3
2
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GD Star Rating
3

Gaming Performance Comparison

Recommended System Requirements
Game GeForce 920M 2GB GeForce GT 630M v3
PlayerUnknowns Battlegrounds 641% 1043%
Assassins Creed: Origins 344% 586%
Far Cry 5 1795% 2823%
Call of Duty: WWII 737% 1191%
Kingdom Come: Deliverance 693% 1123%
Sea of Thieves 374% 631%
Final Fantasy XV 1111% 1769%
Grand Theft Auto VI 813% 1308%
DRAGON BALL FighterZ 263% 460%
Subnautica 64% 154%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 920M 2GB are significantly better than the Nvidia GeForce GT 630M v3.

The GT 630M has a 97 MHz higher core clock speed than the GeForce 920M 2GB, but the GeForce 920M 2GB has 16 more Texture Mapping Units than the GT 630M. As a result, the GeForce 920M 2GB exhibits a 7.6 GTexel/s better Texture Fill Rate than the GT 630M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 630M has a 97 MHz higher core clock speed than the GeForce 920M 2GB, but the GeForce 920M 2GB has 4 more Render Output Units than the GT 630M. As a result, the GeForce 920M 2GB exhibits a 1.9 GPixel/s better Pixel Fill Rate than the GT 630M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 920M 2GB was released over a year more recently than the GT 630M, and so the GeForce 920M 2GB is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 630M.

The GeForce 920M 2GB and the GeForce GT 630M v3 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GT 630M has 14.4 GB/sec greater memory bandwidth than the GeForce 920M 2GB, which means that the memory performance of the GT 630M is slightly better than the GeForce 920M 2GB.

The GeForce 920M 2GB has 384 Shader Processing Units and the GeForce GT 630M v3 has 96. However, the actual shader performance of the GeForce 920M 2GB is 366 and the actual shader performance of the GT 630M is 129. The GeForce 920M 2GB having 237 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 920M 2GB delivers a marginally smoother and more efficient experience when processing graphical data than the GT 630M.

The GeForce 920M 2GB transistor size technology is 12 nm (nanometers) smaller than the GT 630M. This means that the GeForce 920M 2GB is expected to run slightly cooler and achieve higher clock frequencies than the GT 630M.

The GeForce 920M 2GB requires 25 Watts to run and the GeForce GT 630M v3 requires 35 Watts. The GT 630M requires 10 Watts more than the GeForce 920M 2GB to run. The difference is not significant enough for the GT 630M to have a noticeably larger impact on your yearly electricity bills than the GeForce 920M 2GB.

Can I Run It

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GPU Architecture

Core Speed575 MHzvs672 MHz
Boost Clock954 MHzvs-
ArchitectureKepler GK208-N16V-GMFermi GF108
OC Potential Poor vs Fair
Driver Support Good vs Poor
Release Date13 Mar 2015vs22 Mar 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6.4
green tick vs
5.3
1600x900
4.9
green tick vs
3.7
1920x1080
3.3
green tick vs
2.5
2560x1440
2.3
green tick vs
1.9
3840x2160
1.5
green tick vs -

GPU Memory

Memory2048 MBvs2048 MB
Memory Speed900 MHzvs900 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs28.8GB/sec
L2 Cache 128 KB vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 5% vs green tick 10%
Comparison

GPU Display

Shader Processing Units384vs96
Actual Shader Performance18%vs6%
Technology28nmvs40nm
Texture Mapping Units32vs16
Texture Rate18.4 GTexel/svs10.8 GTexel/s
Render Output Units8vs4
Pixel Rate4.6 GPixel/svs2.7 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power25 Wattsvs35 Watts
Recommended PSU--

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-4110M 2.6GHzvsIntel Core i3-3120M 2.5GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce 920M 2GB is an Entry-Level Mobile Graphics Card based on the second revision of the Kepler Architecture.

Architecture
This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature.
Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency.

GPU
It equips a GPU Codenamed GK208-N16V-GM which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is Initially clocked at 575MHz and goes up to 954MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Power Consumption
With a rated board TDP of 25W, it is suited for small laptops.

Performance
GeForce 920M 2GB is essentially a slightly faster GeForce GT 735M and offers more or less comparable performance.

System Suggestions
We recommend a Modest Processor and 4GB of RAM for a system with GeForce GT 920M 2GB.
Overview
GeForce GT 630M v3 is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 672MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
GeForce GT 630M v3 is a direct re-brand of GeForce GT 540M 2GB.
Gaming benchmarks put its performance only slightly below a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 630M v3.
Recommended CPUIntel Core 2 Duo P8400 2.26GHz
Intel Pentium Dual Core T4500 2.3GHz
Intel Celeron B830
Intel Celeron P4600
Intel Pentium Dual Core T4400 2.2GHz
Intel Core i7-3517U 2-Core 1.9GHz
Intel Core i7-3517UE 2-Core 1.7GHz
Intel Core i3-4100E 2.4GHz
Core i3-4000M 2.4GHz
Intel Core i5-2435M 2.4GHz
Possible GPU UpgradesN/AN/A
GPU Variants--