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Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 765M GeForce GT 650M v2 SLI
Call of Duty: Black Ops 3 84% 92%
The Witcher III 139% 149%
Fallout 4 97% 105%
Metal Gear Solid V: The Phantom Pain 94% 102%
Assassins Creed: Syndicate 181% 192%
ARK: Survival Evolved 58% 65%
Batman: Arkham Knight 216% 229%
Mad Max 94% 102%
FIFA 16 3% 8%
Pro Evolution Soccer 2016 93% 93%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 765M are marginally better than the Nvidia GeForce GT 650M v2 SLI.

The GeForce GTX 765M has a 105 MHz higher core clock speed and the same number of Texture Mapping Units as the GT 650M. This results in the GeForce GTX 765M providing 6.7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce GTX 765M has a 105 MHz higher core clock speed than the GT 650M, but the GT 650M has 16 more Render Output Units than the GeForce GTX 765M. As a result, the GT 650M exhibits a 10.2 GPixel/s better Pixel Fill Rate than the GeForce GTX 765M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce GTX 765M was released over a year more recently than the GT 650M, and so the GeForce GTX 765M is likely to have better driver support, meaning it will be more optimized for running the latest games.

The GT 650M has 2048 MB more video memory than the GeForce GTX 765M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GT 650M also has superior memory performance overall.

The GT 650M has 63.9 GB/sec greater memory bandwidth than the GeForce GTX 765M, which means that the memory performance of the GT 650M is much better than the GeForce GTX 765M.

Both the GeForce GTX 765M and the GeForce GT 650M v2 SLI have 768 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the . Knowing that the shader performance of the GeForce GTX 765M is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.

The GeForce GTX 765M requires 65 Watts to run and the GeForce GT 650M v2 SLI requires 90 Watts. The GT 650M requires 25 Watts more than the GeForce GTX 765M to run. The difference is not significant enough for the GT 650M to have a noticeably larger impact on your yearly electricity bills than the GeForce GTX 765M.

Can I Run It

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GPU Core Details

Core Speed850 MHzvs745 MHz
Boost Clock-vs-
ArchitectureKepler GK106-N14E-GE-B-A1Kepler GK107 (x2)
Notebook GPUyesyes
SLI/Crossfireyesvsno
Dedicatedyesvsyes
Release Date30 May 201322 Mar 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
9
green tick vs -
1600x900
7
green tick vs green tick
7
1920x1080
5.8
green tick vs
5.7
2560x1440
4.1
green tick vs
3.7
3840x2160
2.4
green tick vs
2.3

GPU Memory

Memory2048 MBvs4096 MB
Memory Speed1002 MHzvs1000 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth64.1GB/secvs128GB/sec
L2 Cache 256 KB vs green tick 512 KB
Comparison

GPU Display

Shader Processing Units768vs768
Actual Shader Performance653vs572
Technology28nmvs28nm
Texture Mapping Units64vs64
Texture Rate54.4 GTexel/svs47.7 GTexel/s
Render Output Units16vs32
Pixel Rate13.6 GPixel/svs23.8 GPixel/s
Comparison

GPU Display Tech

DirectX11.1vs11.1
Shader Model5.0vs5.0
Open GL4.3vs4.1
Max Resolution (WxH)4096x2160vs4096x2160
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
Comparison

GPU Power Requirements

Max Power65 Wattsvs90 Watts

GPU Supporting Hardware

Recommended RAM8 GBvs8 GB
Recommended Screen Size1600x9001600x900
Recommended PSU--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 760M is a Performance Mobile Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK106-N14E-GE-B-A1 which has 4 Stream Multiprocessors activated and thus offers 768 Shader Processing Units, 64 TMUs and 16 ROPs. The Central Unit is clocked at 850MHz.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1002MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 65W, it is suited for large laptops.

Performance
Despite being underclocked, when compared to GeForce GTX 650 Ti, GeForce GTX 765M ends up performing better in most cases as fast since the Kepler Boost 2.0 Technology allows an even higher Central Unit Speed, which most times exceeds the 950MHz.
Gaming benchmarks indicate its performance is on average with the desktop GeForce GTX 650 Ti.

System Suggestions
We recommend a Powerful Processor (Intel Core i7 Mobile) and 8GB of RAM for a system with GeForce GTX 765M.
Overview
GeForce GT 650M v2 SLI is a solution of two GeForce GT 650M v2 put together using NVIDIA's SLI technology.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It consists of 2 GPUs codenamed GK107 which, together, offer 768 Shader Processing Units, 64 TMUs and 32 ROPs, on a 256-bit memory interface of fast GDDR5. The central unit runs at 745MHz, while the memory clock operates at 1753MHz.

Power Consumption
Power Consumption lies between 85W and 95W. As a result, this combination may only be used in very large laptops.

Performance
Gaming benchmarks prove that GeForce GT 650M v2 SLI is overall as fast as a single GeForce GTX 670MX.

System Suggestions
We recommend a strong processor (Intel Core i7) and 8GB of RAM for a system with GeForce GT 650M v2 SLI.
Recommended CPUIntel Core 2 Quad Q9100 2.26GHz
Intel Core i5-2557M 1.7GHz
APU A10-7350B Quad-Core
APU A8-7200P Quad-Core
AMD APU A10-4600M Quad-Core
Intel Core i7-2860QM 4-Core 2.5GHz
Intel Core i7-4712MQ 4-Core 2.3GHz
Intel Core i7-4712HQ 4-Core 2.3GHz
Intel Core i7-4750HQ 4-Core 2.0GHz
Intel Core i7-3635QM 4-Core 2.4GHz
Possible GPU UpgradesN/AN/A
GPU VariantsGeForce GTX 765M SLI
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