News + Features
If you’ve been keeping a pensive eye on the hardware market, you’ve probably noticed the price of graphics cards has been absolutely skyrocketing in some territories. At the time of writing, the cheapest GeForce GTX 1060 6GB on NewEgg in the US is a frankly insane $529.99. The cheapest GTX 1070 is the MSI GeForce GTX 1070 Gaming X 8G, an absolute snip at $939.89. And don’t even get me started on GeForce GTX 1080 Ti’s or Radeon RX Vega 64’s.
When Cyberpunk 2077's Twitter account bleeped into life this week for the first time since 2013, it was enough to set pulses racing. After all, why wouldn't we be excited about the next game from the exceptional talent behind The Witcher 3? The only thing is, CDPR is a studio acutely aware that goods things take time. It won't be hurried, it won't rush; Cyberpunk 2077 will be done when it's done. But when will Cyberpunk 2077 launch?
The ramifications of the Meltdown and Spectre vulnerabilities are many and far-reaching. Crucially though, these are flaws at a hardware level that can be fixed with future processors. The downside, of course, is that this will come at great additional expense; you’ll have to splash the cash on a new CPU and motherboard combo. For peace of mind though, some people will accept any price.
There was a time when MMORPGs were literally the biggest thing in PC gaming. The red carpet was rolled out for new arrivals. Closed beta invites were like Willy Wonka’s golden ticket. Anyone and everyone was getting in on it, all after a slice of the same pie.
Over the years I’ve dabbled with a fair few cloud-based streaming services as I’ve always been intrigued as to whether it could work. I tried out the dedicated OnLive console, which came with one of the most horrendous controllers of all time, about six or so years ago. Artefacting was the major issue here, with terrible image quality that didn’t play to PC’s strengths. And then, well, OnLive floundered and shut down.
Ahoy there, and a very good 2018 to you all! I hope your hangovers are swift and your New Year’s Day triumphantly lazy. Just in case you missed all the hubbub, it’s the first day of a brand spanking new year. 364 days of treats stretch out before us, not least in the world of PC gaming hardware.
Our relationship with web browsers is often one of convenience. Once we’ve settled on one, with all its associated saved passwords, bookmarks and browser extensions gathered over the years, it can seem a bit of an effort to switch. We’ve become accustomed to its oddities and best to use it. Yet it’s always worth keeping an eye on the competition though in case the current champion is usurped; all the big players are constantly innovating (and snooping) in ever more inventive ways.
The topic of how much we’d all be willing to pay for a game is a thorny one, but you’ve got to be living in dreamland if you believe the $60 price point is going to be adopted in perpetuity. Gaming is pretty much unique in that it seems practically impervious to change. During my 29 years on this Earth, games have actually gotten cheaper, even more so in real terms.
For many, 2017 was a year of inconsistencies. It’s arguably played host to one of the finest line up of games in a year, ever, yet it’s also been host to some of its biggest controversies. This was the year of Nier Automata, microtransactions, Nintendo Switch, casualised racism, AMD Ryzen, and Mass Effect Andromeda.
We spend hundreds, sometimes thousands of hours, exploring virtual worlds, but what if these lands could become something more? I think we’ve all played a few games where we think ‘wouldn’t be awesome to actually be inside this world?’. For most people, this probably isn’t Silent Hill or Dark Souls, although I suspect there’s a contingent of madmen who spend their free time snorting onion juice that would probably like to see this happen.
I spent years of my life annoyed at AMD for being totally negligent with its drivers. We’d spend upwards of six months waiting for something. Anything. Just a sign that things were actually happening behind the big red factory doors of Radeon. And then 2016 happened. Between AMD and Nvidia there were probably a good 50 or so drivers to download, each weighing in at hundreds of megabytes and taking painfully long to install. Usually just as you were sitting down for a nice gaming session.