Assassins Creed 3 is More Hardware Demanding Than You Think
Written by: MNour
- 01:13 Aug-04-2012
Assassin's Creed 3 is the upcoming action-adventure game being developed by Ubisoft, and with the system requirements rumored, it's obvious that it wont be an painless game on the hardware.
Regardless, gamers with lower-end rigs became more and more skeptical since Ubisoft hasn't confirmed the legitimacy of any of these rumors yet. And the reason is obvious; an Assassin's Creed game is never that demanding. However, from my research I believe these rumors might turn out to be valid after all...
Despite the nattering, people with an AMD 5770, 6770, 6790 or an nVidia GTS 250, GTS 450, GTX 550 Ti will most likely not max the game out on 1080p
Why? Anvil Engine.
The new Anvil Engine created by Ubisoft is something we've never seen before. The engine is capable of rendering complex in-game cinematic presentations, has vegetation technology, enhanced draw distance, improved lighting, reflection and special effects, a new cloth system, and a newer, much more sophisticated AI coding.
The engine also features a dynamic game world, where the game world would change itself over the course of time
It was also reported that it has the ability to render massive crowds up to 2000 characters (while it never exceeded a few 100s in any games before), which of course, requires lots coding and heavy rendering.
Who can max the game out then?
As I said, the game needs some muscle to run smoothly, And after comparing the Engine capabilities with other major engines like Frostbite and CryEngine, I have came to a conclusion that Assassin's Creed 3 wont be any less demanding than games rocking these engines.
So, nVidia cards like the GTX 560, GTX 560 Ti and up should be able to max the game out on 1080p, same with AMD cards like 6870, 6950.
Anything below these cards and you'll have to lower your resolution to achieve a constant 30 FPS.
Agree? Disagree? Post a comment below and let me know what you think!