Gaming News

European Commission Wants A Single Digital Games Market In Europe By The End Of 2016

Written by Stuart Thomas on 03 August 2015 at 16:30

The European Commision is taking further steps towards a single digital market for Europe. It’s been in the offing for some time now, but the EC wants to put a system in place as soon as late 2016. Known as the Digital Single Market, the proposed system from the European Commission would ensure the prices of digital games across Europe are all unified.

At the moment, for example, a game on Steam could be €60 in Germany and only £35 (€50) in the UK. The EC wants a blanket price across the whole of the EU, ensuring everyone gets the same deal. This covers all digital storefronts, so it will affect everything from GOG and Steam, right across to the PlayStation Store and Xbox Live. [More]

3D Modeller Recreates Terrifying PS4 P.T. Demo On PC

Written by Joffy S on 03 August 2015 at 15:15

If you haven’t got a PlayStation 4, there’s a good chance you’ve missed out the terrifying game / proof of concept that was P.T. It’s disappeared from the PlayStation Store forever now, following the cancellation of Silent Hills, so you’re only hope of playing it is finding someone who’s downloaded it onto their PS4. However, there is a very promising alternative if you’re that determined to pebble dash your undies - one determined Unity Engine user has recreated the entire gam, releasing the whole thing to download for free on PC.

The man behind it is Farhan Qureshi, who spent 104 hours over four weeks putting together the looping corridor in painstaking detail. Qureshi is a 3D modeller whose original intention was just to recreate the hallway. The product soon ballooned into adding sound effects and visual filters in an attempt to make it identical to P.T. [More]

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Superhot Is Looking Supergreat In The Latest Beta Trailer

Written by Neil Soutter on 03 August 2015 at 14:00

Every time we get a glimpse at Superhot, the experimental first-person shooter continues to surprise with just how powerful its central mechanic is. A new beta gameplay trailer gives us a peek at an updated version of the game, demonstrating the full extent of the protagonist’s time-warping powers.

Superhot’s central conceit is that time only moves when the player does. Stop moving and bullets halt in mid-air, enemies are frozen, and shattered windows hang glistening in thousands of shards. One squeeze of the trigger and time moves, the scene playing out in real-time. This turns fast-paced shoot-outs into a balletic mind-game, with time on your side. [More]

Metal Gear Solid V: The Phantom Pain System Requirements

Written by Joffy S on 03 August 2015 at 12:44

Despite all the turmoil going on over at Konami HQ right now, the once-great videogame publisher still has one final ace up its sleeve - Metal Gear Solid V: The Phantom Pain. New outings for Snake and chums come but once in a blue moon. MGS 4: Guns of the Patriots whisked us away on a cinematic adventure more than seven years ago, and now finally we get to see the final piece of the MGS puzzle.

Metal Gear Solid V: The Phantom Pain is a prequel to the entire series. Players will take on the role of Big Boss during a massive open-world adventure spanning Afghanistan and Africa. In amongst hiding in cardboard boxes and ballooning goats off to your Mother Base, you'll have to infiltrate enemy complexes via any means necessary. Before you light up that cigar and HALO drop in however, make sure your gaming rig's up to the task with the official PC Metal Gear Solid V: The Phantom Pain system requirements. [More]

Gamescom 2015 Full Press Conference Schedule And What Games Will Be Shown

Written by Joffy S on 03 August 2015 at 11:30

Welp, where did that come from? Just six short weeks after all those E3 shenanigans, Gamescom 2015 is preparing to open its doors on Cologne, Germany. The world’s largest gaming event is running from August 4th through until August 9th, with more than 340,000 visitors attempting to cram into its packed halls.

It’s going to be full of blood, sweat, and beers, but you can forgo the heaving masses of the event itself, and enjoy the fruits of Gamescom from the comfort of your own home. Most of the industry big players will be hosting their own press conferences throughout the week, while we can expect a deluge of information on PC-exclusive titles that don’t typically see the light of day at a AAA-focused event like E3. To help make sure you don’t miss a thing at Gamescom, here’s a run-down of all the main press conferences and when you can see them. [More]

DOOM Will Not Be Getting Any Mod Support Apart From SnapMap Confirms Bethesda

Written by Stuart Thomas on 03 August 2015 at 10:15

In the 22 years since its launch, the original Doom has built up one of the most dedicated modding communities in existence. Scouring the web you can find everything from Ghostbusters remakes to Westerns and ultraviolent gib fests. That won’t be the case for 2016’s Doom however. Or DOOM as Bethesda loudly puts it.

Doom will not be coming with any official mod tools support, above and beyond the SnapMap tool unveiled at Bethesda’s E3 press conference. This is a custom-built level editor which lets users piece together prefabricated map segments to create their own layouts for single and multiplayer levels. This includes placement of a number of objects and enemies, ready for sharing with other users via Bethesda.net. [More]

Life is Strange: Episode 4 - Dark Room Review : Darkness On The Edge Of Town

Written by Joffy S on 02 August 2015 at 16:00

Saying almost anything about a game like Life is Strange is almost impossibly spoilerific. I know this because, having finished this episode, I had a quick look around a number of other sites to see their impressions and to see if their playthroughs were drastically different than mine, and I was bombarded with plot details. I’m going to keep this brief, and I’m going to do my utmost to keep spoilers to an absolute minimum. Suffice to say, there may be more or two points chatted about from episodes 1-3, but that’s all.

  [More]

Toukiden Kiwami PC Port Report And GameMuze Performance Benchmarks

Written by Joffy S on 02 August 2015 at 14:00

While console gamers sit around ploughing thousands of hours into Monster Hunter and its ilk, we’re typically given short shrift on the hunting genre over on PC. In spite of that, in recent months we’re seeing a bit of a shift. Publishers like Koei Tecmo are waking up and seeing sense, with games like Toukiden Kiwami making it over. These are console games first and foremost, but they’re often undiscovered gems hidden deep in Steam’s hectic release schedule.

Here we’ve got GameMuze giving us a complete rundown in his Toukiden Kiwami PC Port Report and performance benchmarks. He’s taking a new approach to videos here on GD, specialising in the quality of PC game ports first and foremost. You’re going to want to give it a watch before picking up Toukiden as well, because it’s not cheap. Toukiden: Kiwami is retailing on Steam for a whopping £49.99 / $59.99 / € 59.99. [More]

Windows 10 And DirectX 12 - What Uses DirectX 12 And What Benefits Do You Get Right Now

Written by Joffy S on 02 August 2015 at 12:00

So, you’ve gone through the rigmarole of upgrading to Windows 10. You’ve sorted out your drivers and your settings and your whatnots. Now your attention turns to gaming. After all, Windows 10 comes with all that shiny new DirectX 12 technology, doesn’t it? Well, yes. Sort of. Windows 10 comes loaded with DirectX 12 capability. This now means if you have a DX11 graphics card, it is now capable of DirectX 12.

The only problem is, developers haven’t had much time to make use of it yet. You see, DirectX 12-compatible games aren’t going to start rolling in until the end of the year at the earliest, and we’re going to be well into 2016 until we see a AAA game take advantage of it from the ground up. Such are the vagaries of game development - good things take time. [More]

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