Benchmarks
Events
Gamer Blogs
News
Top Members
Top Library
Staff Writers
Forums
Monitors
Motherboards
PSU
Hard Disk Drives
Headsets
Keyboards
Mice
Help Files
Popular Hardware
Best Hardware
Tablets
CPU - Laptop
CPU - New
GPU - Laptop
GPU - New
Is your hardware missing from GD? Click here and our buddy D3ATHKeeper will try and add
Nominate now for the next Super Fun Prize Special Time GAME Giveaway Quiz Game!!
Remember Me - Check out the frame rates you might get on our ratings page
Is your CPU, GPU or Hard drives missing? Click here to tell us
OSUBoarder still delivering awesome game analysis during his 365 days of gaming. Click here
GRID 2 - Check out the frame rates you might get on our ratings page
The Facts - XBox One vs PS4 Comparison Breakdown
Premium Membership can be paid for with just a credit card. Option at bottom of form
Add lots of accurate Frames Per Second game data to increase your profile rig accuracy
Try our Premium Member Area for a $1 one off payment
PREMIUM MEMBERS can compare multiple games and PCs at once
Company Of Heroes 2 is aiming for an early 2013 release. It will be set during the Eastern Front conflicts of World War 2.
Relic is delivering this next slice of squad based RTS using their new Essence Engine 3.0 and something they have dubbed the ColdTech system...
Lets take a look at the press release to go along with this.
ColdTech includes an ‘extreme cold’ mechanic which accurately encapsulates the Soviet winter which reached extremes of -40 degrees F in 1941. At those temperatures human skin will freeze in a matter of minutes, something that is portrayed in the game. On winter maps, Infantry units exposed to the bitter cold will gradually freeze to death unless the player keeps them warm by building fires and garrisoning them in buildings. Dynamic blizzards will increase the effects of extreme cold making it even more hazardous to leave infantry in the open.
The new ColdTech system also allows the Essence Engine to dynamically paint on and remove snow, meaning that not only does it accumulate on buildings and vehicles, but it can also be melted or removed from objects by the player. Snow also has realistic depth which actually impacts troop movement and will retain persistent infantry and vehicle tracks throughout the match unless covered by fresh snow fall.
On top of the innovations in snow technology the engine allows ice to become a weapon in a smart commander’s arsenal. Not only does it have a unique texture, affecting vehicle and troop movement, but it can collapse or be destroyed from underneath troops and vehicles, plunging them into the hypothermic Russian waters. Over time destroyed ice will re-form due to the winter conditions in the game.
All of these new innovations feature alongside Company of Heroes 2’s other technological advancements like the TrueSight™ dynamic line-of-sight mechanic to make this a worthy successor to Company of Heroes.
How do you guys think this game is shaping up? Will it be able to capture the brilliance of its 2006 predecessor or maybe even set a new benchmark for this type of RTS?
Welcome. From this page you can submit a personal benchmark to GD. Once approved by GD admin everyone can search for your bench results here. The more results the more we all learn.
Select a Tool in the form to the right, then select a Test. You will see a weblink appear beside your selection. Click this link to get the benchmark Tool. Try NovaBench for an all in one benchmark that is only 12Mb to download.
Run your choosen Benchmark Tool on your PC, using the benchmark tool's default setting. Take a screenshot displaying the benchmark score and information displaying your rig and submit that to us.


















