Intel GMA 3600
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default Graphics image
FPS System Benchmark
52 FPS
High
Intel PC game performance check Intel GMA 3600
GPU
Architecture
Cedar Trail
Process
TMUs
Texture Rate
ROPs
Pixel Rate
Shader
Processing Units
4
Driver Support
-
Compatibility
Direct X
DX 9.0c
Shader
4.1
Open GL
3.0
Resolution (WxH)
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Maximum
Shared Memory
1024 MB
Memory Speed
533 MHz
Memory Bus
64 Bit
Memory Type
DDR3
Memory Bandwidth
8.5GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
400 MHz
Power
Max Power
13 Watts
Recommended Hardware
Parent Processor
Best RAM Match
2 GB
Best Resolution
800 x 600
Intel GMA 3600 Game Requirement Analysis

Intel GMA 3600 is a mobile GFX integrated on Atom's CedarView based CPUs.
It's based on the 32nm PowerVR architecture and offers 4 Pixel Shaders, 2 TMUs and 2 ROPs. The central unit runs at 400MHz. The memory clock will operate at up to 533MHz (max memory speed supported by the CPU).
It should only be compatible with DirectX 10 & 11 via software as it's not based in a Shader unified architecture.
None of today's modern demanding games are playable and even modest games will be trouble for this GPU. Its performance is surprisingly below AMD's and NVIDIA's 2008 entry-level/motherboard GPUs.


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gamingwithnetbooks's Rig
Saved at: Sep-19-2014
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CPU
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GFX
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RAM
1GB DDR 0MHz
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RES
1680 x 1050
width x height
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1

Maximum shared memory is 1024 MB
Memory speed is 533 MHz for nettops, 400 for netbooks
Memory bus width is 64 bit (Atom memory controller doesn't support dual channel)
Memory type is DDR3
Memory bandwidth is 6.4 GB/s (or 8.5 GB/s in nettops)

0
Pip's Rig
Saved at: Aug-03-2016
Compared to your Rig
CPU
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GFX
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RAM
8GB DDR3 1600MHz
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RES
1920 x 1080
width x height
4
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1,456

Thanks buddy!

1
Release period
01-Oct-2011
1
Intel GMA 3600 vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
8773%
RAM
10GB
0%
VS
VS
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Intel GMA 3600 Extras
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