Monster Hunter World
Written by: david988 - 22:09 Mar-20-2019

Monster Hunter World

Benchmark

Rig

Intel Core i5-6600K 3.5GHz

Nividia GTX 1080 8GB

16GB ddr3 1600mhz

Western Digital 1TB

Samsung SyncMaster SA450 24inch 16:10 1920x1200 60Hz

Settings

Resolution- 1920 x 1200 (16:10)

Image Quality- High

Texture Quality- Full

Ambient Occlusion- High

Volume Rendering Quality- Highest

Shadow Quality- High

Anti-Aliasing- FXAA

LOD Bias- High

Max LOD Level- No Limit

Foliage Sway- On

Subsurface Scattering- On

Screen Space Reflection- On

Anisotropic Filtering- High

Water Reflection- On

SH Diffuse Quality- High

Dynamic Range- 64bit

Vingete Effect- On

Z-Prepass- On

 

FPS

min-30

avg.-50

max-90


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Nice! I freaking love this game sadly I never got to play it. With Sekiro: SDT coming out and lots of Nintendo games I feel I won't have time for this :(

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i am pretty disapointed with it becouse of combat, its very unresponsive + you canot call off attack or change direction which makes slow weapons useless,
other then that story so far is solid. graphics are good and theme

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The clunkyness is what makes Monster Hunter, Monster Hunter. It takes time, experience, timing, and a lot of patience to get used to it. If you finally get used to it, the combat is freakishly amazing.


Take me for instance. Fecking hate Long Sword and Switchaxe at first but now, i have builds dedicated to the both of them and i main Long Sword now.

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