The E3 trailer for Cyberpunk 2077 was fantastic, but it sadly showed all too little of what to expect from CD Projekt Red’s upcoming sci-fi RPG. Behind closed doors though, CDPR has been showing assorted journos a 50-minute look at the game, providing all sorts of juicy new details.

First things first, Cyberpunk 2077 is, er, set in 2077. America is in a state of disarray and megacorps control every aspect of citizens’ lives. A bit like 2018, really. The rich folks live on high, while the nearer you get to street level, the rougher things get. There are hundreds of buildings that can be entered in Night City, including thousands of unique rooms. Dense, seems to be the operative word here, and CDPR is aiming to build a living city where you can go just about anywhere. Night City is split into six distinct districts but it is fully open-world with no loading screens, and players can go anywhere and do anything, at any time.

They’re aiming for a film noir aesthetic to storytelling, so something along the lines of Blade Runner, particularly when night falls in the fully dynamic day and night cycle.

The player character is called V, but they are totally customisable from the offset, including gender, appearance, and background story. Over time they can develop their skills in certain areas, although a fluid class system means players are never locked down to any one role. There’ll be branching dialogue systems and players will have the means to talk to whomever they want, how they want, as well as kill NPCs at will.

In terms of gameplay, Cyberpunk 2077 will be almost entirely first-person, aside from driving vehicles which will be handled in third-person. It’s been described by those who’ve played it as a mix of The Witcher, Deus Ex, and Grand Theft Auto. Players will have access to a wide range of cybernetic enhancements, as well as the black market where guns can be bought, or even invest in properties around Night City.

There’s no release date yet for Cyberpunk 2077, but judging from the reaction to the visuals and the complexity of the gameplay, it seems pretty certain that CD Projekt RED is aiming for the next generation of consoles, alongside PC of course.