Broken Sword: The Shadow of the Templars DC packshot image
Broken Sword - The Shadow of the Templars is arguably Revolution's biggest selling and best loved adventure title to date. Released in 1996, Broken Sword 1 is still a popular game in its own right to this very day. Moreover, the series has proven popular with players of all ages and fans of many different gaming genres.
BS1 introduces the quirky and refreshingly different gaming heroes, George Stobbart and Nico Collard to the gaming world. Humour, adventure, detective work and conspiracy on a global scale are all elements that define Broken Sword.
In 2001 Revolution produced a faithful reproduction of Broken Sword - The Shadow of the Templars for the Game Boy Advance. This game used a brand new engine and the game was completely re-implemented using only the sprites and text lines from the original game. GBA Sword is still available for purchase, but please hurry as the initial cart run will soon run out!
Bizzarly, the USA publisher of BS1 decided to change its name in the USA to "Circle of Blood"?. Rest assured, name aside, COB is exactly the same game and can still be found for sale in the USA.
Broken Sword: The Shadow of the Templars DC GPU Frames Per Second Chart

Our objective is to build an accurate Broken Sword: The Shadow of the Templars DC frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Broken Sword: The Shadow of the Templars DC FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Broken Sword: The Shadow of the Templars DC between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

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Broken Sword: The Shadow of the Templars DC User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Broken Sword: The Shadow of the Templars DC frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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