|Recommended System Requirements|
|Game||Iris Pro Graphics 5200 Desktop||GeForce 9800 GT|
|Call of Duty: WWII||295%||306%|
|Mass Effect Andromeda||516%||534%|
|Grand Theft Auto VI||636%||658%|
|Tom Clancys Ghost Recon Wildlands||540%||558%|
|Dawn of War 3||312%||325%|
|Resident Evil 7||295%||306%|
|Sniper: Ghost Warrior 3||342%||355%|
In terms of overall gaming performance, the graphical capabilities of the Intel Iris Pro Graphics 5200 Desktop are marginally better than the Nvidia GeForce 9800 GT.
The GeForce 9800 GT has a 200 MHz higher core clock speed and 48 more Texture Mapping Units than the Pro Graphics. This results in the GeForce 9800 GT providing 30.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce 9800 GT has a 200 MHz higher core clock speed and 12 more Render Output Units than the Pro Graphics. This results in the GeForce 9800 GT providing 8 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Pro Graphics was released over three years more recently than the GeForce 9800 GT, and so the Pro Graphics is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 9800 GT when running the latest games.
The GeForce 9800 GT has 512 MB video memory, but the Pro Graphics does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Iris Pro Graphics 5200 Desktop has 160 Shader Processing Units and the GeForce 9800 GT has 112. However, the actual shader performance of the Pro Graphics is 314 and the actual shader performance of the GeForce 9800 GT is 168. The Pro Graphics having 146 better shader performance is not particularly notable, as altogether the GeForce 9800 GT performs better when taking into account other relevant data.
The Pro Graphics transistor size technology is 43 nm (nanometers) smaller than the GeForce 9800 GT. This means that the Pro Graphics is expected to run much cooler and achieve higher clock frequencies than the GeForce 9800 GT. While they exhibit similar graphical performance, the Pro Graphics should consume less power than the GeForce 9800 GT.
The Iris Pro Graphics 5200 Desktop requires 28 Watts to run and the GeForce 9800 GT requires 105 Watts. We would recommend a PSU with at least 400 Watts for the GeForce 9800 GT, but we do not have a recommended PSU wattage for the Pro Graphics. The GeForce 9800 GT requires 77 Watts more than the Pro Graphics to run. The difference is significant enough that the GeForce 9800 GT may have an adverse affect on your yearly electricity bills in comparison to the Pro Graphics.
Can I Run It
|Core Speed||400 MHz||vs||600 MHz|
|Architecture||Haswell: GT3e||Tesla G92-270-A2|
|Release Date||03 Jun 2013||vs||21 Jul 2008|
|GPU Link||GD Link||GD Link|
|Memory Speed||800 MHz||vs||900 MHz|
|Memory Bus||128 Bit||vs||256 Bit|
|L2 Cache||-||vs||0 KB|
|Delta Color Compression||no||vs||no|
|Shader Processing Units||160||vs||112|
|Actual Shader Performance||15%||vs||8%|
|Texture Mapping Units||8||vs||56|
|Texture Rate||3.2 GTexel/s||vs||33.6 GTexel/s|
|Render Output Units||4||vs||16|
|Pixel Rate||1.6 GPixel/s||vs||9.6 GPixel/s|
|Max Digital Resolution (WxH)||2560x1600||vs||2560x1600|
|Max Power||28 Watts||vs||105 Watts|
|Recommended PSU||-||400 Watts & 29 Amps|
|Recommended Processor||-||Intel Core 2 Quad Q6600 2.4GHz|
|Recommended RAM||-||4 GB|
|Maximum Recommended Gaming Resolution||1366x768||vs||1366x768|
|Mini Review||Iris Pro Graphics 5200 Desktop are found in some of the 2013 Haswell desktop processors. |
They feature 40 Execution Units (160 Shader Processing Units), 8 TMUs and 4 ROPs. They share system memory and so the memory channel and speed will depend on the users configuration. The best possible combination is a dual-channel bus-width with an operating memory clock of 800MHz.
Its central unit and turbo frequency also depend on the CPU its embedded but it ranges from 400MHz to 1300MHz.
Compared to Iris Graphics 5100 Desktop, they offer an additional eDRAM cache of 128MB and so might offer performance identical to a dedicated GeForce GT 640 or a Radeon HD 6670.
GeForce 9800 GT is a High-End Graphics Card based on the first revision of the Tesla Architecture.
Tesla was NVIDIA's First Unified Shader Architecture.
It equips a GPU Codenamed G92-270-A2 which has 7 Stream Multiprocessors activated and thus offers 112 Shader Processing Units, 56 TMUs and 16 ROPs. The Central Unit is clocked at 600MHz.
The GPU accesses a 512MB frame buffer of GDDR3, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz.
DirectX 10.0 Support (10.0 Hardware Default) and support for SLI, NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.
The Cooling Solution consists of a Single-Fan.
With a rated board TDP of 105W, it requires at least a 400W PSU and it requires at least one 6-pin available connectors.
GeForce 9800 GT is a direct re-brand of GeForce 8800 GT.
Gaming benchmarks put its performance somewhat below a Radeon HD 4770, meaning it is much faster than Radeon HD 3870.
|Recommended CPU||-||Intel Xeon Processor E5520|
AMD APU A6-3620 Quad Core
AMD Athlon II X4 610e
AMD Phenom 9950 Quad-Core Black Edition
Intel Pentium G4400T 2.9GHz
|Possible GPU Upgrades||N/A||N/A|
|GPU Variants||-||GeForce 9800 GT Green Edition|