The King of Fighters XIII packshot image
The game removes some of the gameplay systems used in the prior game: the Guard Attack system, the Critical Counter system, the Clash System as well as the dynamic, zooming camera. In their place, however, there are new systems that have been confirmed to be added; the first of the three is the new EX Mode, which convert each character's super moves into more powerful versions that allows one bar from the player's power gauge for EX Special Moves and two bars from the player's power gauge for EX Desperation Moves. Another new addition is the Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel system, which opens up new combo possibilities. The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '97.
The King of Fighters XIII GPU Frames Per Second Chart

Our objective is to build an accurate The King of Fighters XIII frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide The King of Fighters XIII FPS data, displayed based on a default screen resolution of 1080p.

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The King of Fighters XIII User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these The King of Fighters XIII frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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