“Mechanic Infantry” is an attempt at an old school side scrolling platformer, and that’s instantly recognizable right when you start the game. The objective of this game in most levels is to run away from a monster chasing you while you collect miniature dudes and to collect as many as possible in the shortest time.
This game is a very basic platformer with not a lot of fun behind it, level after level you are simply collecting a few of your small friends and that’s about it. Occasionally you run into a boss, but I found that these are the highlights of the game. In the boss battles you are chased by another enemy, which leads to a lot of trial and error because if you make one wrong turn or jump and die, you have to start over again. It may sound tedious, but it adds a nice level of intensity and challenge, as well as the most fun you will get out of this game.
The controls in this game aren’t the tightest and that can be a big problem considering it’s a platformer. While playing, you need to be spot on in your jumps and make good use of the less-than-average controls. The lack of sufficient controls makes wall jumping, which you have to do quite often, very unpleasant. It requires you to jump left and right at the precise moment, but that is easier said than done.
The storyline is minimal at best, and it could use more elaboration and though. The main point of the game is that you have to rescue your fellow TV’s from the other mechanical bad guys that trapped them in cages, for a reason that remained unexplained. “Mechanic Infantry” left me with many questions and a sense of my curiosity being unfulfilled when I had completed the game. I wanted this game to have much more of a story, but it seriously lacked in that department.
Now I know I’ve only spoken negatively about this game so far, but it’s not all bad. I really enjoyed some elements in this game. First off, the music adds a nice touch to the gameplay. It’s fun, quirky, upbeat, and it provides a nice distraction from the mounting frustration of the inadequate controls. Another thing “Mechanic Infantry” has going for it is the art style used. It’s childish and doesn’t take itself seriously at all, which is why I enjoyed the game more than I should have. The animations and movements of the characters is a treat to look at, every time you jump, bounce and even die you can’t help but smile because the characters are so well-crafted and silly. The environments and colors in the game are very bright and they have an upbeat, happy tone to them, and go well with the rest of the atmosphere of the game. Due to the cheerful and innocent nature of the graphics, it makes the aesthetics a huge bonus.
In one word, this game is “meh.” It’s not terrible, but it’s nothing special. Given the price, I had low expectations to begin with. The best time for this game would be when you need a break, whether it’s at your coffee break at the office or from the noobs in Call of Duty are getting on your nerves. Should you buy this game? Well, that’s up to you. It costs less than five dollars, has less than stellar controls, but at the same time has a cool and enjoyable art style and soundtrack. If you’re a fan of old school arcade platforming then this might be worth a look at, otherwise I would suggest you take those 3 dollars and just save them for a bag of chips.