Radeon X1600 Pro 512MB
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default Graphics image
FPS System Benchmark
53 FPS
High
AMD PC game performance check Radeon X1600 Pro 512MB
GPU
Architecture
RV530
Process
TMUs
Texture Rate
ROPs
Pixel Rate
Shader
Processing Units
12
Driver Support
-
Release Price
Compatibility
Direct X
DX 9
Shader
3.0
Open GL
2.0
Resolution (WxH)
2048x1536
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512 MB
Memory Speed
390 MHz
Memory Bus
128 Bit
Memory Type
GDDR3
Memory Bandwidth
12.5GB/sec
L2 Cache
0KB
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
0
DisplayPort Connection
Clock Speeds
Core Speed
500 MHz
Power
Max Power
41 Watts
PSU
350 Watt & 18 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
Radeon X1600 Pro 512MB Game Requirement Analysis

Radeon X1600 PRO 512MB is a middle-class GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 12 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 500MHz and the memory clock operates at up to 390MHz.
It's therefore a further clocked Radeon X1300 XT, equipped with GDDR3, with a 512MB frame buffer, which might prove useful in some of today's modern games, and support for crossfire. It's significantly faster than its predecessors and so some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.


Source [Pip]
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Links [Game-Debate](http://www.game-debate.com) Game-Debate
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Quote Blocks > 'Tis better to have visited Game-Debate than to never have visited Game-Debate
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Release period
01-Oct-2005
2
Radeon X1600 Pro 512MB vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1597%
RAM
11GB
0%
VS
VS
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Radeon X1600 Pro 512MB Extras
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