Gaming News

Saints Row: Gat Out Of Hell Review : One Way Ticket To Hell

Written by Joffy S on 27 January 2015 at 15:15

The Saints Row series has made a name for itself when it comes to jumping the shark, but is Saints Row: Gat Out of Hell one leap too far? Around the same time that Grand Theft Auto started taking itself way too seriously, Saints Row was perfectly poised to scoop up those open-world fans who wanted a side-order of crude with their open-world crime fix, swapping errands and dates for dildos and granny hurling.


Final Fantasy XV Screenshots Show Off Gameplay Glimpse

Written by Stuart Thomas on 27 January 2015 at 14:05

After the over-linearity and action-focused approach to the FFXIII Lightning trilogy went down like a lead Chocobo, you could forgive Square Enix for going back to the series' turn-based roots for Final Fantasy XV. In actual fact, the Japanese outfit looks to be truly embracing the action side for this sequel, and these latest screenshots pass for what could be a full-blown brawler.

It's hard to believe, but Final Fantasy XV began production way, way, way back in 2006, but despite this we still actually know precious little about Square Enix's humongously anticipated title. So far we know it's going to involve some form of road trip, and features some rather mega looking monsters trotting around the wilderness, but other than that we draw a blank. If these new screenshots of FFXV are anything to go by though, then it's going to be quite the looker. [More]

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5Call of Duty: Advanced Warfare Nov-04-2014
6The Witcher III May-19-2015
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The Witcher 3: Wild Hunt Will Run At 30 Frames Per Second With Recommended Specs

Written by Neil Soutter on 27 January 2015 at 13:00

A recent interview with CD Projekt RED has revealed that The Witcher 3: Wild Hunt recommended system requirements are targeted at running the RPG at 30 frames per second. The system specs for The Witcher 3 were released earlier this month and they were predictably eye-watering for those wanting to hit the higher settings, but those who want to hit that all-important 60fps may find themselves having to splash out on some even higher-end hardware.

No specifics were given as to what graphics settings this would be at, although CDPR is presumably talking about Ultra. They also reiterated that the system requirements for The Witcher 3 are in no way exaggerated, but the 230-man team is still working on optimisation ahead of its launch in May. [More]

Dying Light Graphics Options And Video Settings Screens

Written by Joffy S on 27 January 2015 at 11:53

Techland's latest flesh-munching zombie-fest is upon us in the shape of Dying Light, and if you've checked out the official Dying Light system requirements you'll know it's a fairly demanding beast. Now, the Polish developer responsible for Dead Island isn't exactly well known for polished, well-optimised releases, so going into a game like this you're going to want plenty of options to tweak in order to get optimal performance. 

Dying Light is quite the looker from what we've seen so far, which stands to reason for a title that recommends a GeForce GTX 780 or a Radeon R9 290 to see it at its finest. Its sprawling open-world city of Harran is based on an ancient city in Turkey, and as you parkour across rooftops it can offer some truly spectacular views with all the graphics options cranked right up. [More]

Gearbox Software Recruiting For Borderlands 3

Written by Stuart Thomas on 27 January 2015 at 10:15

Sure we’ve had the stop-gap that was the Pre-Sequel, but we haven’t had a proper sequel to Borderlands 2 since 2012, and it goes without saying that we’re ready for it. That delicious mix of number crunching, loot hoarding, and enemy splatting proves difficult to resist, but it looks like Gearbox Software is at last ready to start on Borderlands 3.

Gearbox’s CEO, Randy Pitchford, was at PAX South over the weekend, and during a panel admitted that the studio is recruiting for a sequel that is likely to hit PC, PlayStation 4, and Xbox One. [More]

Nvidia Responds To Claims The GeForce GTX 970 Is Not Using 4GB VRAM

Written by Joffy S on 26 January 2015 at 17:30

Nvidia has issued an official statement following the controversy surrounding the GeForce GTX 970 memory allocation, which saw upwards of 512MB VRAM going apparently unused on Nvidia’s high-end graphics card. What users were reporting was basically that the GTX 970’s VRAM usage was topping out at around 3.5GB, rather than 4GB as advertised.

What made matters more confusing was that both the GTX 970 and the GTX 980 had identical memory configurations, with 4GB of GDDR5 memory on a 256-bit interface. The GTX 980 is working exactly as intended but the GTX 970 is a whole different kettle of fish. All manufacturer’s graphics cards look to be affected to some degree, and Nvidia has now offered up an explanation as to why this is occurring. [More]

Grim Fandango Remastered System Requirements

Written by Joffy S on 26 January 2015 at 16:30

Ah, Manny Calavera, I think it's time for me and you to take a swift jaunt down memory lane. LucasArts sublime foray into 3D adventure that was Grim Fandango was at once a monument to what adventure gaming could be, and also the death knell of an era of point and clicks. It was LucasArts at its absolute finest.

The tale of a travel agent for the Department of Death, Grim Fandango saw the cigarillo-chomping Manny Calavera selling travel packages to newly-arrived souls. Whether they take the four-minute Number Nine or travel the Land of the Dead on foot was down to Manny, who becomes embroiled in a plot to steal a client from a co-worker. Given a fresh lick of paint for Grim Fandango Remastered, it's time to step into his shoes once more. To find out whether your gaming PC is at death's door or ready for some reaping of its own, read on to check out the official Grim Fandango Remastered system requirements. [More]

More Than 15 Minutes Of In-Game The Witcher 3: Wild Hunt Footage Revealed

Written by Joffy S on 26 January 2015 at 15:30

Apologies for flooding you with not one, but two The Witcher 3 stories today, but we thought you might not be able to resist 15 minutes of brand-new in-game footage from CD Projekt RED’s RPG.

We’ve got three new gameplay trailers giving us one of the most in-depth looks yet at what we can expect from Geralt’s adventure, including a hectic dungeon romp against some wraithlike creates and some glorious horse-riding through some snowcapped peaks and wooded highlands. [More]

Planetside 2 Players Smash Guinness World Record With 1158 Player Battle

Written by Neil Soutter on 26 January 2015 at 14:30

The Guinness World Record for the biggest FPS battle in history was set by Planetside 2 players over the weekend. More than 1000 people gathered to become part of a titanic battle that would go down in gaming history, attempting to officially reclaim the Guinness World Record for ‘Most Players Online in an FPS Battle.’

The record was previously held by Man vs Machine who created a game back in 2012 purely for the purposes of beating the record set by Planetside. They were probably a bit miffed they only managed to get 999 players concurrently, one short of that elusive thousand, but Planetside 2 players have well and truly smashed that record anyway with a 1,158 player faceoff. In Battlefield 4 maths, that’s the equivalent of 18 full-capacity 64-player servers simultaneously. Kaboom indeed. [More]

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