- Processor: Intel Pentium III / AMD Athlon MP
- Graphics: AMD Radeon X300 Series or NVIDIA GeForce FX 5500
- RAM: 0MB
- HDD: 3 GB
- DirectX 8 Compatible Graphics Card
The gameplay of Pandora Tomorrow is largely unchanged from the original Splinter Cell. The game features some moderate graphical improvements, as well as minor gameplay changes such as the fact that health kits are no longer an inventory item, and the addition of a laser sight to Sams pistol that allows the player to know exactly where the rounds will strike, even when moving around. Also, Sam can now open doors while carrying a body, shoot while hanging upside down, SWAT turn past doorways unnoticed, and perform a half split jump. The pistol laser was replaced with an OCP and the SWAT turn was removed in Chaos Theory, the next entry in the series. The PlayStation 2 and Gamecube versions also feature an additional single player mission to compensate for the abridged gameplay compared to the PC and Xbox versions.
FPS System Benchmark
How well optimised is Tom Clancys Splinter Cell: Pandora Tomorrow for PC? 8.3
Where does Tom Clancys Splinter Cell: Pandora Tomorrow rank in the list of the most demanding games?
Tom Clancys Splinter Cell: Pandora Tomorrow PC Release Date:
23 Mar 2004