The world of Amalur was created by New York Times-bestselling author R.A. Salvatore and brought to life visually by renowned artist and Spawn creator Todd McFarlane. Reckoning was developed under the leadership of Ken Rolston, lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion. You can learn even more by reading our press release.
PC System Analysis For Kingdoms of Amalur: Reckoning Requirements
To run Kingdoms of Amalur: Reckoning on high graphics settings your PC will require at least a 0MB GeForce GTX 260 / Radeon HD 4850 with a Core 2 Quad Q6600 2.4GHz or Athlon II X4 620 CPU. To be able to run at all you will need at least 1 GB system memory. Make sure your GPU can run DirectX 9 or Kingdoms of Amalur: Reckoning won’t run. In short you need a 12 year old PC for best Kingdoms of Amalur: Reckoning performance.
Alternative Game Tags: Kingdoms of Amalur Reckoning, spawn, tod macfarlen r a salvatore ken rolston, copernicus, Kingdom of Amalur Reckoning, Kingdoms Of Alamur Reckoning, Kingdoms Of Alamur: Reckoning