You can breathe a sigh of relief. Prey is now out and it appears to be performing fantastically on PC. Phew. We've benchmarked it on the GTX 1060 and it's performed admirably, while we've also shown some Low vs Ultra comparison screens. Now it's time for a complete breakdown of each and every one of Prey's advanced graphics options, showing you not only what they do, but also the performance impact you can expect when you enable them.

Prey System Requirements

For the benchmark results below we used an MSI GeForce GTX 1060 Gaming X 6G, an Intel Core i7-5820K processor, and 16GB DDR4 memory, running Prey at 4K resolution.

Prey (2017) Graphics Options Performance Breakdown

The further right the bar goes, the more demanding the graphics option is.

Graphics Setting Performance Cost Performance Impact Priority
Object Detail 1.58% 1/5 5/5
Shadow Quality 7.93% 3/5 3/5
Texture Quality 6.34% 3/5 3/5
Anisotropic Quality 4.76% 3/5 2/5
Anti-Aliasing 15.87% 4/5 3/5
Screen Space Directional Occlusion 28.57% 5/5 2/5
Screen Space Reflections 11.11% 4/5 2/5

Prey Graphics Settings

Object Detail

While the name may make you think you've got this graphics option sussed, it's actually a little different than it first appears. Prey's Object Detail setting doesn't make any difference to how an object looks up close, it's purely related to level of detail when viewing an object from a distance. Turn Object Detail down to Low and books, boxes and chairs can literally just appear 10 feet in front of you. Considering its low performance impact, this should be turned up immediately.

Performance Impact - 1/5

Priority - 5/5

 

Shadow Quality

Shadow Quality directly affects the resolution and overall shape of the shadows cast in Prey 2017. Normally this is an absolutely vital graphics setting to crank up, however the Shadow Quality in Prey is never of a good enough quality to make Ultra a vital choice. Shadows are murky and indistinct, with a low level of detail. This means you don't miss out on a great deal by dropping the Shadow Quality a few notches.

Performance Impact - 3/5

Priority - 3/5

 

Texture Quality

Texture Quality does just that, affecting the resolution of the textures displayed around Talos-1. The higher the resolution you are playing at, the more VRAM required to play at higher texture qualities. Texture Quality is most noticeable in Prey when you get right up close to objects, such as when interacting with PCs or rummaging through desks.

Performance Impact - 3/5

Priority - 3/5

 

Anisotropic Filtering

A gaming staple by now, Anisotropic Filtering, or Texture Filtering, affects the sharpness of textures towards the periphery of the screen. Textures you're looking at straight on will normally look fine, but when you look at them from an angle they can look blurred and messy. Texture Filtering, or Anisotropic Filtering, sharpens these textures up and leads to a cleaner image in Prey.

Performance Impact - 3/5

Priority - 2/5

 

Anti-Aliasing

Anti-aliasing removes the jagged edges which can appear on objects. Prey offers players the choice between FXAA and SMAA. Neither provides a spectacularly crisp image, blurring the edges of objects slightly to hide the jaggies. Both options look better on than off, although they paled in comparison to using DSR to upscale the resolution.

Performance Impact - 4/5

Priority - 3/5

 

Screen Space Directional Occlusion

A real mouth-garbler to wrap your tongue around, Screen Space Direction Occlusion, or SSDO, is a method of simulating real time global illumination. It means objects cast realistic shadows and light cast from light sources behaves realistically. It stands in place of Ambient Occlusion. In Prey it can look decent, however you really have to be paying attention to the smaller visual details to get any juice out of this setting considering the huge performance hit.

Performance Impact - 5/5

Priority - 2/5

 

Screen Space Reflections

A similar tale as above, but for the accurate rendering of distorted reflections in surfaces. They provide their own occlusion, and in general, gives Prey's world a slightly more realistic. However, the times you'll notice it in action are few and far between.

Performance Impact - 4/5

Priority - 2/5