When Watch Dogs launched last year, the downgraded visuals caused a bit of a stir. I say bit of a stir, when in truth it practically overshadowed the game itself, let down as gamers were by Ubisoft’s PR mishaps. This obviously hasn’t gone unnoticed by Ubisoft itself, and CEO Yves Guillemot has said the backlash caused the French publisher to rethink how it showed off its games pre-release.
Guillemot claims in a recent interview that for E3 2015, the goal was to have all games shown by Ubisoft looking as they will when running on the target hardware. "When we show something, we ask the team, make sure it's playable, make sure gamers can immediately see exactly what it is, “ he explained. [More]