Depth is an Indie game being developed with Epic's recently released UDK toolset. Depth is dubbed as an "Aquatic Stealth" game. Imagine Sam Fisher spent his time dodging sharks, instead of terrorists, and you're on the right track. Two teams of players square off, in a totally underwater level with very different objectives. The Depth initiative is being spearheaded by an international team of developers, including several members of the original "Killing Floor" mod team. Killing Floor went from humble beginnings as a UT2004 modification, to a full blown retail release on steam and in stores across the world! We hope that Depth will find similar success!