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Gaming Performance Comparison
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 4600 Desktop are significantly better than the AMD Radeon HD 3650.
The Radeon HD 3650 has a 325 MHz higher core clock speed and 4 more Texture Mapping Units than the Graphics 4600. This results in the Radeon HD 3650 providing 4.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 3650 has a 325 MHz higher core clock speed and 2 more Render Output Units than the Graphics 4600. This results in the Radeon HD 3650 providing 2.1 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics 4600 was released over three years more recently than the Radeon HD 3650, and so the Graphics 4600 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon HD 3650 when running the latest games.
The Radeon HD 3650 has 256 MB video memory, but the Graphics 4600 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Graphics 4600 Desktop has 20 Shader Processing Units and the Radeon HD 3650 has 120. However, the actual shader performance of the Graphics 4600 is 100 and the actual shader performance of the Radeon HD 3650 is 87. The Graphics 4600 having 13 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 4600 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 3650.
The Graphics 4600 transistor size technology is 33 nm (nanometers) smaller than the Radeon HD 3650. This means that the Graphics 4600 is expected to run much cooler and achieve higher clock frequencies than the Radeon HD 3650.
The HD Graphics 4600 Desktop requires 88 Watts to run and the Radeon HD 3650 requires 65 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 4600 and a PSU with at least 400 Watts for the Radeon HD 3650. The Graphics 4600 requires 23 Watts more than the Radeon HD 3650 to run. The difference is not significant enough for the Graphics 4600 to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 3650.
|Mini Review||Overview |
Intel HD Graphics 4600 Desktop are Integrated Graphics in some of Intel's Desktop Haswell Processors.
The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.
It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1250MHz, in Turbo Mode.
The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.
The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 220.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.
We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Desktop.
|Radeon HD 3650 is a fast-middle-class GPU based on the 55nm, second unified shader architecture, R600. |
It's based on the RV635 PRO Core and offers 120 Shader Processing Units, 8 TMUs and 4 ROPs a 128-bit memory interface of standard GDDR3. The central unit runs at 725MHz and the memory clock runs at up to 800MHz.
Its performance is relatively below the average and so today's modern games will have to be played at modest resolutions from low to medium settings. DirectX 11 games aren't supported.