Halo Online has leaked in a 17-minute video.

PC gamers have been calling out for more of the Master Chief since Halo 2 way back in 2007, and on first impressions Halo Online looks like it could be answer to our prayers. Graphically it looks like an up-ressed version of Halo 3, playing out like a combination of the Xbox 360 title and its Halo: Reach spin-off. [More]

Dying Light Grants Zombie-Splattering Superpowers For April Fools Day

Written by Neil Soutter on 31 March 2015 at 14:00

Techland’s getting in the spirit of April Fools with a 24-hour only virus takeover in Dying Light tomorrow. Players who hop in to the zombie-filled world on April 1st will find themselves equipped with super-powered abilities and inhuman strength.

Players can punch corpses 20 feet onto spikes, drop-kick zombies over entire buildings, and turn the rotting hordes into a pile of giblets with one fell swoop. Users can expect severely alter motor skills uncontrollable fits of physical violence, and excessive strength and aggression. [More]

Sales Of Nvidias GeForce GTX Titan X Exceeding Demand

Written by Stuart Thomas on 31 March 2015 at 12:45

It might have a $1000 asking price but that doesn’t seem to be deterring PC gamers from picking up Nvidia’s GeForce GTX Titan X in vast numbers. Nvidia’s flagship graphics card is currently the fastest single-GPU card on the market, and the need for more graphics power has seen demand outstrip supply throughout Europe.

Over on a GTX Titan X will set you back €1,199 but that hasn’t deterred buyers, with the German online store admitting in a recent interview “the demand exceeds the available hardware. We have already sold impressive numbers and we are getting new GeForce GTX Titan Xs sent to the warehouse.” [More]

Details Revealed Of Next-Gen AMD Greenland Radeon GPU - Arriving In 2016

Written by Joffy S on 31 March 2015 at 11:30

All eyes might be firmly fixed on AMD’s R9 300 series of graphics cards, but AMD is already looking ahead to 2016, when its next-generation high bandwidth memory (HBM) GPU will arrive. The new graphics processing unit we now know will be codename ‘Greenland’, and is expected to replace the Fiji GPU and go head-to-head with Nvidia’s Pascal.

The R9 400 series Greenland GPU will support the second generation of HBM memory, doubling the density, speed, and bandwidth of the first-generation memory used on AMD’s imminent Radeon R9 390X. As part of the ‘Arctic Islands’ family of graphics card products, the Greenland GPU will likely support DirectX 12 Tier 3 and the upcoming Vulkan API. [More]

Rainbow Six: Siege Operator Trailer Blows Open The Tactical Options

Written by Neil Soutter on 31 March 2015 at 10:15

Ubisoft has revealed a new trailer for Rainbow Six: Siege, demonstrating a brand-new class-based operator system. Five distinct classes are available for both attackers and defenders, with each granted unique skills, weapons, and abilities.

SAS member Sledge can go in all guns blazing, making use of a close-quarters shotgun and breaching hammer, while Ash is a sniper capable of firing long-distance breaching charges to help her teammates. Each and every operator will have a member of the opposite team with counter-abilities poised to take them down, in intense rock, paper, scissor encounters. [More]

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