GeForce GTS 160M
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GeForce_GTS_160M
FPS System Benchmark
54 FPS
High
Nvidia PC game performance check GeForce GTS 160M
GPU
Architecture
G94b
Process
55nm
TMUs
Texture Rate
ROPs
Pixel Rate
Shader
Processing Units (Cuda Cores)
64
Driver Support
-
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024 MB
Memory Speed
800 MHz
Memory Bus
256 Bit
Memory Type
GDDR3
Memory Bandwidth
51.2GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
600 MHz
Power
Max Power
60 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GeForce GTS 160M Game Requirement Analysis

GeForce GTS 160M is the most powerful GPU of the 100M Series released by NVIDIA in 2009.
The biggest hindrance it has is the fact that it only supports DirectX up to 10 so DirectX 11 games aren't supported.
It's based on the 'G94b' architecture (same as GTS 150M) and also same as GeForce 9800M GTS, but with the same specs, so technically a renamed GeForce 9800M GTS but produced at 55nm, instead of 65nm.
Compared to the most powerful Mobile GPUS (e.g. GTX 485M, Radeon HD 6990M), GeForce GTS 160M is far behind but it's still capable of playing demanding games (like Crysis) at medium or high settings.


Source [Pip]
Compare the GeForce GTS 160M to any other GPU
GPU:
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Links [Game-Debate](http://www.game-debate.com) Game-Debate
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Release period
02-Mar-2009
2
GeForce GTS 160M vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
775%
RAM
11GB
0%
VS
VS
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GeForce GTS 160M Extras
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