Gaming News

Far Cry 4 January DLC Details Escape

Written by Sam Welch on 19 December 2014 at 15:00

Sound the alarms! Details on the 'Escape from Durgesh Prison' DLC coming in January 2015 for Far Cry 4 have got out. Don’t worry though, Game-Debate has caught them for you.

The new content is set for release on the 13th January on Xbox Live and the 14th on PSN in the new year and unsurprisingly, challenges players to a prison break. Where things get really interesting though are with the restrictions each attempt is subject to that ramp up the difficulty, with a real-life prison escape flavour. [More]

New Minecraft Tales To Be Told By Telltale

Written by Sam Welch on 19 December 2014 at 13:30

It looks like Telltale games aren't running out of tales to tell anytime soon - not that we’re complaining. The Walking Dead and Wolf Among Us alum is now working in collaboration with Mojang and the Minecraft Community to make a standalone episodic adventure series about the crafting-est darn crafting sandbox out there.

Minecraft: Story Mode will be a narrative driven adventure set in Notch’s unique block world and steered by player choice in the trademark Telltale style, and is coming in 2015 for PC and Mac. It’s inspired by the persistent creativity of the Minecraft community according to the studio, which has made Minecraft “the game that continues to inspire a generation”. Familiar tyhemes are to be expected, but a jumble of new characters are promised too. [More]

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Two New RPGs In The Works From Divinity: Original Sin Studio Larian

Written by Sam Welch on 19 December 2014 at 11:55

Divinity: Original Sin may have ticked plenty of boxes with gamers all over and in our own review, but Swen Vincke in the big chair at Larian Studios has been frustrated with the final game. Citing a lack of “development capacity”, Vincke wishes he could have done more on almost every aspect.

Vincke has settled on a solution though that looks set to make everybody happy - Larian is expanding, and work has begun on two new RPG games, and both will use the engine created for D:OS. This will make it easy for work on Original Sin to continue alongside the production of these two new titles. Thanks to the commercial success of the latest Divinity, Larian is taking advantage of the experience and talent in Quebec City by opening a new office there and building a bigger team in service of the ongoing projects. [More]

Could Red Dead Redemption 2 Be Announced Next Year?

Written by Sam Welch on 19 December 2014 at 10:45

There’s been an audience clamouring for the PC release of Rockstar Games’ rootin’ tootin’ fallootin' western sandbox Red Dead Redemption since its launch on Xbox 360 and PS3. Despite the odd hint that it could happen though, unfortunately there’s nothing firm so far. The evidence for an upcoming sequel, meanwhile, is getting stronger all the time.

Back in May, the CEO of Rockstar’s Parent Company Take-Two, Strauss Zelnick, infamously described the Red Dead series as a “permanent franchise”, strongly implying that a sequel would happen sooner or later but leaving the timescale comfortably open with the remark, “consumers want better, not more”. But now, a potential time frame has been suggested on the Rockstar website, in their 'Asked and Answered' feature on the 17th December. [More]

12 Games Of Christmas - FIFA 15 Vs Pro Evolution Soccer 2015

Written by Jon Sutton on 18 December 2014 at 18:00

The two footballing giants. After decades of footballing games only two remain. The likes of Sensible Soccer, Kick Off, This Is Football and practically hundreds of others, mainly total turds like UEFA Striker, have all bitten the dust. During the glory days of the PlayStation 2 PES reigned supreme. You couldn’t walk into a single student flat without someone getting ready for a kickabout.

Then, unexpectedly, the pendulum swung back to FIFA following the absolutely incredible FIFA 09, starting this period of dominance which has seen EA Sports’ title light up the charts, year in, year out. This time around the two are stronger and more closely matched than ever before, delivering sterling games of football, but which side of the fence do you fall on? This is the World Cup final of footie fights, where only team can go on and lift the trophy, and possible become Game Debate's ultimate game to play this Christmas. [More]

New Game Ready Nvidia Geforce 347.09 Drivers Bolster Elite: Dangerous

Written by Sam Welch on 18 December 2014 at 16:50

As the last major week for PC gaming releases of 2014 has seen Elite: Dangerous and Metal Gear Solid V: Ground Zeroes finally grace our monitors, Nvidia has launched a new Game Ready set of GeForce beta drivers to ensure that your system will support these and other recent releases with panache.

As well as driver versions 347.09, Nvidia has also improved game profiles for several other big recent titles, including Project Cars, Alien: Isolation and Far Cry 4. Among the usual performace tweaks, some of these new profiles specifically improve compatibility with stereoscopic 3D monitors and 3D Vision performance. Playing Alien: Isolation on Nightmare Mode and in 3D after these upgrades will not be for the faint of heart! [More]

Lords of the Fallen Devs Are Already Working on No. 2

Written by Sam Welch on 18 December 2014 at 14:20

Often, the harder the game is, the more we want to play it ‘til we win. This is why more copies of Lords of the Fallen and games in the Dark Souls series remain booted up or neatly stored, rather than lobbed out of nearby windows. Those among us who can’t get enough of the infamous challenge offered by these games will be pleased to hear that Lords of the Fallen 2 is already in the works.

The executive producer of the recently released first game Tomasz Gop has confirmed that the team are “now working on vision and concepts for Lords 2” and looking to build on the ways that they developed the Dark Souls formula for a sequel. What were the standout differences for you? [More]

Go To Your Safe Place In This War of Mine Update 1.2

Written by Sam Welch on 18 December 2014 at 13:05

Update 1.2 for This War of Mine is set to confront that feeling of security that nothing seems to provide in quite the same way as your childhood home. Players will now be able to opt for their survivors to operate out of a treehouse during their struggle to take refuge from the anarchic war-torn remains of their neighbourhood, as part of a whole new shelter included in the update.

The new refuge is found in the outskirts, further from the city centre and away from the worst of the destruction. Any new game after the update will have the chance to spawn there. The unsettling antigame from 11-bit studios will also now allow players to handpick their starting survivors if they’d like to. After playing through the game once or more, perhaps you prefer a character with an ability that you particularly benefited from, or you have a grudge against one that caused trouble more than pitching in. [More]

Total War: Arena Is Back, Now In Closed Alpha

Written by Sam Welch on 18 December 2014 at 12:10

Total War fans, Attention! that unusual almost-MOBA real-time strategy entry to Creative Assembly’s Total War Franchise is back. Total War: Arena was announced more than a year ago and entered beta, and then disappeared.

But that Rubicon still needs crossing, so Arena has resurfaced. Rather than being closer to release after the initial beta though, Arena is now in a closed alpha, accessible through signing up at the developer's website. Not everybody signing up is guaranteed an invite, but you will be kept up to date on the game's progress. [More]

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