Quadro FX 360M
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default Graphics image
FPS System Benchmark
52 FPS
High
Nvidia PC game performance check Quadro FX 360M
GPU
Architecture
G86M
Process
80nm
TMUs
Texture Rate
ROPs
Pixel Rate
Shader
Processing Units (Cuda Cores)
Driver Support
-
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
256 MB
Memory Speed
600 MHz
Memory Bus
64 Bit
Memory Type
GDDR3
Memory Bandwidth
9.6GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
400 MHz
Power
Max Power
17 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
Quadro FX 360M Game Requirement Analysis

The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.


Source [Wikipedia]
Compare the Quadro FX 360M to any other GPU
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Release period
09-May-2007
Quadro FX 360M vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
4379%
RAM
11GB
0%
VS
VS
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Quadro FX 360M Extras
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