Black Mesa packshot image
Black Mesa (previously known as Black Mesa: Source) is a planned third-party total conversion modification for Valve Corporation's Source Engine. The stated goal of the project was to recreate Valve's critically acclaimed 1998 video game Half-Life using the more advanced capabilities of the Source Engine. The 40-person development team said they hoped to create a more engrossing in-game world with more varied, complex environments and more challenging, realistic gameplay.
Black Mesa Game Options
Black Mesa Information
Publisher
Developer
Genres Shooter, Action, Adventure
Single Player
Multiplayer
Game Engine Information Required
Available on
Cloud Save / Sync
Mod Support
Customisable Controls
Gamepad Support
FPS Cap Unlocked
Ultrawide Support
Denuvo DRM

How to unlock Black Mesa's frame rate cap

By default, Black Mesa’s frame rate cap is unlocked, so there is nothing you need to do to unlock it.

Save Data Location for Black Mesa

  • Black Mesa Save Game Data is located in: <path-to-game>/bms/save
  • Black Mesa Configuration Files are located in: <path-to-game>/bms/cfg

Graphics Settings for Black Mesa

  • Anti-aliasing
  • Model Detail
  • Texture Detail
  • Filtering
  • Water Refllections
  • Sunshadow Quality
  • Sunshadow Memory Usage
  • Dynamic Shadow Quality
  • Dynamic Shadow Memory
  • Dynamic Shadow Softness
  • Dynamic Lights Quality
  • God Rays

Video Options for Black Mesa

  • Resolution
  • Display Mode
  • Field of View
  • VSync
  • Lens Flare
  • Chromatic Aberration
  • Radioactive Noice Shader
  • Motion Blur

Audio Settings for Black Mesa

  • Master Volume
  • Sound Effect Volume
  • Music Volume
  • Speaker Configuration
  • Sound Quality
  • Captions
  • Captions Language

Accessibility Options Available in Black Mesa

  • Rebindable Controls
  • Gamepad Support
  • Vibration
  • Look Sensitivity
  • Subtitles
  • Subtitles Background
  • Language