Gaming News

Massive 35-Minute The Witcher 3 Gameplay Video Released By CD Projekt RED

Written by Jon Sutton on 19 August 2014 at 18:30

35 minutes of The Witcher 3: Wild Hunt you say, don’t mind if I do! CD Projekt RED has set along an in-depth look at its upcoming RPG, showing more than half an hour of footage beamed directly from gameplay of The Witcher 3: Wild Hunt.

Picking up directly after the footage from Microsoft’s E3 2014 press conference, this is easily the biggest look at The Witcher 3: Wild Hunt we’ve had yet, and shows Geralt questing and traversing a forested swamp. As expected it’s looking gobsmackingly good, so pucker up and head on in to check out more than half an hour of gameplay footage. [More]

Latest AMD Catalyst 14.7 RC3 Driver Provides Smoother Watch Dogs Gameplay

Written by Neil Soutter on 19 August 2014 at 17:30

We missed this one in the the hustle and bustle of Gamescom 2014 last week, but AMD has quietly pushed out its latest AMD Catalyst 14.7 RC3 Radeon graphics drivers for Windows 7 and Windows 8.1 users.

The latest build incorporates all of the features from the previous Release Candidates, but also includes a host of support for Ubisoft’s Watch Dogs, Xaviant’s Lichdom: Battlemage, and Carbine Studios’ WildStar, along with improved CrossFire and 4K monitor support. [More]

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Razer Sabertooth Elite Gaming Controller Review : Razer Your Game

Written by Jon Sutton on 19 August 2014 at 16:30

The controller marketplace is an odd place, not least because the console manufacturers have practically got the situation sewn up thanks to years of research and steady iterating. The Xbox 360 controller has ingratiated itself among the PC community, helped no end by the officially released drivers and the fact that a lot of people just have one lying around now anyway.

  [More]

Star Citizen Expands Even Further With New Racing And FPS Modules

Written by Stuart Thomas on 19 August 2014 at 15:15

Crowd-funded epic-scale space sim Star Citizen has smashed through more than $51 million in funding from its backers, and a pair of new trailers show us what all this cash is actually being spent on. The funding behind Cloud Imperium Games’ title knows no bounds, raking in more than $2 million in the last fortnight, owed in large part to the release of new ships for sale over the weekend.

Known as the snappily titled 2945 RSI Constellation Lineup, this collection of four ships helped bring in $1.3 million in a single weekend. One of these space ships, the Constellation Phoenix, will set you back a whopping $350. 600 people have already taken CIG up on the offer, with the premium ship limited to just 5000 in existence. [More]

Crytek Boss Admits Its Reputation Is Damaged, Needs Quality Games To Get Back On Track

Written by Neil Soutter on 19 August 2014 at 14:00

Crytek co-founder Avni Yerli has responded to the controversy surrounding his beleaguered studio, claiming that it will fix its damaged reputation and turn things around. Events came to a head a fortnight ago when Crytek sold off its UK branch to Koch Media, along with the rights to Homefront: The Revolution, after it had emerged that it had failed to pay its staff for a number of months.

Homefront: The Revolution is now being developed by the same team as before, who are now known as Deep Silver Dambuster Studios. The whole saga has been pretty damaging to the Crytek image, but Yerli is keen to put this behind him, conceding in a recent interview that the transition to online hit them harder than it should have. [More]

Ubisoft CEO Will Abandon Xbox 360 And PS3 Next Year To Focus On Next-Gen Experiences

Written by Jon Sutton on 19 August 2014 at 12:45

Ubisoft CEO Yves Guillemot has confirmed that the French publisher will be abandoning all support for last-generation consoles from 2015 onwards, focusing exclusively on PC, PlayStation 4, and Xbox One. Without being hamstrung by the previous gen consoles, this means that the next batch of Ubisoft titles should look better than ever before.

The speed with which core gamers have moved to current generation of consoles has meant that continuing support for the previous generation has become unviable for Ubisoft. The PlayStation 4 alone has shifted more than 10 million units in the eight months since launch, comfortably putting it alongside the Wii in the bestselling console launches of all time. Recent figures disclosed by Ubisoft revealed that the Xbox One, PlayStation 4, and PC accounted for 67% of units sold, showcasing why Ubisoft is so quick to dismiss the 160 million install base for last-gen. [More]

Minecraft Creator Notch Is No Longer Upset At Oculus, Opens Door For VR Support

Written by Stuart Thomas on 19 August 2014 at 11:30

After being pretty vocal on the matter following Oculus Rift’s acquisition by Facebook earlier this year, Minecraft creator Marcus ‘Notch’ Persson has been brought back aboard the good ship VR, and could once again be looking at bringing his smash-hit sandbox to the virtual reality headset.

Back in March Notch sensationally claimed that he would be cancelling work on his Minecraft project because Facebook creeps him out. But, the advent of the new Oculus Rift Development Kit 2 and a few interesting tech demos surfacing have influenced him enough to get involved once more. While specifics are light on whether he’ll be working on a Rift-optimised version of Minecraft, Mojang’s hugely successful game seems like a no-brainer for the device. [More]

Grand Theft Auto Online San Andreas Flight School Update Takes Off Today

Written by Jon Sutton on 19 August 2014 at 10:15

Rockstar has announced the latest update for Grand Theft Auto Online, the San Andreas Flight School, will be taxiing for takeoff later today. Adding a bevy of new vehicles and challenges, as well as a host of new balance tweaks, so players can be the next Maverick. Or Goose in all likelihood.

Now you can experience the thrill of being a patriotic American hero without putting in any real time or effort, with the additional changes to its online experience bringing both new land and air vehicles, including a new helicopter modeled after the Agusta A109A. Players can don their shades and take part in a host of solo aerial challenges, while a glut of customisation options means you can kit your character out with all new outfits. [More]

Assassins Creed Unity Lead Producer Ponders MMO Assassin Creed Title

Written by Neil Soutter on 18 August 2014 at 17:30

It’s not something we’d necessarily thought of before, but Ubisoft’s Vincent Pontbriand has expressed his desire to create a massively multiplayer online version of Assassin’s Creed. The Assassin’s Creed Unity lead producer revealed his wish during a recent interview, where he said he had been thinking about the process for some time.

The MMO genre has certainly been in need of a shake up in recent years, stuck in a rut of recycled ideas and inherent problems with long-term play that has caused many an MMO to stumble. The idea of hopping about an entire continent with thousands of assassins and templars certainly has its appeal through, particularly with the integration of Assassin's Creed's parkour mechanics. It’s something that’s not lost on Pontbriand, who believes that Assassin’s Creed Unity’s four-player co-operative mode is the first step towards a fully-realised online version of Assassin’s Creed. [More]

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