In 2047, Tiberium has blanketed the Earth, which is now divided into zones based on the level of Tiberium infestation. Pristine Blue Zones represent 20% of the planet's surface and are the last refuge of the civilized world. Partially habitable Yellow Zones make up 50% of the planet's surface; most of the world's population lives in these war-torn and ecologically ravaged areas. The remaining 30% of the planet is uninhabitable, a Tiberium wasteland swept by violent Ion Storms. Red Zones are like the surface of an Alien planet.
The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Featuring state-of-the-art, next-generation graphics, an epic story with live action, full-motion video sequences, and the classic fast-paced C&C style of play, C&C 3 sets the standard for the single player RTS experience.
When you decide to test your skills online, a suite of truly innovative features, such as the ability to transform online battles into a spectator sport, unfold.
Welcome back, Commander.
Command & Conquer 3: Tiberium Wars System Requirements
8 Jul 2011 - Specs reviewed
Official Minimum Requirements
Intel Atom N270 @1.6ghz
Intel 945gma express family
Processor: Intel Pentium 4 2.66GHz / AMD Athlon XP 2200+
Graphics: AMD Radeon 9200 Series or NVIDIA GeForce 6600
PC System Analysis For Command & Conquer 3: Tiberium Wars Requirements
Command & Conquer 3: Tiberium Wars requires at least a Radeon 9200 Series or GeForce 6600 to meet recommended requirements running on high graphics setting, with 1080p resolution. This hardware should achieve 60FPS. 1 GB will also be needed to achieve the Command & Conquer 3: Tiberium Wars rec specs and get 60FPS. Another thing to consider is the DirectX capability of your GPU. Command & Conquer 3: Tiberium Wars needs a GPU capable of running DirectX 9. We suggest a 15 year old PC to play smoothly.