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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 625M GeForce 610M
Grand Theft Auto V 513% 880%
The Witcher III 825% 1380%
Batman: Arkham Knight 1125% 1860%
Assassins Creed: Syndicate 988% 1640%
Mortal Kombat X 513% 880%
Project CARS 188% 360%
Dying Light 988% 1640%
WWE 2K15 488% 840%
Battlefield: Hardline 613% 1040%
Call of Duty: Black Ops 3 613% 1040%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 625M are significantly better than the Nvidia GeForce 610M.

The GeForce 610M has a 113 MHz higher core clock speed than the GeForce GT 625M, but the GeForce GT 625M has 8 more Texture Mapping Units than the GeForce 610M. As a result, the GeForce GT 625M exhibits a 4.1 GTexel/s better Texture Fill Rate than the GeForce 610M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 610M has a 113 MHz higher core clock speed and 4 more Render Output Units than the GeForce GT 625M. This results in the GeForce 610M providing 3.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce GT 625M was released less than a year after the GeForce 610M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce GT 625M has 1024 MB more video memory than the GeForce 610M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce GT 625M also has superior memory performance overall.

The memory bandwidth of the GeForce GT 625M and the GeForce 610M are the same, which means the GeForce GT 625M and the GeForce 610M have equal limitations when it comes to graphical data transfer.

The GeForce GT 625M has 96 Shader Processing Units and the GeForce 610M has 48. However, the actual shader performance of the GeForce GT 625M is 120 and the actual shader performance of the GeForce 610M is 71. The GeForce GT 625M having 49 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 625M delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 610M.

The GeForce GT 625M transistor size technology is 12 nm (nanometers) smaller than the GeForce 610M. This means that the GeForce GT 625M is expected to run slightly cooler and achieve higher clock frequencies than the GeForce 610M.

The GeForce GT 625M requires 15 Watts to run and the GeForce 610M requires 20 Watts. The GeForce 610M requires 5 Watts more than the GeForce GT 625M to run. The difference is not significant enough for the GeForce 610M to have a noticeably larger impact on your yearly electricity bills than the GeForce GT 625M.

Can I Run It

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GPU Core Details

Core Speed625 MHzvs738 MHz
ArchitectureFermi GF117Fermi GF119
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Release Date01 Oct 201201 Dec 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900
3.2
green tick vs
2.5
1920x1080
2.5
green tick vs
1.9
2560x1440
2.3
green tick vs
1.8
3840x2160
1.8
green tick vs
1.4

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed900 MHzvs900 MHz
Memory Bus64 Bitvs64 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs14.4GB/sec
L2 Cache 128 KB green tick vs green tick 128 KB
Comparison

GPU Display

Shader Processing Units96vs48
Actual Shader Performance120vs71
Technology28nmvs40nm
Texture Mapping Units16vs8
Texture Rate10 GTexel/svs5.9 GTexel/s
Render Output Units4vs8
Pixel Rate2.5 GPixel/svs5.9 GPixel/s
Comparison

GPU Display Tech

DirectX11vs11
Shader Model5.0vs5.0
Open GL4.1vs4.1
Max Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs1
Comparison

GPU Power Requirements

Max Power15 Wattsvs20 Watts

GPU Supporting Hardware

Recommended RAM4 GBvs4 GB
Recommended Screen Size1366x7681366x768
Recommended PSU--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 625M is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm Technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF117 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 625MHz. Additionally, GF117 is built using a 28nm technology.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is extremely exaggerated and no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 15W, it is suited for small laptops.

Performance
GeForce GT 625M is essentially a GeForce GT 620M with a 2GB frame buffer.
Gaming benchmarks indicate its performance is slightly below the older GeForce GT 525M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 625M.
Overview
GeForce 610M is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF119 which has 1 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is clocked at 738MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 20W, it is suited for small laptops.

Performance
Gaming benchmarks indicate its performance is on average with GeForce GT 520M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 610M.
Recommended CPUAMD APU E2-1800 Dual Core
Intel Core 2 Duo T5200 1.6GHz
AMD Turion 64 X2 Mobile TL-56
AMD APU E2-2000 Dual Core
Intel Core 2 Duo T5250 1.5GHz
Intel Core i7-640UM 2-Core 1.2GHz
Intel Core i3-2310E 2.1GHz
Intel Core i3-2312M 2.1GHz
Intel Core i3-2310M 2.1GHz
Intel Core i3-M390 2.67GHz
Possible GPU Upgrades--
GPU Variants--