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| Recommended System Requirements | ||
|---|---|---|
| Game | GeForce 920M 2GB | GeForce GT 630M v3 |
| For Honor | 426% | 711% |
| Battlefield 1 | 693% | 1123% |
| Resident Evil 7 | 389% | 654% |
| Mass Effect Andromeda | 352% | 597% |
| Sniper Elite 4 | 641% | 1043% |
| Tom Clancys Ghost Recon Wildlands | 693% | 1123% |
| Watch Dogs 2 | 544% | 894% |
| Grand Theft Auto VI | 813% | 1308% |
| Conan Exiles | 989% | 1580% |
| Call of Duty: Infinite Warfare | 441% | 734% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 920M 2GB are significantly better than the Nvidia GeForce GT 630M v3.
The GT 630M has a 97 MHz higher core clock speed than the GeForce 920M 2GB, but the GeForce 920M 2GB has 16 more Texture Mapping Units than the GT 630M. As a result, the GeForce 920M 2GB exhibits a 7.6 GTexel/s better Texture Fill Rate than the GT 630M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 630M has a 97 MHz higher core clock speed than the GeForce 920M 2GB, but the GeForce 920M 2GB has 4 more Render Output Units than the GT 630M. As a result, the GeForce 920M 2GB exhibits a 1.9 GPixel/s better Pixel Fill Rate than the GT 630M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce 920M 2GB was released over a year more recently than the GT 630M, and so the GeForce 920M 2GB is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 630M.
The GeForce 920M 2GB and the GeForce GT 630M v3 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GT 630M has 14.4 GB/sec greater memory bandwidth than the GeForce 920M 2GB, which means that the memory performance of the GT 630M is slightly better than the GeForce 920M 2GB.
The GeForce 920M 2GB has 384 Shader Processing Units and the GeForce GT 630M v3 has 96. However, the actual shader performance of the GeForce 920M 2GB is 366 and the actual shader performance of the GT 630M is 129. The GeForce 920M 2GB having 237 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 920M 2GB delivers a marginally smoother and more efficient experience when processing graphical data than the GT 630M.
The GeForce 920M 2GB transistor size technology is 12 nm (nanometers) smaller than the GT 630M. This means that the GeForce 920M 2GB is expected to run slightly cooler and achieve higher clock frequencies than the GT 630M.
The GeForce 920M 2GB requires 25 Watts to run and the GeForce GT 630M v3 requires 35 Watts. The GT 630M requires 10 Watts more than the GeForce 920M 2GB to run. The difference is not significant enough for the GT 630M to have a noticeably larger impact on your yearly electricity bills than the GeForce 920M 2GB.
| Core Speed | 575 MHz | vs | ![]() | 672 MHz | |
|---|---|---|---|---|---|
| Boost Clock | 954 MHz | ![]() | vs | - | |
| Architecture | Kepler GK208-N16V-GM | Fermi GF108 | |||
| OC Potential | Poor | vs |
| Fair | |
| Driver Support | Good |
![]() | vs | Poor | |
| Release Date | 13 Mar 2015 | ![]() | vs | 22 Mar 2012 | |
| GPU Link | GD Link | GD Link | |||
| Approved | ![]() | ![]() | |||
| Comparison | |||||
| 1366x768 | 6.4
|
![]() |
vs | 5.3
|
|
|---|---|---|---|---|---|
| 1600x900 | 4.9
|
![]() |
vs | 3.7
|
|
| 1920x1080 | 3.3
|
![]() |
vs | 2.5
|
|
| 2560x1440 | 2.3
|
![]() |
vs | 1.9
|
|
| 3840x2160 | 1.5
|
![]() |
vs | - | |
| Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
|---|---|---|---|---|---|
| Memory Speed | 900 MHz | ![]() | vs | ![]() | 900 MHz |
| Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
| Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
| Memory Bandwidth | 14.4GB/sec | vs | ![]() | 28.8GB/sec | |
| L2 Cache | 128 KB | vs | ![]() |
256 KB | |
| Delta Color Compression | no | vs | no | ||
| Memory Performance | 5% | vs | ![]() |
10% | |
| Comparison | |||||
| Shader Processing Units | 384 | ![]() | vs | 96 | |
|---|---|---|---|---|---|
| Actual Shader Performance | 18% | ![]() | vs | 6% | |
| Technology | 28nm | ![]() | vs | 40nm | |
| Texture Mapping Units | 32 | ![]() | vs | 16 | |
| Texture Rate | 18.4 GTexel/s | ![]() | vs | 10.8 GTexel/s | |
| Render Output Units | 8 | ![]() | vs | 4 | |
| Pixel Rate | 4.6 GPixel/s | ![]() | vs | 2.7 GPixel/s | |
| Comparison | |||||
| Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
|---|---|---|---|---|---|
| VGA Connections | 0 | vs | 0 | ||
| DVI Connections | 0 | vs | 0 | ||
| HDMI Connections | 0 | vs | 0 | ||
| DisplayPort Connections | 0 | vs | - | ||
| Comparison | |||||
| Max Power | 25 Watts | ![]() | vs | 35 Watts | |
|---|---|---|---|---|---|
| Recommended PSU | - | - | |||
| DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
|---|---|---|---|---|---|
| Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
| Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
| Open CL | - | vs | - | ||
| Notebook GPU | yes | yes | |||
| SLI/Crossfire | no | vs | no | ||
| Dedicated | yes | ![]() | vs | ![]() | yes |
| Comparison | |||||
| Recommended Processor | Intel Core i3-4110M 2.6GHz | vs | ![]() | Intel Core i3-3120M 2.5GHz | |
|---|---|---|---|---|---|
| Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
| Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
| Performance Value | ![]() | ||||
|---|---|---|---|---|---|
| Mini Review | Overview GeForce 920M 2GB is an Entry-Level Mobile Graphics Card based on the second revision of the Kepler Architecture. Architecture This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature. Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency. GPU It equips a GPU Codenamed GK208-N16V-GM which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is Initially clocked at 575MHz and goes up to 954MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz. Power Consumption With a rated board TDP of 25W, it is suited for small laptops. Performance GeForce 920M 2GB is essentially a slightly faster GeForce GT 735M and offers more or less comparable performance. System Suggestions We recommend a Modest Processor and 4GB of RAM for a system with GeForce GT 920M 2GB. | Overview GeForce GT 630M v3 is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 672MHz. Memory The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance GeForce GT 630M v3 is a direct re-brand of GeForce GT 540M 2GB. Gaming benchmarks put its performance only slightly below a desktop GeForce GT 430. System Suggestions We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 630M v3. | |||
|---|---|---|---|---|---|