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Gaming Performance Comparison

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 740M are massively better than the Intel HD Graphics 4000 Mobile.

The GeForce GT 740M was released over a year more recently than the Graphics 4000, and so the GeForce GT 740M is likely to have better driver support, meaning it will be more optimized for running the latest games.

The GeForce GT 740M has 2048 MB video memory, but the Graphics 4000 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce GT 740M has 384 Shader Processing Units and the HD Graphics 4000 Mobile has 16. However, the actual shader performance of the Graphics 4000 is 78.4. The GeForce GT 740M having 305.6 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 740M delivers a noticeably smoother and more efficient experience when processing graphical data than the Graphics 4000.

The GeForce GT 740M requires 33 Watts to run but there is no entry for the HD Graphics 4000 Mobile.

GPU Core Details

Core Speed810 MHzvs650 MHz
ArchitectureKepler GK107Ivy Bridge
Notebook GPUyesyes
Release Date01 Apr 201308 Mar 2012
GPU LinkGD LinkGD Link

GPU Memory

Memory2048 MBvs-
Memory Speed900 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth28.8GB/secvs25.6GB/sec

GPU Display

Shader Processing Units384vs16
Actual Shader Performance384vs78.4
Texture Mapping Units32vs-
Texture Rate25.9 GTexel/svs-
Render Output Units16vs-
Pixel Rate13 GPixel/svs-

GPU Display Tech

Shader Model5.0vs5.0
Open GL4.3vs4.0
Max Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0

GPU Power Requirements

Max Power33 Watts-

GPU Supporting Hardware

Recommended RAM6 GB-
Recommended Screen Size1366x768-
Recommended PSU--

Gaming Performance Value

Call of Duty: Black Ops 2vs
Performance Value

Can I Run It

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GPU Mini Review

Mini ReviewGeForce GT 740M is a middle-class mobile graphics card based on the 28nm, Kepler architecture.
It's based on the Kepler GK107 Core and offers 384 Shader Processing Units, 32 TMUs and 16 ROPs, on a 128-bit memory interface of DDR3. The central unit runs at 810MHz (890MHz in Turbo Mode) and the memory clock operates at up to 900MHz.
Its performance is therefore similar (though slower) to the DDR3 Variant of previous GeForce GT 650M and so most modern games will run at medium or high settings. Its power consumption should be lower, thanks to the power optimizations.
This Graphics Card needs to be paired with an average Quad Core CPU and can only achieve fluent frame rates at 1366x768.
Intel HD Graphics 4000 Mobile are the successors of Intel HD Graphics 3000 Mobile.
They come embedded on the new Intel Ivy Bridge CPUS and the new features include DirectX 11 support, Shader Version of 5.0 and openGL Version of up to 4.0.
Benchmarks show that some modern games like Mass Effect 3 and Fifa 12 run smoothly at high settings while modern+demanding games like Anno 2070 and COD: MW3 can still be played at medium settings fluently. However, Very Demanding games like Metro 2033 and Risen 2 require very reduced settings and might not appeal to most casual gamers.
Ultimately, the performance depends on whether or not the system's memory is dual-channel, at which speed it runs and also on the CPU it's embedded since the max core-clock varies from CPU to CPU. Note 1: We will be adding each individual Intel HD 4000 that comes with each CPU in the future. The performance depends a lot on the CPU its embedded as the clock frequencies and other factors variate according to the CPU itself.
Recommended CPU--
Possible GPU Upgrades--
GPU VariantsGeForce GT 740M 64-bit Edition