Gaming News

United Front Games Outlines Graphical Improvements For Sleeping Dogs: Definitive Edition

Written by Stuart Thomas on 16 September 2014 at 11:30

United Front Game has released details of its upcoming Sleeping Dogs: Definitive Edition, which will be coming later this year to PC, PlayStation 4, and Xbox One. The package will be bundling together the base game along with a pretty staggering 24 DLC packs, and will come with a host of graphical improvements to the Hong Kong open-world adventure.

Improving on the original Sleeping Dogs, the Sleeping Dogs:Definitive Edition will have higher resolution textures and vastly improved draw distances, as well as additional effects such as volumetric fog to give Hong Kong a bit of visible humidity. Sticky.  [More]

Divinity: Original Sin Free Update Adds Two New Companions And Fixes Co-op Dialogue

Written by Neil Soutter on 16 September 2014 at 10:15

Larian Studios has released a new update for Divinity: Original Sin, adding a bunch of new content and overhauling the dialogue system for cooperative players. This is the first major update to the rapturously received tactical RPG since its launch, and players will be able to grab themselves a pair of new companions to go questing with.

Both of the new companions can be met at the city of Cyseal; first up is Baird, a loyal ranger who has got herself into a spot of trouble at local Legion barracks, and Wolgraff, a crafty rogue with an underhand method for paying his bills. Both of the new characters come with their own histories and additional missions, as players dig to the heart of Rivellon’s Source conspiracy. [More]

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Microsoft Expects To Break Even On Minecraft Deal By June 2015

Written by Neil Soutter on 15 September 2014 at 17:30

Microsoft’s buyout of Mojang and its Minecraft license has officially been confirmed, and Microsoft has now announced that it intends to break even on the $2.5 billion deal as early as April 2015.

Over the previous fiscal year 2014 Mojang reported total profits of £155.1 million, - including Marcus ‘Notch’ Persson’s £77.8 million share - meaning Microsoft would need to boost yearly profits at Mojang by around 1000% over the coming 9 months to hit this hefty target, so one or two surprises could be in store. [More]

On-Chip Cryogenic Cooling Find Could Lead To Massive Surge In Computer Power

Written by Jon Sutton on 15 September 2014 at 16:30

Researchers at the University of Texas at Arlington have discovered a nanotechnology capable of cooling electrons to as low as -228 C without any external cooling solutions. This basically means electronics can be cooled to extreme lows while the chip itself remains at room temperature, opening up the possibility of devices working with practically no energy demands.

The cryogenic on-chip quantum electron cooling works thanks to a quantum well that traps the electrons and cools them down to cryogenic temperatures. Heat is one of the biggest problems facing high-end computing today; you only have to look at the introduction of reference liquid cooling on the AMD R9 390X to see heat may be getting out of control. This newly discovered technology opens the door for extremely high-performance devices and ultra-low power consumption. [More]

First Images Of The Nvidia GeForce GTX 980 Surface

Written by Jon Sutton on 15 September 2014 at 15:15

The first pictures have emerged of Nvidia’s Maxwell GPU-powered GeForce GTX 980, which is expected to be officially unveiled at Nvidia’s Game24 event this weekend. The GeForce GTX 980 will be Nvidia’s new flagship model, and if recent 3DMark Fire Strike benchmarks are anything to go by it will deliver around 15% faster performance than the GeForce GTX 780 Ti.

The leaked images suggest that the GeForce GTX 980 will adopt a similar design to the GTX 780 Ti and the GeForce GTX Titan Z among others, including the use of an NVTTM cooler for the reference design. This will allow it to dissipate 250W worth of power despite the GTX 980 only using 180W, giving some room for some serious overclocking. [More]

Latest Skywind Trailer Reveals The Putrid Swamps Of The Bitter Coast In The Morrowind Remake

Written by Stuart Thomas on 15 September 2014 at 14:00

Development of the Skywind mod is coming on strong, and the team have this time sent along a trailer of Morrowind’s Bitter Coast remade in the Skyrim engine. The mightily impressive total remake of Morrowind is the handiwork of the TES Renewal Project team, who are busy recreating the entirety of the much-loved The Elder Scrolls III: Morrowind in the graphical splendour of the Skyrim engine.

This time it’s the swamplands of the Bitter Coast that gets a run out, as the TES Renewal team look at recreating the island of Vvardenfell in exacting detail from the ground up. The Bitter Coast is home to putrid swamps and salt marshes, with roaming bull netch’s and mudcrabs proving a persistent nuisance to an off-piste rambles. [More]

ArcheAge Early Access Launch Hit By DDoS Attacks And Huge Login Queues

Written by Jon Sutton on 15 September 2014 at 12:45

Eagerly anticipated MMO ArcheAge pre-launched over the weekend, although the route to release trod perilous waters following a DDoS attack from hackers. Free-to-play MMORPG ArcheAge officially launches tomorrow but the servers opened four days early for those who’d forked out for the founders packs, however DDoS attacks led to servers repeatedly crashing and login queues numbering in the thousands.

It’s become a bit of a tradition now that all MMO launches are plagued by problems and ArcheAge’s has been no different. Most worrying though is that all of these issues have come before ArcheAge opens its doors to all as a F2P product, when demand is likely to go through the roof... [More]

Microsofts Mojang Buyout To Be Confirmed Today, Plans For Mobile Minecraft Future Reve

Written by Neil Soutter on 15 September 2014 at 11:43

UPDATE: $2.5 billion sale of Mojang to Microsoft confirmed

Microsoft’s buyout of Mojang is expected to be announced later today, and the previously rumoured fee of $2 billion has risen to an even more staggering $2.5 billion deal. Microsoft's aim with this purchase is reportedly to expand Minecraft’s mobile reach, a move that could prove decisive or ultimately futile for Microsoft’s attempts to keep Windows Phone relevant. [More]

Elite: Dangerous Launch Plans And Pricing Revealed

Written by Stuart Thomas on 15 September 2014 at 10:15

Access to the current Elite: Dangerous beta version will set you back a whopping £50, but luckily Frontier Developments doesn’t have quite such a grandiose pricing structure for its upcoming retail release. The British outfit has announced launch plans for its ambitious space-trading sequel which is arriving later this year, including exclusive pre-order content and day one bonuses for those who snap up Elite: Dangerous early.

Frontier’s epic space adventure is expected to arrive in Q4 2014 for PC, and features a gigantic 1:1 scale representation of the Milky Way, as players explore, trade and fight in a massively multiplayer persistent universe. It’s the fourth official title in the Elite series and it’s been a long time coming; the last we saw of Elite was Frontier: First Encounters way back in 1995, but original Elite dev David Braben is still heading things up. [More]

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