UFO: Aftershock System Requirements


Recommended Requirements

  • Processor: Intel Pentium 4 2.4GHz / AMD Sempron 3800+
  • Graphics: AMD Radeon HD 3300 or NVIDIA GeForce G 100
  • RAM: 0MB
  • HDD: 4 GB
  • DirectX 9 Compatible Graphics Card
UFO: Aftershock is a computer real-time tactical strategy game created by Altar and released in 2005. It is a squad combat game at its core with overlying strategic elements and a clear debt to the lauded classic X-COM: UFO Defense (1994), though a smaller one than that of its predecessor, UFO: Aftermath. Aftershock is set in a post-apocalyptic 2050 and comes after the events of UFO: Aftermath. The game assumes that the player took up the Reticulans offer of resettling the most able of humanity in a space station, while allowing the rest to die, consumed by the Biomass that the Reticulans could not control (However, in the first game the player could reject their offer, and save the Earth while defending against both the Reticulans and the Biomass). Having lost contact with the Earth, the player must find out what happened. The combat section is a real-time system with adjustable speed along with a pause option, and it has been improved to feature such things as multilevel battlefields and accessible buildings, but lacks some features from the previous installments such as destructible terrain. The strategic section holds resource and squad management, research, development, some limited diplomacy and planning of attacks.
FPS System Benchmark
200+ FPS
Graphics Card
How well optimised is UFO: Aftershock for PC? 10
Where does UFO: Aftershock rank in the list of the most demanding games?
Genres: Strategy , RPG , Management
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UFO: Aftershock System Requirements

Graphics Card
HDD Space
4 GB

UFO: Aftershock PC Release Date:

21 Oct 2005

Alternative Game Tags: UFOAftershock, UFO Aftershock, UFO: Aftershock requirements

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