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Eve Online: Incarna PC
Eve_Online:_Incarna
FPS System Benchmark
200+ FPS
High
Graphics Card
  • Release Date
    EU/UK:Jun-21-2011
    US:Jun-21-2011
  • Theme
  • 10
    Eve Online: Incarna is excellently optimized
    according to (1) user reviews
    Positive Negative optimization

    Why not write a brief review about how well Eve Online: Incarna ran on your hardware?
Console System Analysis for Eve Online: Incarna
Previously known as 'Ambulation' and 'Walking In Stations', Incarna will revolve around allowing players to leave their pods and interact with other pilots 'face to face'. This feature has been in development for the majority of the life of Eve, but the current development road map outlined to players suggests that the majority of CCP's development efforts are going into this over the next 18 months. Torfi Frans Ólafsson, Eve's creative director has confirmed that Incarna is intended for release in the summer of 2011. and will be on the Testing server ('Singularity') before FanFest 2011.A recent dev blog shows some initial designs for the minmitar races 'Captain's Quarters' - The captain's quarters will be a private single player environment to introduce players to Incarna. As with the previous expansion (Incursion) this expansion will follow a segmented role out. This allows for testing of each major feature under the stress of the live server separately.

PC Eve Online: Incarna User Scores
Eve Online: Incarna System Requirements
Intel CPU
AMD CPU
Nvidia Graphics Card
AMD Graphics Card
VRAM
RAM
OS
Direct X
HDD Space
GD Verdict
Minimum Requirements
1 GB
GD RAM hardware score: 1
Win Xp 32
DX 9
2 GB
Average Frames Per Second
Low Setting
Premium Only FPS
Medium Setting
Premium Only FPS
High Setting
Premium Only FPS
Ultra Setting
Premium Only FPS
Cost Per Frame
Can I run Eve Online: Incarna
CPU Please select a processor
GPUPlease select a graphics solution
Eve Online: Incarna vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
454%
Graphics Card
1386%
RAM
11GB
450%
VS
VS
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