Game comparison of old and new.

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Game comparison of old and new.

Postby karamveer » Wed Jul 13, 2011 3:20 am

do you think the games you play today are really entertaining or they lack something?
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Re: Game comparison of old and new.

Postby NFSwhiplash » Wed Jul 13, 2011 5:32 am

The games of today are more entertaining but lack in the quality of their story line.
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Re: Game comparison of old and new.

Postby karamveer » Wed Jul 13, 2011 5:45 am

the last game i remember with a good storyline was devil may cry 4
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Re: Game comparison of old and new.

Postby Pip » Thu Jul 14, 2011 11:56 am

I personally do not get addicted to latest games as I used to back in the early 2000s.
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Re: Game comparison of old and new.

Postby nzhippy » Thu Jul 28, 2011 7:45 am

Games of today are not "hard" enough. Sure I like games to be fun too (easy sometimes = fun) but games on the old cartridge consoles were only beatable depending on whether you were good or if you cheated :P

Today every game holds your hand through most of the game telling you what button to push and where, with a result of the game having a real messed up difficulty curve. Game developers need to find a more healthier balance between making a "game" or an "interactive movie" experience
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Re: Game comparison of old and new.

Postby lavictom » Thu Jul 28, 2011 2:20 pm

I think that current games are missing athmosphere. When I played Gothic II, I wasn't playing it, I just lived it! I played Risen (also Piranha Bytes game) and it was missing something - making new friends, founding new places, where I can just stand and say: "I want to live here", not just playing but also relaxing (sitting at the chair and reading books I found somewhere) and so on. The best game I ever played was "The Legend of Zelda: Ocarina of Time" on Nintendo 64. It wasn't hard game (it was mostly for kids), but when it ended I have a feeling, that I didn't play a game, but watched wonderful movie. I played Zelda EIGHT times in rapid succession just for that fairy-story feeling.
Apart that I liked Gothic serie (just Gothic I and Gothic II), Morrowind and Oblivion. I just played Risen, but it has lack of that feeling. I want to try Two Worlds (and maybe Two World II after datadisk will be released) and I hope I find it more interesting.
P.S.: Excuse my bad english, but I am not english native (from Czech Republic).
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Re: Game comparison of old and new.

Postby jmaster18 » Thu Aug 04, 2011 10:08 am

I believe that nowadays game companies create games with impressive graphics that lack on gameplay and story.But they are enjoyable. FullHD, 5.1 surround ,all these make games more lively but I cant say I enjoyed older games more or less.I thnk I enjoy all games the same.If they are good there is no difference if they are old or new.
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Re: Game comparison of old and new.

Postby PapiFiveNine » Mon Oct 03, 2011 12:04 am

nzhippy wrote:Games of today are not "hard" enough. Sure I like games to be fun too (easy sometimes = fun) but games on the old cartridge consoles were only beatable depending on whether you were good or if you cheated :P

Today every game holds your hand through most of the game telling you what button to push and where, with a result of the game having a real messed up difficulty curve. Game developers need to find a more healthier balance between making a "game" or an "interactive movie" experience

Try Braid :D You will bash something in your house along the way i guarantee it :)
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Re: Game comparison of old and new.

Postby paht71 » Thu Oct 04, 2012 3:18 am

With new games I find myself getting sucked in and being massively entertained up until about halfway through, at which point interest suddenly dwindles down to nothing for some reason. There are, of course, exceptions to this. The Mass Effect trilogy kept me bolted to my PC from beginning to end, but that kind of thing is more and more rare.

I grew up in the age of Final Fantasy 3, Breath of Fire, and Chrono Trigger. Games like these drew you in stat to finish, and kept you coming back for more. Chrono Trigger is still my all time favorite game EVER, and I own it in every form it's been released, SNES, Playstation, and the DS Remake.

However, I think a part of the difference is availability and "freshness" of things. Back in 1995 when Chrono Trigger was released it was one of the largest RPG's made, and featured multiple endings based on how you completed the game. The Final Fantasy and Breath of Fire series were in their infancy, introducing features that continue to be used to this very day. But these days things aren't really ever AS new as they were back then. It's getting harder and harder for games to continue to blow us away with a slew of new features, and a lot of it now boils down to visual presentation as opposed to actual content.

As for me, when I play a game I guess somehow I'm always comparing it to the past epics, and a lot of the time I find new games to be sorely lacking. I mean I can think of dozens of oldschool games that were, and are still, absolutely fantastic. I regularly play a lot of the older RPG's to this very day, and enjoy them as much or more than the newest games being made. But still every so often a new game will come out that I find truly impressive and innovative. Games like the Mass Effect series, Borderlands and Prototype, that introduce loads of features and game play that we haven't really seen before. I just wish it happened a lot more often.
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