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Gaming Performance Comparison

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 625M are noticeably better than the Nvidia GeForce 610M.

The GeForce 610M has a 225 MHz higher core clock speed than the GeForce GT 625M, but the GeForce GT 625M has 8 more Texture Mapping Units than the GeForce 610M. As a result, the GeForce GT 625M exhibits a 3.2 GTexel/s better Texture Fill Rate than the GeForce 610M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 610M has a 225 MHz higher core clock speed and 4 more Render Output Units than the GeForce GT 625M. This results in the GeForce 610M providing 4.3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce GT 625M was released less than a year after the GeForce 610M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce GT 625M has 1024 MB more video memory than the GeForce 610M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce GT 625M also has superior memory performance overall.

The memory bandwidth of the GeForce GT 625M and the GeForce 610M are the same, which means the GeForce GT 625M and the GeForce 610M have equal limitations when it comes to graphical data transfer.

The GeForce GT 625M has 96 Shader Processing Units and the GeForce 610M has 48. However, the actual shader performance of the GeForce GT 625M is 120 and the actual shader performance of the GeForce 610M is 82. The GeForce GT 625M having 38 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 625M delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 610M.

The GeForce GT 625M transistor size technology is 12 nm (nanometers) smaller than the GeForce 610M. This means that the GeForce GT 625M is expected to run slightly cooler and achieve higher clock frequencies than the GeForce 610M. As they exhibit similar graphical performance, the GeForce GT 625M should consume less power than the GeForce 610M.

The GeForce GT 625M requires 15 Watts to run and the GeForce 610M requires 12 Watts. The GeForce GT 625M requires 3 Watts more than the GeForce 610M to run. The difference is not significant enough for the GeForce GT 625M to have a noticeably larger impact on your yearly electricity bills than the GeForce 610M.

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GPU Core Details

Core Speed625 MHzvs850 MHz
ArchitectureFermi GF117Fermi GF119
Notebook GPUyesyes
Release Date01 Oct 201206 Dec 2011
GPU LinkGD LinkGD Link

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed900 MHzvs900 MHz
Memory Bus64 Bitvs64 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs14.4GB/sec
L2 Cache 128 KB green tick vs green tick 128 KB

GPU Display

Shader Processing Units96vs48
Actual Shader Performance120vs82
Texture Mapping Units16vs8
Texture Rate10 GTexel/svs6.8 GTexel/s
Render Output Units4vs8
Pixel Rate2.5 GPixel/svs6.8 GPixel/s

GPU Display Tech

Shader Model5.0vs5.0
Open GL4.1vs4.1
Max Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs1

GPU Power Requirements

Max Power15 Wattsvs12 Watts

GPU Supporting Hardware

Recommended RAM4 GBvs4 GB
Recommended Screen Size1280x7201024x768
Recommended PSU--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GT 625M is an entry-level mobile GPU based on the 28nm Fermi GF117 Core.
It offers 96 Shader Processing Units, 16 TMUs and 4 ROPs on either a 64-bit memory interface of 2GB DDR3. The central clock runs at 625MHz and the memory clock operates at 900MHz.
Its performance is similar to the GeForce GT 620M 2GB which can also be clocked at up to 625MHz and feature a 64-bit bus width and so modern games will run fluently at medium or low settings while extremely demanding games such as Metro 2033, require very reduced settings to achieve fluent frame rates.
GeForce 610M is an entry-level mobile GFX based on the 40nm Fermi GF119 Core.
It offers 48 Shader Processing Units, 8 TMUs and 4 ROPs on a 64-bit memory interface of 1GB DDR3. The central clock speed will range from less than 500MHz to up to 850MHz and will be defined by the laptop manufacturer and even the memory clock can be clocked up to 900MHz. Expect a power consumption of up to 12 Watts though underclocked versions will consumes less energy.
Its performance will depend largely on the clock frequencies each version has and this GPU's rank is based on the highest clock version. Still, overall, expect modern demanding games to be only playable at the lowest settings.
Recommended CPUAMD Turion 64 X2 Mobile TL-52
Intel Atom N2800 1.86GHz
AMD APU E1-1500 Dual Core
AMD APU E1-1200 Dual Core
AMD Turion 64 X2 Mobile TL-50
Intel Core i7-640UM 2-Core 1.2GHz
Intel Core i3-2310E 2.1GHz
Intel Core i3-2312M 2.1GHz
Intel Core i3-2310M 2.1GHz
Intel Core i3-M390 2.67GHz
Possible GPU Upgrades--
GPU Variants-GeForce 610M 2GB