GeForce GTS 350M
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GeForce_GTS_350M
FPS System Benchmark
54 FPS
High
Nvidia PC game performance check GeForce GTS 350M
GPU
Architecture
GT215
Process
40nm
TMUs
32
Texture Rate
16 GTexel/s
ROPs
8
Pixel Rate
4 GPixel/s
Shader
Processing Units (Cuda Cores)
96
Driver Support
-
Compatibility
Direct X
DX 10.1
Shader
4.1
Open GL
2.1
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024 MB
Memory Speed
800 MHz
Memory Bus
128 Bit
Memory Type
GDDR5
Memory Bandwidth
51.2GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
500 MHz
Power
Max Power
28 Watts
Recommended Hardware
Best RAM Match
4 GB
Best Resolution
1440 x 900
GPU Upgrade
GeForce GTS 350M Game Requirement Analysis

GeForce GTS 350M is a fast-middle-class GFX based on the second shader unified architecture.
It's based on the GT 215 Core and offers 96 Shader Processing Units, 32 TMUs and 8 ROPs on a 128-bit memory interface of fast GDDR5, although DDR3 is also supported. The central unit runs at 500MHz and the memory clock operates at up to 800MHz.
It's at heart a renamed GeForce GTS 250M but should perform a little better than it since most GT 250M variants were underclocked (450MHz vs 500MHz).
Today's modern demanding games can be played at medium settings smoothly, using a 720p resolution. Beware that DirectX 11 games aren't supported.


Source [Pip]
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Links [Game-Debate](http://www.game-debate.com) Game-Debate
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Release period
07-Jan-2010
2
GeForce GTS 350M vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
765%
RAM
11GB
0%
VS
VS
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GeForce GTS 350M Extras
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