GeForce GT 335M
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GeForce_GT_335M
FPS System Benchmark
53 FPS
High
Nvidia PC game performance check GeForce GT 335M
GPU
Architecture
GT215
Process
40nm
TMUs
24
Texture Rate
11 GTexel/s
ROPs
8
Pixel Rate
4 GPixel/s
Shader
Processing Units (Cuda Cores)
72
Driver Support
-
Compatibility
Direct X
DX 10.1
Shader
4.1
Open GL
2.1
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024 MB
Memory Speed
1066 MHz
Memory Bus
128 Bit
Memory Type
DDR3
Memory Bandwidth
34.1GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
450 MHz
Power
Max Power
28 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
GeForce GT 335M Game Requirement Analysis

GeForce GT 335M is an upper middle-class level GFX of the 300M Series released by NVIDIA in 2010. The biggest hindrance it has is the fact that it only supports DirectX up to 10.1 so DirectX 11 games aren't supported.
It's based on the architecture 'GT215', same used on some of the 200M Series GPUs and also used on some of the desktop 300 Series GPUs. It can be addressed as a slow GeForce GTS 250M, due to the lower clock frequencies and less amount of Pipelines. Its performance is, therefore, between the GeForce GT 240M and the GeForce GTS 250M.
It's capable of playing demanding games (like Crysis 2) at medium settings. However, very demanding games like Metro 2033 will require very reduced settings to be playable smoothly.


Source [Pip]
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GPU:
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Links [Game-Debate](http://www.game-debate.com) Game-Debate
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Release period
07-Jan-2010
2
GeForce GT 335M vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1081%
RAM
11GB
0%
VS
VS
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GeForce GT 335M Extras
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