I haven’t had a great deal of trouble playing Deus Ex: Mankind Divided in its recently released DirectX 12 mode but it appears some are having a much tougher time of it. Eidos Montreal has injected the PC version of DE:MD with cybernetic implants to boost DX12 performance and stability with the latest update.

The DX12 patch for Deus Ex: Mankind Divided dropped a few weeks ago and also brought with it support for multi-GPUs. To access multi-GPU you’re still going to need to run the beta branch of this update which be found by right clicking on Deus Ex Mankind Divided in your Steam library and selecting the Beta tab. From the drop-down menu you should then select ‘dx12_mgpu_preview’.

Those rocking certain graphics cards may have found DX12 put a dent in their performance but it seems this latest update should go some way to tackling that. Certainly the numbers weren't as impressive as Microsoft had led us to believe for years.

Deus Ex: Mankind Divided Patch 592.1

Gameplay Fixed

  • Fixed regression that was introduced in last patch: Walking speed is now fixed properly.
  • Fixed regression that was introduced in last patch: Talos Rucker no longer spawns twice.
  • AMD intro video now has a lower volume.
  • Fixed an issue where clicking on some interactive objects, such as computers or keypads, could cause Jensen to unholster his weapon.
  • Fixed an issue where some users had to create a new Windows account to be able to start the game.
  • Fixed a crash when loading a savegame.
  • Fixed an issue where SSAO could introduce some graphical artifacts.
  • Fixed an issue in Breach where the Booster Pack open button would not be shown, even though the user had Booster Packs to open.
  • Fixed issues with the dialogue selection wheel.

DirectX 12 Improvements

  • Improved stability and performance.
  • Major improvement to loading times.

I figure by now that with these changes should mean Deus Ex: Mankind Divided is running fine for most. If you are still struggling with performance however then be sure to check out our performance breakdown so you can work out exactly which graphics options are worth turning on or off.