Players assume the role of Rivel, a summoner who ventures through the enchanted Aldemona Wood. Each stage contains its own objectives, from defeating beasts that block the player’s way, to solving puzzles before time runs out. The player learns to summon many of the beasts he encounters, using them in battle. There are over 50 monsters to be summoned. Matching gems that are the same color as your chosen monster deals damage. Each stage has hidden awards for various accomplishments.