Here is a little more information about Dreadline. We’ve been working on it for about 6 months now, and it’s starting to look really cool. (You can see it in the last few seconds of our trailer.) Our Titanic level is pretty playable, but not polished yet to a point that we want to show people. You can control your team of monsters, run around the ship, and just generally rip people to shreds. It’s pretty awesome. We still have a long way to go as far as content, more characters, and finishing up some of the game systems.
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