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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 630 GeForce GT 635 (OEM)
Grand Theft Auto V 390% 308%
Assassins Creed: Unity 770% 625%
Far Cry 4 610% 492%
Dying Light 770% 625%
Dragon Ball Xenoverse 128% 90%
Call of Duty: Advanced Warfare 470% 375%
The Witcher III 640% 517%
Battlefield: Hardline 500% 400%
Resident Evil: Revelations 2 250% 192%
Batman: Arkham Knight 250% 192%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 635 (OEM) are noticeably better than the Nvidia GeForce GT 630.

The GT 635 has a 157 MHz higher core clock speed and the same number of Texture Mapping Units as the GeForce GT 630. This results in the GT 635 providing 2.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 635 has a 157 MHz higher core clock speed and 4 more Render Output Units than the GeForce GT 630. This results in the GT 635 providing 4.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GT 635 was released less than a year after the GeForce GT 630, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GT 635 has 1024 MB more video memory than the GeForce GT 630, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.

The GeForce GT 630 has 12.8 GB/sec greater memory bandwidth than the GT 635, which means that the memory performance of the GeForce GT 630 is slightly better than the GT 635.

The GeForce GT 630 has 96 Shader Processing Units and the GeForce GT 635 (OEM) has 384. However, the actual shader performance of the GeForce GT 630 is 156 and the actual shader performance of the GT 635 is 371. The GT 635 having 215 better shader performance is not particularly notable, as altogether the GeForce GT 630 performs better when taking into account other relevant data.

The GT 635 transistor size technology is 12 nm (nanometers) smaller than the GeForce GT 630. This means that the GT 635 is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GT 630.

The GeForce GT 630 requires 65 Watts to run and the GeForce GT 635 (OEM) requires 35 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 630 and a PSU with at least 350 Watts for the GT 635. The GeForce GT 630 requires 30 Watts more than the GT 635 to run. The difference is not significant enough for the GeForce GT 630 to have a noticeably larger impact on your yearly electricity bills than the GT 635.

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GPU Core Details

Core Speed810 MHzvs967 MHz
ArchitectureFermi GF108-400-A1Kepler GK208-301-A1
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Release Date15 May 201201 Oct 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - green tick vs green tick -
1600x900
5.6
vs green tick
6.1
1920x1080
3.2
vs green tick
3.7
2560x1440
2.5
vs green tick
2.7
3840x2160
1.9
vs green tick
2.1

GPU Memory

Memory1024 MBvs2048 MB
Memory Speed900 MHzvs1001 MHz
Memory Bus128 Bitvs64 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth28.8GB/secvs16GB/sec
L2 Cache 256 KB green tick vs 128 KB
Comparison

GPU Display

Shader Processing Units96vs384
Actual Shader Performance156vs371
Technology40nmvs28nm
Texture Mapping Units16vs16
Texture Rate13 GTexel/svs15.5 GTexel/s
Render Output Units4vs8
Pixel Rate3.2 GPixel/svs7.7 GPixel/s
Comparison

GPU Display Tech

DirectX11vs11.0
Shader Model5.0vs5.0
Open GL4.2vs4.3
Max Resolution (WxH)4096x2160vs4096x2160
VGA Connections1vs1
DVI Connections1vs1
HDMI Connections1vs1
Comparison

GPU Power Requirements

Max Power65 Wattsvs35 Watts

GPU Supporting Hardware

Recommended RAM4 GBvs4 GB
Recommended Screen Size1366x7681366x720
Recommended PSU300 Watts & 22 Ampsvs350 Watts & 26 Amps

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 630 is Middle-Class Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU codenamed GF108-400-A1 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 8 TMUs and 2 ROPs. The Central Unit is clocked at 810MHz.

Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.

Power Consumption
With a rated board TDP of 65W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
GeForce GT 630 is essentially a fast GeForce GT 530.
Gaming benchmarks put its performance somewhat above the older GeForce GT 530.

System Suggestions
We recommend a Modest Processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 630.
Overview
GeForce GT 630 v3 is Middle-Class Graphics Card based on the second revision of the Kepler Architecture.

Architecture
This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature.
Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency.

GPU
It equips a GPU codenamed Kepler GK208-301-A1 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 967MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 1001MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.

Power Consumption
With a rated board TDP of 35W, it requires at least a 350W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
GeForce GT 630 v3 is the fastest of all GeForce GT 630 variants, at the lowest resolutions. As the resolutions increases, its performance decreases significantly.
GeForce GT 635 (OEM) is essentially a fast GeForce GT 630 v2.
Gaming benchmarks put its performance somewhat above GeForce GT 630 v2.

System Suggestions
We recommend a Modest Processor (Intel Core i3) and 4GB of RAM for a system with GeForce GT 635 (OEM).
Recommended CPUAMD Athlon 64 3700+
Intel Celeron G460 1.8GHz
AMD Athlon 64 FX-51
AMD Athlon 64 3500+
AMD Athlon 64 3400+
AMD FX-4300
Intel Core 2 Quad Q9550S 2.83GHz
Intel Core 2 Quad Q9550 2.83GHz
Intel Xeon Processor X5560
AMD Phenom II X4 960T
Possible GPU UpgradesRadeon R7 260X XFX Double D 2GB Edition
Radeon R7 260X
Radeon HD 6870 XFX DD XXX Edition
Radeon HD 6870 XFX Black Edition
Radeon HD 6870 Sapphire Dirt3 Edition
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GPU VariantsGeForce GT 630 Zotac Synergy 2GB Edition
GeForce GT 630 Zotac Synergy 4GB Edition
GeForce GT 630 Zotac Synergy 1GB Edition
GeForce GT 630 Palit 2GB Edition
GeForce GT 630 Palit 1GB Edition
GeForce GT 630 MSI 4GB Edition
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