Gaming News

Metal Gear Solid V: The Phantom Pain Dated For September 1st Release Worldwide

Written by Neil Soutter on 03 March 2015 at 17:03

The official release date for Metal Gear Solid V: The Phantom Pain has leaked 24 hours ahead of the scheduled announcement. The fifth mainline outing for Kojima’s tactical espionage series will be HALO jumping onto PC, PlayStation 4, PlayStation 3, Xbox One, and Xbox 360 on September 1st worldwide.

The hugely anticipated MGS 5: The Phantom Pain was the subject of a mysterious 48-hour countdown on the official site. The release date and a brand new seven minute interview has now leaked a day ahead of schedule, as Kojima gives a behind the scenes look at Big Boss’ open-world prequel. [More]

Brad Wardell Claims DirectX 12 Will Usher In A New Era Of Gaming

Written by Joffy S on 03 March 2015 at 16:30

Stardock CEO Brad Wardell has been unusually vocal about the potential of DirectX 12 over recent months, waxing lyrical about the benefits of Microsoft’s new API. His previous claims include a potential 500% boost to CPU optimisation, while he was first out of the gate with the news DX12 could potentially treat all GPU memory as unified.

Now though, just a day before DirectX 12 officially becomes a reality at GDC ‘15, Wardell has revealed he’ll be revealing a new game on behalf of Stardock during the conference, with graphics so good his publishing partners wouldn’t believe the footage was legitimate.  [More]

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3Assassins Creed: Unity Nov-11-2014
4Far Cry 4 Nov-18-2014
5Dying Light Jan-30-2015
6Call of Duty: Advanced Warfare Nov-04-2014
7The Witcher III May-19-2015
8Battlefield: Hardline Mar-19-2015
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Unreal Tournament 2015 Pre-Alpha GeForce GTX 650 Benchmarks

Written by Joffy S on 03 March 2015 at 15:30

It's not every day a new Unreal Tournament comes along. Once the cream of the crop when it came to multiplayer shooters, it's been eight long years since it last instagibbed our hearts. Now Unreal Tournament is back, and it's better looking that ever. Epic Games has gone back to the drawing board with this one, delivering a free-to-play shooter that promises to be truly free. 

Unreal Tournament 2015 is the hyper-kinetic arena shooter you always remembered, given a fresh gloss of paint and packed with built-in support for limitless mods and additional content packs. It's sure to be a huge deal for eSports fans when it finally launches later this year, but between now and then you can get your hands on its pre-alpha for free, thanks to Epic making Unreal Engine 4 available free for all. We grabbed a copy straight away to see how the creaking old GeForce GTX 650 would be able to handle Epic's latest, running the Nvidia GeForce GTX 650 through Unreal Tournament Pre-Alpha benchmarks.  [More]

PC To Be The Lead Gaming Platform Over Next Five Years

Written by Joffy S on 03 March 2015 at 14:00

The PC is expected to be the dominant gaming platform through until at least 2019, according to market research from DFC Intelligence. As it stands PC is the market leader in terms of global gaming software revenue, dwarfing consoles and mobiles, and leaving handhelds for dust.

The research suggests an upward trend for the global gaming market over the next half a decade, with PC, consoles, and phones/tablets all growing in terms of revenue. The big winners though are likely to be PC gaming and mobile, with the pair expected to rake in more than $70 billion between them in 2019. [More]

Capcom Update Resident Evil: Revelations 2 With Split-Screen Co-op On PC

Written by Stuart Thomas on 03 March 2015 at 12:45

When the episodic adventure Resident Evil: Revelations 2 began arriving last week, PC players were a bit miffed to find out the co-op adventuring found in all of the console versions had been stripped entirely.

Capcom looks to have taken that feedback on board, announcing a splitscreen co-op beta for Resident Evil: Revelations 2, allowing two PC players to work through both the Story and raid modes locally. [More]

Support For Unlimited File Sizes In Skyrim Workshop Added In Latest PC Update

Written by Neil Soutter on 03 March 2015 at 11:35

The gift that just keeps on giving, Bethesda has announced it has now removed the file size limit from mods on the Skyrim Steam Workshop entirely. Previously, mods for The Elder Scrolls V: Skyrim were restricted to just 100MB in the workshop, meaning larger scale creations were off limits without a lot of fiddling.

Larger mods have previously been split up into many smaller parts in order to squeeze through the system, but these were often a bit of a nuisance to keep track of and get up and running. With the cap removed entirely mods can be far, far, bigger, which as we all know means better. [More]

AMD Ends Mantle 1.0 Support - Asks Devs To Support DirectX 12

Written by Joffy S on 03 March 2015 at 10:25

It was supposed to be a revolution, now it may just be consigned to the annals of history. AMD announced its Mantle API back at GPU ‘14 in 2013, pitching it as the answer to unlocking the full potential of Radeon-powered gaming PCs. Mantle’s close-to-the-metal approach gives low-level access to the graphics hardware, allowing games to push systems to their limits and eke out that extra bit of power.

In an open letter to the community, AMD discusses the future of Mantle, suggesting developers who are interested in Mantle 1.0 functionality instead focus their attention on DirectX 12 or GLnext. It appears as if it’s the beginning of the end for AMD’s Mantle API. [More]

HTC Chairperson Reveals Mobile Firm Is Co-operating With Valve On Half-Life

Written by Joffy S on 02 March 2015 at 19:00

HTC co-founder Cher Wang has revealed she hopes a Half-Life game will be one of the titles released for HTC and Valve’s recently announced virtual reality headset - Vive. Speaking in an interview, Wang confirmed the headset would on general sale before the end of the year, and HTC was currently “co-operating with Half-Life”.

Whether this is in regards to an all-new Half Life 3 experience or a VR remake of one of the previous two titles is currently unknown, but it’s clear HTC has plans of some sort for Gordon Freeman. Valve has been rumoured to be working on a new Half Life for years now, and it's undoubtedly one of PC gaming's most beloved franchises. [More]

Epic Games Now Providing Unreal Engine 4 Free For All Users

Written by Joffy S on 02 March 2015 at 18:00

Epic’s Unreal Engine 4 has now become completely free to use for aspiring developers. It’s a move clearly designed to lure indie developers away from popular alternatives such as Unity, making Epic's engine a tempting choice for those looking to create a game.

At last year’s Game Developer’s Conference (GDC) event in San Francisco Epic revealed it would be dropping its massive license fees in exchange for $19.99 monthly subscriptions. It’s now gone a step further with this move, offering up the entirety of Unreal Engine 4 free of charge, with Epic skimming off 5% of the royalties from the games when they launch. [More]

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