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Gaming Performance Comparison

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 525M are significantly better than the Nvidia GeForce 610M.

The GeForce 610M has a 250 MHz higher core clock speed than the GeForce GT 525M, but the GeForce GT 525M has 8 more Texture Mapping Units than the GeForce 610M. As a result, the GeForce GT 525M exhibits a 2.8 GTexel/s better Texture Fill Rate than the GeForce 610M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce 610M has a 250 MHz higher core clock speed and 4 more Render Output Units than the GeForce GT 525M. This results in the GeForce 610M providing 4.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce 610M was released less than a year after the GeForce GT 525M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce 610M and the GeForce GT 525M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GeForce GT 525M has 14.4 GB/sec greater memory bandwidth than the GeForce 610M, which means that the memory performance of the GeForce GT 525M is slightly better than the GeForce 610M.

The GeForce 610M has 48 Shader Processing Units and the GeForce GT 525M has 96. However, the actual shader performance of the GeForce 610M is 82 and the actual shader performance of the GeForce GT 525M is 115. The GeForce GT 525M having 33 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 525M delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 610M.

The GeForce 610M requires 12 Watts to run and the GeForce GT 525M requires 23 Watts. The GeForce GT 525M requires 11 Watts more than the GeForce 610M to run. The difference is not significant enough for the GeForce GT 525M to have a noticeably larger impact on your yearly electricity bills than the GeForce 610M.

Can I Run It

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GPU Core Details

Core Speed850 MHzvs600 MHz
ArchitectureFermi GF119Fermi GF108
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Release Date06 Dec 201105 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory1024 MBvs1024 MB
Memory Speed900 MHzvs900 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth14.4GB/secvs28.8GB/sec
Comparison

GPU Display

Shader Processing Units48vs96
Actual Shader Performance82vs115
Technology40nmvs40nm
Texture Mapping Units8vs16
Texture Rate6.8 GTexel/svs9.6 GTexel/s
Render Output Units8vs4
Pixel Rate6.8 GPixel/svs2.4 GPixel/s
Comparison

GPU Display Tech

DirectX11vs11
Shader Model5.0vs5.0
Open GL4.1vs4.1
Max Resolution (WxH)2560x1600vs2560x1600
VGA Connections1vs0
DVI Connections1vs1
HDMI Connections1vs0
Comparison

GPU Power Requirements

Max Power12 Wattsvs23 Watts

GPU Supporting Hardware

Recommended RAM4 GBvs4 GB
Recommended Screen Size1024x7681366x768
Recommended PSU--

Gaming Performance Value

Prototypevs
Assassins Creed 3vs
Performance Value

GPU Mini Review

Mini ReviewGeForce 610M is an entry-level mobile GFX based on the 40nm Fermi GF119 Core.
It offers 48 Shader Processing Units, 8 TMUs and 4 ROPs on a 64-bit memory interface of 1GB DDR3. The central clock speed will range from less than 500MHz to up to 850MHz and will be defined by the laptop manufacturer and even the memory clock can be clocked up to 900MHz. Expect a power consumption of up to 12 Watts though underclocked versions will consumes less energy.
Its performance will depend largely on the clock frequencies each version has and this GPU's rank is based on the highest clock version. Still, overall, expect modern demanding games to be only playable at the lowest settings.
GeForce GT 525M is a middle-class mobile GPU still based on the 2010 Fermi architecture.
It's based on the Fermi GF108 Core and offers 96 Shader Processing Units, 16 TMUs and 4 ROPs on a 128-bit memory interface of 1GB DDR3. The central clock runs at 600MHz and the memory clock operates at 900MHz. Expect a power consumption of up to 35 Watts.
Its performance is quite average and so expect to only be able to play most modern demanding games at medium settings but with fluent frame rates (35+) using a 720p resolution.
Recommended CPUIntel Celeron M 570 2.26GHz
Intel Celeron M 585 2.17GHz
AMD APU A4-1200 Dual-Core
AMD APU A4-1250 Dual-Core
Intel Celeron M 560 2.13GHz
Intel Core i7-2637M 2-Core 1.7GHz
Intel Core i7-620M 2-Core 2.66GHz
Intel Core i5-2435M 2.4GHz
Intel Core i5-2430M 2.4GHz
Intel Core i7-2657M 2-Core 1.6GHz
Possible GPU Upgrades-GeForce GTX 470M SLI
GeForce GTX 765M
Radeon HD 6970M
GeForce GT 650M SLI
GeForce GTX 670MX
GPU VariantsGeForce 610M 2GB
GeForce GT 525M 2GB