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GD Star Rating

Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 4600 Mobile GeForce GT 635M
Fallout 4 618% 455%
FIFA 16 276% 191%
Assassins Creed: Syndicate 924% 691%
NBA 2K16 347% 245%
Pro Evolution Soccer 2016 75% 80%
Batman: Arkham Knight 1053% 791%
Metal Gear Solid V: The Phantom Pain 606% 445%
Rainbow Six: Siege 665% 491%
Mad Max 606% 445%
Star Wars: Battlefront 606% 445%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 635M are noticeably better than the Intel HD Graphics 4600 Mobile.

The GeForce GT 635M has a 475 MHz higher core clock speed and 20 more Texture Mapping Units than the Graphics 4600. This results in the GeForce GT 635M providing 15.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce GT 635M has a 475 MHz higher core clock speed and 14 more Render Output Units than the Graphics 4600. This results in the GeForce GT 635M providing 10.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 4600 was released over a year more recently than the GeForce GT 635M, and so the Graphics 4600 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce GT 635M.

The GeForce GT 635M has 2048 MB video memory, but the Graphics 4600 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics 4600 Mobile has 20 Shader Processing Units and the GeForce GT 635M has 144. However, the actual shader performance of the Graphics 4600 is 108 and the actual shader performance of the GeForce GT 635M is 194. The GeForce GT 635M having 86 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 635M delivers a slightly smoother and more efficient experience when processing graphical data than the Graphics 4600.

The Graphics 4600 transistor size technology is 18 nm (nanometers) smaller than the GeForce GT 635M. This means that the Graphics 4600 is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GT 635M.

The HD Graphics 4600 Mobile requires 47 Watts to run and the GeForce GT 635M requires 35 Watts. The Graphics 4600 requires 12 Watts more than the GeForce GT 635M to run. The difference is not significant enough for the Graphics 4600 to have a noticeably larger impact on your yearly electricity bills than the GeForce GT 635M.

Can I Run It

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GPU Architecture

Core Speed200 MHzvs675 MHz
Boost Clock1350 MHzvs-
ArchitectureHaswell GT2Fermi GF116
OC Potential None vs Poor
Driver Support Good vs -
Release Date27 May 2013vs06 Mar 2012
GPU LinkGD LinkGD Link

Resolution Performance

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GPU Memory

MemoryN/Avs2048 MB
Memory Speed800 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth25.6GB/secvs28.8GB/sec
L2 Cache 512 KB green tick vs 384 KB
Delta Color Compression no vs no
Memory Performance poor green tick vs green tick poor

GPU Display

Shader Processing Units20vs144
Actual Shader Performancepoorvspoor
Texture Mapping Units4vs24
Texture Rate0.8 GTexel/svs16.2 GTexel/s
Render Output Units2vs16
Pixel Rate0.4 GPixel/svs10.8 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs1
DisplayPort Connections-vs-

GPU Power Requirements

Max Power47 Wattsvs35 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs5.0
Open GL4.3vs4.4
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended Processor-Intel Core i5-3210M 2.5GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 4600 Mobile are Integrated Graphics in some of Intel's Mobile Haswell Processors.

The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1350MHz, in Turbo Mode.

The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 540M.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.

System Suggestions
We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Mobile.
GeForce GT 635M is a fast-middle-class Mobile Graphics Card based on the second revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF116 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 675MHz.

The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

GeForce GT 635M is essentially a renamed GeForce GT 555M v3.
Gaming benchmarks put its performance identical to a GeForce GT 555M v3.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 635M.
Recommended CPU-Intel Core i5-3230M 2.6GHz
Intel Core i7-2620M 2-Core 2.7GHz
Intel Core i7-4600U 2-Core 2.1GHz
Intel Core i7-4650U 2-Core 1.7GHz
Intel Core i5-6200U 2.3GHz
Possible GPU UpgradesN/AN/A
GPU VariantsHD i5 4200H
HD i5 4200M
HD i5 4210H
HD i5 4210M