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Gaming Performance Comparison

Recommended System Requirements
Game GeForce4 Ti 4200 GeForce 4 MX 440
Outlast 2 1934% 3509%
Call of Duty: WWII 3135% 5639%
Mass Effect Andromeda 4949% 8857%
Grand Theft Auto VI 5939% 10613%
Tom Clancys Ghost Recon Wildlands 5145% 9204%
Dawn of War 3 3282% 5900%
Prey (2017) 4410% 7900%
Resident Evil 7 3135% 5639%
Little Nightmares 2204% 3987%
NieR: Automata 3478% 6248%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce4 Ti 4200 are significantly better than the Nvidia GeForce 4 MX 440.

The GeForce4 Ti 4200 was released less than a year after the 4 MX, and so they are likely to have similar driver support for optimizing performance when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GeForce4 Ti 4200 and the GeForce 4 MX 440 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The 4 MX has 1.4 GB/sec greater memory bandwidth than the GeForce4 Ti 4200, which means that the memory performance of the 4 MX is marginally better than the GeForce4 Ti 4200.

The GeForce4 Ti 4200 has 4 Shader Processing Units and the GeForce 4 MX 440 has 2. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.

Can I Run It

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GPU Architecture

Core Speed250 MHzvs275 MHz
Boost Clock-vs-
ArchitectureNV25NV17
OC Potential - vs -
Driver Support - vs -
Release Date16 Apr 2002vs06 Feb 2002
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory128 MBvs128 MB
Memory Speed222 MHzvs200 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDRvsDDR
Memory Bandwidth1.8GB/secvs3.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 1% green tick vs green tick 1%
Comparison

GPU Display

Shader Processing Units4vs2
Actual Shader Performance0%vs0%
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs1600x1200
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

DirectX8.1vs7.0
Shader Model1.3vs-
Open GL1.3vs1.2
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce4 Ti 4200 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 8.1 or less and with a max memory of 128 MB, it can't play today's games.
Still, games before 2004 should be fully playable at max settings.
GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings....
Recommended CPU--
Possible GPU Upgrades--
GPU Variants--