Gaming News

Resident Evil Zero HD Review : Prequel To The Sequel

Written by Joffy S on 06 February 2016 at 14:00

Up on the shelf next to my telly sits a very battered Gamecube copy of Resident Evil Zero. It’s been quite a few years since I’ve dusted it off and given it a go, but it is a game I am intimately familiar with. Downloading the new HD remaster then was sure to be a bit like popping on a classic episode of X-Files or watching Die Hard for the umpteenth - comfort food for the mind. Nothing is ever that simple though, and I was swiftly reminded of the harsh passage of time.

  [More]

Call of Duty: Black Ops 3 Campaign PC Low vs High Graphics Benchmark Video

Written by Jacques Waugh on 06 February 2016 at 14:00

If you haven't heard of Call of Duty by this point I honestly don't know whether to feel sorry for or jealous of you. The juggernaut franchise saw its latest iteration arrive last November. Call of Duty: Black Ops III yet again broke sales records by generating $550 million dollars in worldwide sales within three days of release. We tested the game using an MSI Radeon R9 380 2gb, Intel i7-5820K processer and 16GB of RAM.

Graphically COD: Black Ops 3 definitely improves over some of its predecessors in terms of colour palette and textures in particular. Having said that, the IW engine is beginning to show signs of its age, especially where particle effects and scripted sequences are concerned. The frame rate was also incredibly varied – on the lowest setting the highest and lowest achievable frame rate had almost a 100 fps difference, which is an insane swing. [More]

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6Call of Duty: Black Ops 3 Nov-06-2015
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Just How Big Is The Divisions World Map Compared To Fallout 4 And Grand Theft Auto V

Written by Joffy S on 06 February 2016 at 12:00

Despite thousands upon thousands of gamers gaining access to The Division’s Closed Beta, we still didn’t get a firm idea of just how big the digital recreation of Manhattan is. Players only had access to a relatively tiny chunk, but YouTuber MacroStyle made busy with some serious cartographing and got to comparing The Division’s world with the current open-world golden boys - Fallout 4 and Grand Theft Auto V.

Now you’d think that comparing that comparing the sizes of game worlds would be a fairly simple process. Just put them side by side and hey presto! But, things are rarely as simple as that. There’s the small matter of scale, you see, making comparisons an arduous process involving lots of tape measures and complex calculations. [More]

The Next Overwatch Beta Is Set To Kick Off This Coming Tuesday

Written by Stuart Thomas on 06 February 2016 at 10:00

After a bit of a lengthy wait, Blizzard has announced that the Overwatch beta will be returning this month. The next closed test is scheduled to kick off this coming Tuesday, February 9th, and will be packing plenty of new goodies for those who have already exhausted the delights of the last beta test.

This includes a brand new game mode, which Blizzard still isn’t talking about, as well as a bunch of new maps and the eagerly anticipated introduction of a long-term progression system. That latter one’s probably going to attract the most interest. Ideally progression is linked to cosmetics rather than having a stronger character, as this would typically tip matches in favour of Overwatch veterans. Which nobody wants. Except for Overwatch veterans.  [More]

XCOM 2 PC Minimum Vs Maximum Graphics Benchmark Video

Written by Jacques Waugh on 05 February 2016 at 18:32

XCOM 2 has launched today and with it come some pretty high expectations after the success of the previous game. Early responses to the game so far have been positive, with many reviewers giving the game extremely high scores and praise for the updated and new mechanics in the game.

After the break is our video showcasing XCOM 2 on its maximum graphics setting and its minimum one. XCOM 2 ran impressively well for a brand new game, however the title offers 8x MSAA anti-aliasing which severely affects the frame rate – simply changing the anti-aliasing to 8x MSAA from FXAA produced a loss of over 30 frames per second and the game becomes unplayable on the MSI Radeon R9 380 2gb. [More]

Rise Of The Tomb Raider Patch Adds Additional Graphics Options For Enhanced Visuals

Written by Neil Soutter on 05 February 2016 at 17:09

Crystal Dynamics have pushed out a new patch for Rise of the Tomb Raider, and tucked in amongst all the usual tweaks and bug fixes are a couple of very interesting new additions - two new graphics options available to potentially enhance Rise of the Tomb Raider’s visuals above and beyond what we saw in the launch version.

These comprise Specular Reflection Quality, which enables users to both enhance the resolution of and reduce instances of aliasing in specular reflections. This will come at a performance cost, but we’ll have to see just what the knock-on effect is in some performance benchmarks. Joining this is the new option to disable Screen Effects. That relates to the film grain which was layered over Rise of the Tomb Raider. Removing this should lead to a cleaner image. [More]

The Division Know Your Skills Trailer Has A Breakdown On Unique Abilities And Mods

Written by Neil Soutter on 05 February 2016 at 14:00

For all its glitz and glamour, Tom Clancy’s The Division is a numbers game deep at heart. A big part of it is going to be picking and choosing how you upgrade and equip your soldier, with a total of 12 cutting edge skills split across Medical, Technology and Security disciplines.

The latest trailer for The Division provides a bit of a breakdown for what you can expect from some of these, and I can’t help but draw some similarities between this and Ubisoft’s previous game - Rainbow Six Siege. Those who push down the medical tree will even get access to the Pulse skill, the very same name as a Siege Operator, which allows you track heartbeats and locate enemies behind cover. [More]

XCOM 2 Graphics Options And Performance Tips And Tricks

Written by Joffy S on 05 February 2016 at 12:00

The invasion might have been delayed a while from its original November launch date, but at long last the alien hostilities have commenced, and XCOM 2 has arrived. Firaxis' long-awaited sequel looks to improve on XCOM: Enemy Unknown is just about every conceivable way. It's got deeper tactical depth, and if you thought Enemy Unknown was punishing, think again; XCOM 2 takes difficulty to a whole new level.

Plenty of you have no doubt already got your hands on XCOM 2, or are at least close to clicking that Buy button, so here's a run-down of everything you'll need to know to ensure optimum performance before you head in. From XCOM's graphics options to system requirements and performance tips and tricks, we've got it all overwatched.  [More]

German Overclockers Set Intel Skylake World Record With 7GHz Overclock

Written by Joffy S on 05 February 2016 at 11:30

Intrepid German overclockers have achieved a pretty incredible feat, setting a world record 7GHz speed on Intel’s latest Skylake Core i7-6700K processor. The massive overclock was achieved by duo Der8auer and Dancop, who managed to eke out enough performance from the i7-6700K to smash through the 7GHz barrier and hit 7007.85MHz frequency.

How was this overclock achieved? The German team used the aforementioned I7-6700K CPU, along with 8GB DDR4 RAM, an ASUS Maximus VIII Extreme motherboard and a Windows XP installation. Using just one of the processor’s four cores, they set the base frequency to 101.56MHz and turned the multiplier up to a frankly insane 69X. [More]

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