Sims 3: Generations
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Editorial

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Now kids can play on sandboxes.

Before you start reading my review, please bear in mind that I am a long time player (since the Sims 1 actually came out) and so my "stakes" are set to maximum. I mean, after over 10 years, you have to expect more and want more. Specially if we are talking about a third installment: Sims 3.

The Sims 3: Generations promises to enhance the experience of the base game but the changes it makes and the features it adds don't stand out, mainly because to uncover/experience them, players must do what they have been doing for over 10 years: build a family, have kids, get a job, get promoted, same old.

So, after installing the expansion and loading your saved game, you don't really notice anything new. When I loaded my game, I had a couple with a son. I noticed the boy could set traps, which is, I must say, pretty lame and if he got caught, he would be punished, but you don't really get to be a parent. I mean, the only way for a child to get grounded is to set traps all over the house? Seriously, how many kids out there set traps on their houses? It's just very unrealistic and insane.

I was able to experience the teen phase, and I must say it is really a disappointment starting with PROM. So there goes my teen to her prom, for some reason without her date. She gets inside the school and BOOM some messages are sent to the screen - and that's PROM in The Sims 3: Generations.

My adults haven't experienced any mid-life crisis either, for whatever that means. Well, their lives are easy, as is every Sims life in the game. Their are 5 star celebrities just by talking with other celebrities. They are promoted at the speed of light and so on.

So in the end Sims 3: Generations feels more like something you'd expect to get from the transition between Sims 2 to Sims 3 and not really something worth around 35 euros (40 dollars).

Now here is the final:
The GOOD:
-» It adds new objects..some fun to use.
-» It does add some gameplay to The Sims 3.
-» The game becomes a little more realistic.
The BAD:
-» Feels more like something you'd expect to get from the transition between Sims 2 to Sims 3 and not really something worth around 35 euros (40 dollars).
-» The prom is just a couple of messages sent to the screen, pretty much like in Sims Medieval.
-» The tree house interactions are very limited, you can't see inside and kids always want to go there. It also makes pretty annoying sounds.
-» The "teach my child to drive" option is pretty LAME. It's like recycled.
-» It feels more like a patch rather than an expansion.
-» You still can't get inside buildings like school, supermarket, etc.

I consider Generations to be mediocre at best.

Trust me, Prom isnt anything like this.