Streetfighter IV packshot image
While Street Fighter IV features fighters and backgrounds rendered in 3D, the gameplay remains on a traditional 2D plane. Producer Yoshinori Ono has stated that he wanted to keep the game closer to Street Fighter II than its sequels, and as such the "parry system" from Street Fighter III has been dropped. A new system called "Focus Attacks" ("Saving Attack" for the Japanese version) has been introduced, as well as Ultra moves
Streetfighter IV Bug Fixes

Common Streetfighter IV bugs and how to fix them. Streetfighter IV random crashes, errors, or bugs and glitches, game won’t launch or freezes, how to fix Streetfighter IV performance issues and frames per second (FPS) frame rate drops.

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