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Gaming Performance Comparison

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 720M are noticeably better than the Intel HD Graphics 4000 Mobile.

The GeForce GT 720M was released over a year more recently than the Graphics 4000, and so the GeForce GT 720M is likely to have better driver support, meaning it will be more optimized for running the latest games.

The GeForce GT 720M has 1024 MB video memory, but the Graphics 4000 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce GT 720M has 96 Shader Processing Units and the HD Graphics 4000 Mobile has 16. However, the actual shader performance of the GeForce GT 720M is 180 and the actual shader performance of the Graphics 4000 is 51. The GeForce GT 720M having 129 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 720M delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 4000.

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GPU Core Details

Core Speed938 MHzvs650 MHz
ArchitectureFermi GF117Ivy Bridge
Notebook GPUyesyes
Release Date01 Apr 201308 Mar 2012
GPU LinkGD LinkGD Link

Resolution Performance

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GPU Memory

Memory1024 MBvs-
Memory Speed900 MHzvs800 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs25.6GB/sec
L2 Cache 128 KB green tick vs -

GPU Display

Shader Processing Units96vs16
Actual Shader Performance180vs51
Texture Mapping Units16vs-
Texture Rate15 GTexel/svs-
Render Output Units8vs-
Pixel Rate7.5 GPixel/svs-

GPU Display Tech

Shader Model5.0vs5.0
Open GL4.3vs4.0
Max Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0

GPU Power Requirements

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GPU Supporting Hardware

Recommended RAM4 GB-
Recommended Screen Size1280x720-
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Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GT 720M is an entry-level GFX still based on the Fermi architecture.
It's based on the Fermi GF117 Core, which is manufactured with a 28nm technology, does comes optimized for lower power consumption and is expect to produce less heat and offers 96 Shader Processing Units, 16 TMUs and 8 ROPs, on a 64-bit memory interface of DDR3. The central unit runs at 938MHz and the memory clock operates at 900MHz.
Its performance lies, therefore, somewhere between GeForce GT 625M and GeForce GT 630M. In smaller resolutions, it should perform considerably better but the 64-bit bus width will become a bottleneck for superior resolutions (720p+).
Intel HD Graphics 4000 Mobile are the successors of Intel HD Graphics 3000 Mobile.
They come embedded on the new Intel Ivy Bridge CPUS and the new features include DirectX 11 support, Shader Version of 5.0 and openGL Version of up to 4.0.
Benchmarks show that some modern games like Mass Effect 3 and Fifa 12 run smoothly at high settings while modern+demanding games like Anno 2070 and COD: MW3 can still be played at medium settings fluently. However, Very Demanding games like Metro 2033 and Risen 2 require very reduced settings and might not appeal to most casual gamers.
Ultimately, the performance depends on whether or not the system's memory is dual-channel, at which speed it runs and also on the CPU it's embedded since the max core-clock varies from CPU to CPU. Note 1: We will be adding each individual Intel HD 4000 that comes with each CPU in the future. The performance depends a lot on the CPU its embedded as the clock frequencies and other factors variate according to the CPU itself.
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GPU Variants--