Train Simulator 2012: GWR King Add-On packshot image
Few locomotives can match the majesty of the GWR Class 6000 ‘King’, and now you can drive this fabulous steam locomotive on your PC. Fully optimized for Train Simulator 2012, this impressive powerhouse has real presence on the rails and is highly detailed, even including a realistic glow from the firebox inside the cab and GWR chocolate & cream livery Centenary coaches. The GWR 6000 Class was the largest production locomotive used by the Great Western Railway, and was referred to as the King Class following the naming of the first example after the then-monarch, King George V, in 1927. King George V went on to gain further fame when it visited the Baltimore and Ohio Railroad in the United States in 1927 to participate in the railroad’s centenary celebrations, and was presented with a commemorative silver bell. Designed to be the most powerful British passenger locomotives of their day, the Kings could produce superb performances when driven by an experienced crew, and it was not unknown for a King to haul an 800-ton train at over 70mph. The GWR King for Train Simulator 2012 is an accurate recreation of the King as it appeared in GWR service with a single chimney and Great Western livery.
Train Simulator 2012: GWR King Add-On GPU Frames Per Second Chart

Our objective is to build an accurate Train Simulator 2012: GWR King Add-On frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Train Simulator 2012: GWR King Add-On FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Train Simulator 2012: GWR King Add-On between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Train Simulator 2012: GWR King Add-On Frame Rate Chart Options
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Train Simulator 2012: GWR King Add-On User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Train Simulator 2012: GWR King Add-On frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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