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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 710M GeForce GT 630M
Grand Theft Auto V 476% 460%
Mortal Kombat X 476% 460%
The Witcher III 771% 746%
Battlefield: Hardline 571% 551%
Dying Light 924% 894%
Assassins Creed: Rogue 335% 323%
Batman: Arkham Knight 312% 300%
Killing Floor 2 196% 187%
Star Wars: Battlefront 476% 460%
Cities: Skylines 476% 460%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 630M are marginally better than the Nvidia GeForce 710M.

The GeForce 710M has a 115 MHz higher core clock speed and the same number of Texture Mapping Units as the GeForce GT 630M. This results in the GeForce 710M providing 1.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 710M has a 115 MHz higher core clock speed and 4 more Render Output Units than the GeForce GT 630M. This results in the GeForce 710M providing 3.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 710M was released less than a year after the GeForce GT 630M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce 710M and the GeForce GT 630M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GeForce GT 630M has 14.4 GB/sec greater memory bandwidth than the GeForce 710M, which means that the memory performance of the GeForce GT 630M is slightly better than the GeForce 710M.

Both the GeForce 710M and the GeForce GT 630M have 96 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the . Knowing that the shader performance of the GeForce 710M is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.

The GeForce 710M transistor size technology is 12 nm (nanometers) smaller than the GeForce GT 630M. This means that the GeForce 710M is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GT 630M. As they exhibit similar graphical performance, the GeForce 710M should consume less power than the GeForce GT 630M.

The GeForce 710M requires 15 Watts to run and the GeForce GT 630M requires 33 Watts. The GeForce GT 630M requires 18 Watts more than the GeForce 710M to run. The difference is not significant enough for the GeForce GT 630M to have a noticeably larger impact on your yearly electricity bills than the GeForce 710M.

Can I Run It

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GPU Core Details

Core Speed775 MHzvs660 MHz
ArchitectureFermi GF117-N14M-GLFermi GF108
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Release Date09 Jan 201322 Mar 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900
5.2
vs green tick
5.3
1920x1080
2.8
vs green tick
2.9
2560x1440
2.3
green tick vs green tick
2.3
3840x2160
1.7
green tick vs green tick
1.7

GPU Memory

Memory1024 MBvs1024 MB
Memory Speed900 MHzvs900 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs28.8GB/sec
L2 Cache 128 KB vs green tick 256 KB
Comparison

GPU Display

Shader Processing Units96vs96
Actual Shader Performance149vs127
Technology28nmvs40nm
Texture Mapping Units16vs16
Texture Rate12.4 GTexel/svs10.6 GTexel/s
Render Output Units8vs4
Pixel Rate6.2 GPixel/svs2.6 GPixel/s
Comparison

GPU Display Tech

DirectX11vs11
Shader Model5.0vs5.0
Open GL4.1vs4.1
Max Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs1
Comparison

GPU Power Requirements

Max Power15 Wattsvs33 Watts

GPU Supporting Hardware

Recommended RAM4 GBvs4 GB
Recommended Screen Size1366x7681366x768
Recommended PSU--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce 710M is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm Technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF117-N14M-GL which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 775MHz. Additionally, GF117 is built using a 28nm technology.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 15W, it is suited for small laptops.

Performance
GeForce GT 710M is essentially a fast GeForce GT 620M.
Gaming benchmarks indicate its performance is slightly below the older GeForce GT 540M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 710M.
Overview
GeForce GT 630M is a Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm Technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 660MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 33W, it is suited for small laptops.

Performance
GeForce GT 630M is essentially a GeForce GT 540M.
Gaming benchmarks indicate its performance is on average with the older GeForce GT 540M.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 630M.
Recommended CPUIntel Core 2 Duo L7500 1.6GHz
AMD Athlon 64 X2 Dual Core QL-60
Intel Pentium Dual Core U5400 1.2GHz
AMD Athlon 64 X2 Dual Core TK-57
Intel Celeron U3405
AMD APU A10-5757M Quad-Core
AMD APU A10-5750M Quad-Core
Intel Core i5-430M 2.26GHz
Intel Core i3-3120M 2.5GHz
Possible GPU UpgradesGeForce GTX 675MX
GeForce GTX 860M 4GB
GeForce GTX 860M 2GB
GeForce GTX 470M SLI
GeForce GTX 480M SLI
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GPU Variants--