GeForce GT 330M
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GeForce_GT_330M
FPS System Benchmark
53 FPS
High
Nvidia PC game performance check GeForce GT 330M
GPU
Architecture
GT216
Process
40nm
TMUs
16
Texture Rate
9 GTexel/s
ROPs
8
Pixel Rate
5 GPixel/s
Shader
Processing Units (Cuda Cores)
48
Driver Support
-
Compatibility
Direct X
DX 10.1
Shader
4.1
Open GL
2.1
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024 MB
Memory Speed
1066 MHz
Memory Bus
128 Bit
Memory Type
DDR3
Memory Bandwidth
34.1GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
575 MHz
Power
Max Power
23 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
GeForce GT 330M Game Requirement Analysis

GeForce GT 330M is a middle-class level GFX of the 300M Series released by NVIDIA in 2010. The biggest hindrance it has is the fact that it only supports DirectX up to 10.1 so DirectX 11 games aren't supported.
The performance depends a lot on the memory type used which can either be DDR2 or DDR3. This is the DDR3 version so it's capable of playing demanding games (like Crysis 2) at medium settings. However, very demanding games like Metro 2033 will require very reduced settings to be played smoothly.


Source [Pip]
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cmdelee's Rig
Saved at: Dec-04-2011
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GFX
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RAM
6GB DDR3 533MHz
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RES
1920 x 1080
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geforce gt 330m specs

 

GPU Engine Specs: cuda cores: 48speed up to 1265mhzMemory Specs:up to 1066 ddr3, up to 800 gddr3FVI VGA and HDMI

1
Release period
10-Jan-2010
2
GeForce GT 330M vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1093%
RAM
11GB
0%
VS
VS
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Destiny 2 578% 1534%
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GeForce GT 330M Extras
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