Rise of Legends retains most of the features from Rise of Nations, like city building, borders, attrition, assimilation, unlimited resources and the Conquer The World (CTW) campaigns. However, Rise of Legends also introduces new features of its own, such as city districts, heroes, dominance, a more simplified economy (with only two resources) and neutral, siege-able units and buildings. The reality-based resource wood has been replaced by Timonium. Unlike its predecessor, which offered the player 18 civilizations to choose from, Rise of Legends has only three races. These are the technological Vinci, the magical Alin, and the alien-like Cuotl, who replace the Wealth resource with Energy, offering a new gather strategy. Each race is completely distinct from the others, allowing for different gameplay depending on the player's choice. It also makes use of the AGEIA PhysX physics engine.
Rise of Nations: Rise of Legends System Requirements
Processor: Intel Pentium 4 1.4GHz / AMD Athlon XP 1700+
Graphics: AMD Radeon 9000 Series 64MB or NVIDIA GeForce 4 MX 440
PC System Analysis For Rise of Nations: Rise of Legends Requirements
Your PC will need a graphics card thats as powerful as a GeForce 4 MX 440/Radeon 9000 Series 64MB and it should be paired with either a Athlon XP 1700+/Pentium 4 1.4GHz CPU to match the Rise of Nations: Rise of Legends recommended system specs. This PC setup will deliver 60 Frames Per Second on High graphics settings on 1080p monitor resolution. 1 GB will also be needed to achieve the Rise of Nations: Rise of Legends rec specs and get 60FPS. Make sure your GPU can run DirectX 9 or Rise of Nations: Rise of Legends won’t run. We suggest a 17 year old PC to play smoothly.