|Recommended System Requirements|
|Game||GeForce 8800 GT||GeForce GT 630 Palit 2GB Edition|
|Watch Dogs 2||435%||792%|
|Need For Speed||466%||844%|
|Forza Horizon 3||626%||1110%|
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8800 GT are significantly better than the Nvidia GeForce GT 630 Palit 2GB Edition.
The GT 630 has a 180 MHz higher core clock speed than the GeForce 8800 GT, but the GeForce 8800 GT has 40 more Texture Mapping Units than the GT 630. As a result, the GeForce 8800 GT exhibits a 21.1 GTexel/s better Texture Fill Rate than the GT 630. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 630 has a 180 MHz higher core clock speed than the GeForce 8800 GT, but the GeForce 8800 GT has 12 more Render Output Units than the GT 630. As a result, the GeForce 8800 GT exhibits a 6.5 GPixel/s better Pixel Fill Rate than the GT 630. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GT 630 was released over three years more recently than the GeForce 8800 GT, and so the GT 630 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 8800 GT when running the latest games.
The GT 630 has 1536 MB more video memory than the GeForce 8800 GT, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the GeForce 8800 GT has superior memory performance.
The GeForce 8800 GT has 40.5 GB/sec greater memory bandwidth than the GT 630, which means that the memory performance of the GeForce 8800 GT is noticeably better than the GT 630.
The GeForce 8800 GT has 112 Shader Processing Units and the GeForce GT 630 Palit 2GB Edition has 96. However, the actual shader performance of the GeForce 8800 GT is 168 and the actual shader performance of the GT 630 is 150. The GeForce 8800 GT having 18 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 8800 GT delivers a significantly smoother and more efficient experience when processing graphical data than the GT 630.
The GT 630 transistor size technology is 25 nm (nanometers) smaller than the GeForce 8800 GT. This means that the GT 630 is expected to run slightly cooler and achieve higher clock frequencies than the GeForce 8800 GT.
The GeForce 8800 GT requires 105 Watts to run and the GeForce GT 630 Palit 2GB Edition requires 65 Watts. We would recommend a PSU with at least 400 Watts for the GeForce 8800 GT and a PSU with at least 300 Watts for the GT 630. The GeForce 8800 GT requires 40 Watts more than the GT 630 to run. The difference is significant enough that the GeForce 8800 GT may have a slight adverse affect on your yearly electricity bills in comparison to the GT 630.
Can I Run It
|Core Speed||600 MHz||vs||780 MHz|
|Architecture||Tesla G92-270-A2||Fermi GF108-400-A1|
|Release Date||29 Oct 2007||vs||15 May 2012|
|GPU Link||GD Link||GD Link|
|Memory||512 MB||vs||2048 MB|
|Memory Speed||900 MHz||vs||535 MHz|
|Memory Bus||256 Bit||vs||128 Bit|
|L2 Cache||0 KB||vs||256 KB|
|Delta Color Compression||no||vs||no|
|Shader Processing Units||112||vs||96|
|Actual Shader Performance||8%||vs||7%|
|Texture Mapping Units||56||vs||16|
|Texture Rate||33.6 GTexel/s||vs||12.5 GTexel/s|
|Render Output Units||16||vs||4|
|Pixel Rate||9.6 GPixel/s||vs||3.1 GPixel/s|
|Max Digital Resolution (WxH)||2560x1600||vs||4096x2160|
|Max Power||105 Watts||vs||65 Watts|
|Recommended PSU||400 Watts & 29 Amps||vs||300 Watts & 22 Amps|
|Recommended Processor||Intel Core 2 Quad Q6600 2.4GHz||vs||Intel Celeron G550 2.6GHz|
|Recommended RAM||4 GB||vs||4 GB|
|Maximum Recommended Gaming Resolution||1366x768||vs||1366x768|
|Mini Review||Overview |
GeForce 8800 GT is a High-End Graphics Card based on the first revision of the Tesla Architecture.
Tesla was NVIDIA's First Unified Shader Architecture.
It equips a GPU Codenamed G92-270-A2 which has 7 Stream Multiprocessors activated and thus offers 112 Shader Processing Units, 56 TMUs and 16 ROPs. The Central Unit is clocked at 600MHz.
The GPU accesses a 512MB frame buffer of GDDR3, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.
DirectX 10.0 Support (10.0 Hardware Default) and support for SLI, NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.
The Cooling Solution consists of a Single-Fan.
With a rated board TDP of 105W, it requires at least a 400W PSU and it requires at least one 6-pin available connectors.
Gaming benchmarks put its performance somewhat below a Radeon HD 4770, meaning it is much faster than Radeon HD 3870.
GeForce GT 630 Palit 2GB Edition is a special edition of NVIDIA's Middle-Class GeForce GT 630, created by Palit.
Overclock: Central Unit
The Central Unit runs at 780MHz.
Overclock: Memory Clock
The Operating Memory Clock runs at 535MHz and the Frame Buffer was raised to 2GB. This is a gimmick and in no way benefits the GPU.
The Cooling System Remains The Same.
Due to being under-clocked, GeForce GT 630 Palit 2GB Edition is actually slower than the reference GeForce GT 630.
|Recommended CPU||AMD Athlon II X2 245e|
AMD Opteron 8224 SE
AMD Opteron 8346 HE
Intel Celeron E3500 Dual-Core 2.7GHz
Intel Pentium Dual Core E6500K 2.93GHz
|AMD Athlon 64 FX-60 Dual Core|
Intel Pentium Dual Core E6800 3.33GHz
Intel Core 2 Duo E4500 2.2GHz
AMD Athlon II X2 280
AMD Athlon 64 X2 Dual Core 5000+
|Possible GPU Upgrades||GeForce GTX 460 Asus DirectCU TOP 1GB Edition|
GeForce GTX 560 Gainward Phantom 1GB Edition
GeForce GTX 560 Gainward Golden Sample 1GB Edition
Radeon R7 260X v2 MSI OC v1 2GB Edition
Radeon R7 260X v2 MSI OC 1GB Edition
|Radeon R7 260X v2 MSI OC v2 2GB Edition|
Radeon HD 6870 XFX DD XXX Edition
Radeon HD 6870 XFX Black Edition
GeForce GTX 560 Club3D CoolStream Super OC 1GB Edition
GeForce GTX 560 EVGA DS SSC 1GB Edition