Optimisation is a thorny issue here on Game Debate. Seldom can a big release arrive or a system requirements article go out without its performance and optimisation becoming a hotly debated problem. Ultimately game optimisation isn't black and white, and not every game is going to work satisfactorily on every piece of hardware.
Here we want to delve into not just what optimisation is, but how we can identify how well optimised a game is. First off, what is optimization? The word has a few different definitions, but we'll be looking at the one that's related to the gaming world. As we all know, each and every game is based around an engine. Each different engine has its own hardware requirements, dependant on how advanced that particular toolset is. Naturally, when AI and graphics are applied to create a game, those requirements go up. Way up. [More]