|Recommended System Requirements|
|Game||Radeon HD 8610G||Intel HD Graphics 4400 Mobile|
|Watch Dogs 2||894%||988%|
|Call of Duty: Infinite Warfare||734%||813%|
|Dead Rising 4||1043%||1150%|
|Forza Horizon 3||1308%||1440%|
|Pro Evolution Soccer 2017||123%||144%|
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 8610G are very slightly better than the Intel HD Graphics 4400 Mobile.
The Radeon HD 8610G has a 333 MHz higher core clock speed and 20 more Texture Mapping Units than the Graphics 4400. This results in the Radeon HD 8610G providing 12 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 8610G has a 333 MHz higher core clock speed and 6 more Render Output Units than the Graphics 4400. This results in the Radeon HD 8610G providing 3.9 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics 4400 was released less than a year after the Radeon HD 8610G, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The Radeon HD 8610G and the HD Graphics 4400 Mobile have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Graphics 4400 has 4.3 GB/sec greater memory bandwidth than the Radeon HD 8610G, which means that the memory performance of the Graphics 4400 is marginally better than the Radeon HD 8610G.
The Radeon HD 8610G has 384 Shader Processing Units and the HD Graphics 4400 Mobile has 20. However, the actual shader performance of the Radeon HD 8610G is 240 and the actual shader performance of the Graphics 4400 is 88. The Radeon HD 8610G having 152 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 8610G delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 4400.
The Graphics 4400 transistor size technology is 10 nm (nanometers) smaller than the Radeon HD 8610G. This means that the Graphics 4400 is expected to run very slightly cooler and achieve higher clock frequencies than the Radeon HD 8610G. While they exhibit similar graphical performance, the Graphics 4400 should consume less power than the Radeon HD 8610G.
The Radeon HD 8610G requires 25 Watts to run and the HD Graphics 4400 Mobile requires 15 Watts. The Radeon HD 8610G requires 10 Watts more than the Graphics 4400 to run. The difference is not significant enough for the Radeon HD 8610G to have a noticeably larger impact on your yearly electricity bills than the Graphics 4400.
Can I Run It
|Core Speed||533 MHz||vs||200 MHz|
|Boost Clock||626 MHz||vs||1100 MHz|
|Architecture||Terascale 3||Haswell GT1|
|Release Date||23 May 2013||vs||05 Jun 2013|
|GPU Link||GD Link||GD Link|
|Memory Speed||667 MHz||vs||800 MHz|
|Memory Bus||128 Bit||vs||128 Bit|
|L2 Cache||-||vs||512 KB|
|Delta Color Compression||no||vs||no|
|Shader Processing Units||384||vs||20|
|Actual Shader Performance||12%||vs||4%|
|Texture Mapping Units||24||vs||4|
|Texture Rate||12.8 GTexel/s||vs||0.8 GTexel/s|
|Render Output Units||8||vs||2|
|Pixel Rate||4.3 GPixel/s||vs||0.4 GPixel/s|
|Max Digital Resolution (WxH)||2560x1600||vs||2560x1600|
|Max Power||25 Watts||vs||15 Watts|
|Recommended RAM||4 GB||vs||4 GB|
|Maximum Recommended Gaming Resolution||1366x768||vs||1366x768|
|Mini Review||Radeon HD 8610G is an integrated mobile GPU, first seen on the ultra low-voltage APU A10-5745M, based on the 32nm, Terascale 3 architecture. |
It offer 384 Shader Processing Units, 24 TMUs and 8 ROPs, on a DDR3 memory interface of either a 128-bit bus width, if the laptop system RAM's is dual-channelled, or a 64-bit bus width, if not. The central units runs at 533MHz and goes up to 626MHz, in Turbo Mode. The memory clock can operate up to 667MHz, as the max memory supported by the CPU is DDR3-1333.
Its performance depends heavily on whether or not the memory is dual-channelled. Benchmarks put its performance on level with today's middle-class GPUs such as GeForce GT 540M-GeForce GT 630M or Radeon HD 7650M/7670M. Therefore, modern demanding games can be played with medium detail.
Intel HD Graphics 4400 Mobile are Integrated Graphics in some of Intel's Mobile Haswell Processors.
The Haswell GT1 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.
It equips a GPU Codenamed GT1 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1100MHz, in Turbo Mode.
The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.
The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 525M.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.
We recommend 4GB of RAM for a system with Intel HD Graphics 4400 Mobile.
|Possible GPU Upgrades||N/A||N/A|
|GPU Variants||-||HD i5 4200U|