Rise & Fall: Civilizations At War packshot image
Rise and Fall: Civilizations at War is a real-time strategy game developed by both Stainless Steel Studios and Midway Games; it was released on June 12, 2006.The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero".Rise and Fall is based in the first millennium BC,and features four playable civilizations: Persia, Greece, Egypt, and Rome.The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game.In Rise and Fall, there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra.
Rise & Fall: Civilizations At War GPU Frames Per Second Chart

Our objective is to build an accurate Rise & Fall: Civilizations At War frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Rise & Fall: Civilizations At War FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Rise & Fall: Civilizations At War between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Rise & Fall: Civilizations At War Frame Rate Chart Options
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Rise & Fall: Civilizations At War User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Rise & Fall: Civilizations At War frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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Width: 1920
Height: 1200
FPS
60
Width: 1024
Height: 768
FPS
43