In the physics based gameplay, the player swings large melee weapons and rely on centripetal force to give the object enough kinetic energy to destroy enemies. The initially released demo featured 6 main different types of weapons - four melee and two ranged. The different weapon types offer a certain variety. To be a slow, but well armored powerhouse using hammers or maces to deliver slow, but crushing blows, or a nimble, but poorly protected sword-wielder, delivering quick, but weak attacks, is entirely up to the player. The game also contains a few different playmodes, such as a hunt on worms or a Hammerball game.
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