The PlayStation 3 has long had a reputation for being both notoriously difficult to develop for and, subsequently, to emulate. The RPCS3 PS3 emulator team has been making some impressive strides lately though, including a new update with support for rendering PlayStation 3 games at up to 10K resolution, as well as implementing 16x anisotropic filtering for improved image quality.

The difference it makes it just startling. RPCS3 has released a new video showing the difference between a variety of games running at their native 720p resolution and then emulated at 4K. It’s an absolutely huge improvement, providing a peek at the graphical excellence the PS3 was capable of were it not hamstrung by low-resolution support.

Demon’s Souls, Ni No Kuni and Catherine are among the beneficiaries, all looking considerably better when running at 4K. The process of making them look better seems to have been relatively simple for RPCS3, aside from the raw hardware required. Despite PS3 games often rendering at 720p resolution, many titles feature high-resolution assets on the disc. The details were there, essentially, but we just couldn’t see them to due to the muddy image quality of 1280 x 720 resolution.

“High-resolution rendering is only the tip of the iceberg when it comes to improving graphics quality,” says the RPCS3 team. “In the future, we will see custom anti-aliasing, texture scaling algorithms, and maybe even game-specific patches by the community. Of course, work also continues with improving the emulator accuracy and general performance to enable more games to run, and to run well.”

Has anybody given the latest version of RPCS3 a shot? How are you finding the performance on your rig?