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Gaming Performance Comparison
In terms of overall gaming performance, the graphical capabilities of the GeForce GT 530 and the GT 430 are equal.
The GeForce GT 530 and the GT 430 have both the same core clock speed and the same Texture Fill Rate. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GT 530 and the GT 430 have both the same core clock speed and the same Pixel Fill Rate. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GT 530 was released less than a year after the GT 430, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GeForce GT 530 and the GeForce GT 430 Gainward 1GB Edition have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GeForce GT 530 has 3.2 GB/sec greater memory bandwidth than the GT 430, which means that the memory performance of the GeForce GT 530 is marginally better than the GT 430.
Both the GeForce GT 530 and the GeForce GT 430 Gainward 1GB Edition have 96 Shader Processing Units. Having the same number of SPUs and using the same architecture means that the performance they offer can be compared by looking at the memory bandwidth, Texture and Pixel Rates. In this case, although the GPUs are very similar in performance, the GeForce GT 530 takes the edge.
The GeForce GT 530 requires 50 Watts to run and the GeForce GT 430 Gainward 1GB Edition requires 49 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 530 and a PSU with at least 300 Watts for the GT 430. The GeForce GT 530 requires 1 Watts more than the GT 430 to run. The difference is not significant enough for the GeForce GT 530 to have a noticeably larger impact on your yearly electricity bills than the GT 430.
|Mini Review||Overview |
GeForce GT 530 is an OEM only, middle-class Graphics Card based on the first revision of the Fermi Architecture.
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.
It equips a GPU Codenamed GF108-300-A1 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 700MHz.
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.
DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.
The Cooling Solution consists of a Single-Fan.
With a rated board TDP of 49W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.
Gaming benchmarks put its performance around of a Radeon HD 5570, meaning it is much faster than Radeon HD 5450.
We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 530.
GeForce GT 430 Gainward 1GB Edition is a special edition of NVIDIA's middle-class GeForce GT 430, created by Gainward.
Overclock Out of The Box
The Clock Frequencies of both Central Unit and Operating Memory Clock Remain the Same.
The Cooling System remains the same.
Without Overclocking Out of The Box, GeForce GT 430 Gainward 1GB Edition is as fast as the reference GeForce GT 430.