Gaming News

Uh Oh, Get Ready To Scare Yourself Senseless Again As Red Barrel Confirm Outlast 2

Written by Jonnie on 25 October 2014 at 13:00

Last year's ultimate scare-fest Outlast has a sequel in the works, although it’s early days so there's no word yet on how long fans will have to wait for Outlast 2. The first person survival horror launched on PC and was followed up with with PS4 and Xbox One versions this year.

In a recent interview Philippe Morin, co-founder of developer Red Barrels studio, stated that the company is looking to expand the scope of the series from what was seen in the first Outlast. The developers are keen for Outlast 2 to not just be a repeat of the original outing, which took players deep into a not-so-abandoned mental asylum. Despite not revealing much about where Outlast 2 will actually take the franchise, Morin confirmed the next installment will take place in a different setting and feature a new protagonist. [More]

Dark Souls 2 Mod Enables Plucky Adventurers To Try Their Chances With First Person View

Written by Jonnie on 25 October 2014 at 12:00

Players with an insane thirst for challenge should be pleased with a new Dark Souls 2 mod that allows From Software's hardcore hack 'n' slash to be played from a first person perspective. The mod follows in the footsteps of a similar one that was created for the games predecessor earlier this year.

The mod itself works by freezing the camera value when a bow or binoculars are zoomed in, keeping the camera zoomed in once they are not in use. Due to this the effect it has on the perspectives can seem slightly jarring at times but it doesn’t detract from the game to the extent of making it unplayable. [More]

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8 Player Battles Coming To Super Smash Bros On The Wii U

Written by Jonnie on 25 October 2014 at 10:30

Super Smash Bros will have an 8-player mode for smash battles Nintendo has confirmed. The option to expand the multiplayer fun will only be available on the Wii U version and is not available for online play, so you'd best start saving up for those controllers.

In a Nintendo Direct detailing a raft of features that will be coming to the Wii U version of the game the information on the expanded multiplayer was undoubtedly the highlight. The new mode will be slightly limited in that it will only be available on specially designed arena that are big enough to accommodate the large number of characters, with Nintendo showing four off in the Direct. All the stages will be open to battles containing up to 5 players, while bots can be included for 5-8 player modes. Nintendo also claim that Smash Bros Wii U will also boast the best visuals of any title so far in the series, running at full 1080p and 60 frames per second. [More]

New Halo: Nightfall Trailer Sheds Some Light On Agent Locke

Written by Jonnie on 25 October 2014 at 09:00

Microsoft’s upcoming production Halo: Nightfall has a new trailer that reveals a little more of what we’ll be encountering during the five-part live -action series due to be released as part of The Master Chief Collection in November.

The protagonist of Nightfall will be Agent Locke, set to become a major character in the Halo Universe when Halo 5: Guardians is released in the latter part of 2015. Nightfall is designed to provide some backstory to Locke, taking place between the events of Halo 4 and Halo 5. The main man Agent Locke is a UNSC manhunter and accomplished soldier, presumably the events that take place in Halo: Nightfall will lead to him tracking down and hunting the legendary Master Chief in Halo 5: Guardians. [More]

Why Are The Assassins Creed Unity System Requirements So High - Ask Ubisoft Campaign

Written by Jon Sutton on 24 October 2014 at 18:00

By now we’ve all had a gawp at the Assassin’s Creed Unity system requirements and found ourselves floored by the demands of Ubisoft’s next-generation title. The requirements truly are unlike anything else out there, and according to Ubisoft you’re going to need a near top-of-the-range gaming rig to have any hope of playing Arno’s Parisian adventure.

Looking at our member statistics it’s clear to see that a significant amount of the GD gaming community will be unable to run Assassin’s Creed Unity at all. The requirements themselves are two generations newer than Ubisoft’s last big AAA title Watch Dogs and we want to find out just what makes AC Unity so demanding, and whether in fact these are the actual minimum system requirements or just sky-high estimates that could have PC gamers forking out for new hardware. [More]

Civilization: Beyond Earth Free Game Giveaway Competition

Written by Jon Sutton on 24 October 2014 at 17:30

$450 million, the average cost of a NASA space shuttle mission. $250,000, the price of a Virgin Galactic spaceship ticket. $50, the current recommended price for Civilization: Beyond Earth. $0.00, how much it'll cost you to enter this week's totally free competition on Game Debate to win a copy of Firaxis's latest 4X strategy epic.

We've got our hands on a Steam code for Civilization: Beyond Earth and we want to give it out to one of you, a member of Game Debate. Sid Meier's Civilization: Beyond Earth takes the beloved strategy series intergalactic, pitching you with with leading an expedition to find life after the cataclysmic destruction of human society on Earth. Alien planets, bizarre futuristic technologies and that all-important Civ special sauce that'll keep you clicking into the wee hours are all present and correct, and to embark on this voyage all you need to do is enter this simple competition.  [More]

Civilization Beyond Earth Benchmarks AMD Radeon HD 6670

Written by Felix Nova on 24 October 2014 at 16:30

Following the recent HUGE AC Unity system requirements announcement you might find you cancelled your pre-order and have a fist full of game shaped dollars waiting to find a suitable home. Well Firaxis have just launched their latest Civilisation title, Beyond Earth. So we decided to test Beyond Earth with Jerry, our ageing, last gen PC. Beyond Earth is a gorgeous looking turn based strategy that should therefore run on lower end machines.

If you want to see if you should grab a copy of Beyond Earth then be sure to check out our full Beyond Earth Civilization review. And I will tell you now, [whisper] its this weeks Game-Debate free game giveaway too. I know, right. [More]

Codemasters Get All Nostalgic With Micro Machines-Style Racer Toybox Turbos

Written by Stuart Thomas on 24 October 2014 at 15:15

Micro Machines is back! Sort of anyway, because Codemasters has announced Toybox Turbos, a top-down tabletop racing game inspired by childhood locations. It sure looks like Micro Machines, right to Cheerios marking out the track, so presumably Codemasters lost the license somewhere along the way. Whatever the case, Toybox Turbos looks like Micro Machines as we know and love it, offering up 18 obstacle-filled courses packed with nifty shortcuts and treacherous turns around pots of jam and spilled ink.

Contrary to Codemasters’ typical racing fare you’ll be tossing out Brand’s Hatch and the Nürburgring in favour of Bunsen burners and breakfast tables, nimbly dodging knives and forks in top-down racing. True to form, four-player local multiplayer is back, along with online multiplayer modes for those inevitable late-night sessions. [More]

Civilization: Beyond Earth Review : Beautiful Worlds

Written by Felix Nova on 24 October 2014 at 14:00

It's classic 'just one more turn' but now in spaaaaace. Aimed at turn based strategy specialists the Civ franchise is now here with its second(ish) full sci-fi Civilisation title, Civilization: Beyond Earth. Sid Meier's Alpha Centauri was a hit back in 1999 with a strong storyline and a brilliant sci-fi experience that gave the player reason to pick up their favourite Frank Herbert or Arthur C. Clarke novels. Civilization: Beyond Earth's plot has the player colonizing new worlds, backed by an organisation acting as sponsor, and competing against other organisations for planetary dominance.

  [More]

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