Gaming News

Hour Long Just Cause 3 Gameplay Trailer Should Help You Decide Where Its Worth The Cash

Written by Stuart Thomas on 26 November 2015 at 11:30

Making well-informed purchasing decisions can be a tricky business. Some games are totally unlike what you expected. Some are too difficult. Others are just downright bad. But Just Cause 3. Well, Just Cause 3 is, in all likelihood, 100%, definitely, exactly like you think it’ll be in your head. Explosions. Corny one liners. Gratuitous action. Gorgeous visuals.

If all that’s not enough for you to make up your mind, Avalanche Studios has released an hour-long gameplay video showing us the first 60 minutes of the game. Evidently Just Cause 3 doesn’t do subtle, because it opens with Rico standing on top of a plane, armed with an RPG and infinite ammo. He’s 'liberating' Medici you see, and helping out his deal old mother the only way he knows how - total destruction. [More]

Latest Batman: Arkham Knight Patch Tackles VRAM Usage And Batarangs Framerate Hitches

Written by Neil Soutter on 26 November 2015 at 10:15

We had thought Rocksteady was done with patching Batman: Arkham Knight, but it turns out that’s not the case. A brand new update has just rolled out on Steam for the PC version, fixing a number of high priority issues including VRAM usage and framerate hitches.

Initial reports suggests some people are seeing some fairly decent performance improvements here, particular those using Windows 7 or 8. It seems some users are still having problems when playing Batman: Arkham Knight on Windows 10, with 12GB RAM still needed to prevent instances of hitching. [More]

Most Popular Games
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1Fallout 4 Nov-10-2015
2Assassins Creed: Syndicate Nov-19-2015
3Call of Duty: Black Ops 3 Nov-06-2015
4Just Cause 3 Dec-01-2015
5Star Wars: Battlefront Nov-20-2015
6Rainbow Six: Siege Dec-01-2015
7Need For Speed Spring 2016
8FIFA 16 Sep-22-2015
9Rise of the Tomb Raider Early 2016
10Overwatch 2016

Star Wars: Battlefront Review : The Force Is Actually Quite Strong In This One

Written by Joffy S on 25 November 2015 at 17:00

Where to begin with Star Wars Battlefront. DICE’s position with this shooter was practically unwinnable. Entire swathes of the community wrote it off as soon as they heard it had no single-player community. Millions more were hoping for it to play exactly like Star Wars Battlefront 2. And there were people like me, who, up until playing it, assumed it would be a reskinned Battlefield 4. No matter what noises came out of DICE HQ, I’d hazard a guess the majority went into Star Wars Battlefront with one of these opinions. It’s in fact none of these things.


Rocksteady Hiring For Unreal Engine 4 Powered Next Game In Conjunction With DC

Written by Stuart Thomas on 25 November 2015 at 15:00

British developer Rocksteady is advertising for new staff, and it looks as if it’s finally moving on from Unreal Engine 3 for their next project. The job posting for a Senior VFX Artists states they’re looking for someone who has an excellent knowledge of 3D engines, explicitly citing Unreal engine 4 as an example. They’re also looking for a trio of additional engine programmers.

Work on the next Rocksteady title probably would have began as soon as Batman: Arkham Knight was out the door, if not before, so this job posting will almost certainly be in regards to that. The last we heard from Rocksteady was that Batman: Arkham Knight would be the last Arkham game it created, so attention inevitably turns to what other projects they could be working. Rocksteady’s Dax Ginn said last year “Anything we do is a collective decision between Rocksteady, Warner Brothers, and DC Comics”, so it sounds as if they’re staying in the realm of superheroes. [More]

Toddyhancer Mod Aims To Enhance Star Wars Battlefronts Already Impressive Visuals

Written by Joffy S on 25 November 2015 at 14:00

There’s some screenshots doing the rounds of a graphics mod for Star Wars Battlefront, capable of delivering a near photo-realistic level of quality to DICE’s online shooter. Star Wars Battlefront is already a damn good looking game, but the Toddyhancer graphics mod adds an additional layer of crispness that takes advantage of DICE’s photogrammetry effects.

Unfortunately all we’ve got to go on is a massive dump of screenshots taken from a single level set on Tatooine, so we’re kind of relying on creator Martin Bergman to have not tampered with these screens before putting them up. He hasn’t released the mod just yet so there’s no footage whatsoever, but Bergman says you can expect a hefty 40FPS hit when running this Star Wars Battlefront mod. This should means it's out of reach for all but the most powerful PCs. [More]

Total War: Attila Goes Medieval On You With Age Of Charlemagne Expansion

Written by Neil Soutter on 25 November 2015 at 12:45

It might seem like old hat with Total Warhammer just around the corner, but Creative Assembly’s still supporting Total War: Attila with the announced of its largest expansion pack yet. Attila - Age of Charlemagne continues the base game’s historical progress, this time introducing the medieval period, starting in Europe from the year 768AD. Which makes it sound like Medieval: Total War III then.

Charlemagne himself is Charles the Great, King of the Franks, and he was a pretty industrious chap that conquered much of Europe during the early Middle Ages, laying down the foundations for Germany and France as we know them today. I bet he had quite a good CV. As always the expansion introduces lots of new units, including Knights and Housecarls, along with eight additional playable factions, new tech and buildings. With these you can demolish a total of 52 conquerable provinces spread across the new campaign map. [More]

Free Maps And A New 40-Player Game Mode Coming In Jakku Star Wars Battlefront Update

Written by Stuart Thomas on 25 November 2015 at 11:30

There’s been a few complaints that DICE’s Star Wars Battlefront is a little light on content. The negative vibes aren’t helped when gamers see a £35 Season Pass on the horizon, but DICE is at least going some way to negate this problem with the launch of two free new maps and an additional game mode next week.

Bridging the gap between Return of the Jedi and The Force Awakens, the Battle of Jakku pack is set 29 years before the movie, depicting an epic showdown between the Rebels and the Empire. The Jakku maps are coming on December 1st, and will be joined by the promising sounding new large scale 40-player Turning Point mode. [More]

Nvidia Shows Off PC-Exclusive GameWorks Graphical Features In Rainbow Six Siege Trailer

Written by Neil Soutter on 25 November 2015 at 10:09

As you’d expect from just about every Ubisoft-published title these days, Rainbow Six Siege is coming with a bevy of Nvidia GameWorks features, shown off in a new trailer. I don’t think I’d necessarily call Rainbow Six Siege a winner in the looks department, but if you want the usual glut of PC exclusive graphical features then Nvidia is obliging.

It’s definitely better when they have all-new features to tell us about, but here in R6 Siege it’s pretty much the same deal we’ve seen for the last few years, with HBAO+ and TXAA adding an extra shine to proceedings. The former adds richer, more detailed shadows, while the latter is custom form of anti-aliasing combined with a temporal filter, providing what Nvidia reckons is the highest quality possible. [More]

AMD Releases Radeon Software Crimson Edition, Comes With Heaps Of New Features

Written by Joffy S on 24 November 2015 at 17:00

AMD has officially launched its Radeon Software Crimson Edition graphics driver, bringing with it a host of improvements to its GPU software. The next-gen driver overhauls the entire Radeon infrastructure, adding in plenty of new features in attempt to bring it line with Nvidia’s GeForce Experience.

Download this and the Catalyst Control Centre will be no more, replaced instead with Radeon Software Crimson. Following this large scale update, AMD is planning six major driver launches every year, along with additional beta releases for day one optimisation of the biggest titles. [More]

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