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Gaming Performance Comparison
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 635 are very slightly better than the Nvidia GeForce GT 630.
The GeForce GT 635 has a 92 MHz higher core clock speed and the same number of Texture Mapping Units as the GeForce GT 630. This results in the GeForce GT 635 providing 1.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GT 635 has a 92 MHz higher core clock speed than the GeForce GT 630, but the GeForce GT 630 has 8 more Render Output Units than the GeForce GT 635. As a result, the GeForce GT 630 exhibits a 6.3 GPixel/s better Pixel Fill Rate than the GeForce GT 635. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GT 635 was released over a year more recently than the GeForce GT 630, and so the GeForce GT 635 is likely to have better driver support, meaning it will be more optimized for running the latest games.
The GeForce GT 635 has 1024 MB more video memory than the GeForce GT 630, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The GeForce GT 630 has 12.5 GB/sec greater memory bandwidth than the GeForce GT 635, which means that the memory performance of the GeForce GT 630 is slightly better than the GeForce GT 635.
The GeForce GT 635 has 384 Shader Processing Units and the GeForce GT 630 has 192. However, the actual shader performance of the GeForce GT 635 is 371 and the actual shader performance of the GeForce GT 630 is 168. The GeForce GT 635 having 203 better shader performance is not particularly notable, as altogether the GeForce GT 630 performs better when taking into account other relevant data.
The GeForce GT 635 requires 35 Watts to run and the GeForce GT 630 requires 50 Watts. We would recommend a PSU with at least 350 Watts for the GeForce GT 635 and a PSU with at least 400 Watts for the GeForce GT 630. The GeForce GT 630 requires 15 Watts more than the GeForce GT 635 to run. The difference is not significant enough for the GeForce GT 630 to have a noticeably larger impact on your yearly electricity bills than the GeForce GT 635.
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|Max Power||35 Watts||vs||50 Watts|
|Recommended RAM||6 GB||vs||6 GB|
|Recommended Screen Size||1366x720||1366x768|
|Recommended PSU||350 Watts & 20 Amps||vs||400 Watts & 18 Amps|
|Mini Review||GeForce GT 635 (OEM) is an OEM upcoming middle-class Graphics Card based on the GK208 Core of the Kepler 2.0 architecture. |
The Kepler GK208 Core is a power optimized Kepler GK108 Core that offers offers 384 Shader Processing Units, 16 TMUs and 8 ROPs, on a 64-bit memory interface of standard DDR3. While the central unit runs at 967MHz, the memory clock operates at 1002MHz.
Its performance is comparable to GeForce GT 640 and significantly faster than GeForce GT 630 at lower resolutions but performance is hindered by its very narrow bus-width.
|GeForce GT 630 (OEM) is a middle-class Graphics Card based on the 28nm, Kepler architecture. |
It's based on the Kepler GK107 and offers 192 Shader Processing Units, 16 TMUs and 16 ROPs on a 128-bit memory interface of DDR3. The central clock runs at 875 and the memory clock operates at 891MHz. Expect a power consumption of up to 50 Watt.
GeForce GT 630 (OEM) performs better and consumes less energy than the non-OEM GeForce GT 630 Variant. This Graphics Card can be paired with any 2012 average Dual-Core CPU.